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Decompile mpCalculateLockIfLastWinnerOrLoser
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@@ -61,7 +61,7 @@ bool mpSetLock(s32 locktype, s32 playernum);
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u32 mpGetLockType(void);
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u32 mpGetLockPlayerNum(void);
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bool mpIsPlayerLockedOut(u32 playernum);
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void func0f18c014(void);
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void mpCalculateLockIfLastWinnerOrLoser(void);
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bool mpIsTrackUnlocked(s32 tracknum);
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s32 mpGetTrackSlotIndex(s32 tracknum);
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s32 mpGetTrackNumAtSlotIndex(s32 slotindex);
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