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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-28 15:17:13 -04:00
Decompile botroomFindPos
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@@ -9,7 +9,7 @@ extern struct mpconfigfull *g_MpCurrentChallengeConfig;
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extern struct challenge g_MpChallenges[NUM_CHALLENGES];
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bool ai0176(void);
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bool func0f19ab70(s32 room, struct coord *arg1, s32 *arg2, s32 *arg3, s32 *arg4);
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bool botroomFindPos(s16 room, struct coord *pos, f32 *angleptr, s32 *padnumptr, s32 *covernumptr);
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void mpDetermineUnlockedFeatures(void);
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void mpPerformSanityChecks(void);
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char *mpGetChallengeNameBySlot(s32 slot);
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+2
-2
@@ -850,8 +850,8 @@ struct aibot {
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/*0x03c*/ s16 punchtimer60[2];
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/*0x040*/ f32 unk040;
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/*0x044*/ struct prop *skrocket;
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/*0x048*/ s16 unk048;
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/*0x04a*/ s16 unk04a;
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/*0x048*/ s16 hillpadnum;
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/*0x04a*/ s16 hillcovernum;
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/*0x04c*/ u8 unk04c_00 : 1;
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/*0x04c*/ u8 iscloserangeweapon : 1;
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/*0x04c*/ u8 gunfunc : 1;
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