Decompile botroomFindPos

This commit is contained in:
Ryan Dwyer
2022-02-25 17:23:37 +10:00
parent 1922782cc9
commit 56b048a6a3
5 changed files with 176 additions and 289 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ extern struct mpconfigfull *g_MpCurrentChallengeConfig;
extern struct challenge g_MpChallenges[NUM_CHALLENGES];
bool ai0176(void);
bool func0f19ab70(s32 room, struct coord *arg1, s32 *arg2, s32 *arg3, s32 *arg4);
bool botroomFindPos(s16 room, struct coord *pos, f32 *angleptr, s32 *padnumptr, s32 *covernumptr);
void mpDetermineUnlockedFeatures(void);
void mpPerformSanityChecks(void);
char *mpGetChallengeNameBySlot(s32 slot);
+2 -2
View File
@@ -850,8 +850,8 @@ struct aibot {
/*0x03c*/ s16 punchtimer60[2];
/*0x040*/ f32 unk040;
/*0x044*/ struct prop *skrocket;
/*0x048*/ s16 unk048;
/*0x04a*/ s16 unk04a;
/*0x048*/ s16 hillpadnum;
/*0x04a*/ s16 hillcovernum;
/*0x04c*/ u8 unk04c_00 : 1;
/*0x04c*/ u8 iscloserangeweapon : 1;
/*0x04c*/ u8 gunfunc : 1;