Rename endscreen functions

This commit is contained in:
Ryan Dwyer
2022-03-13 14:06:41 +10:00
parent a1f0965c9f
commit 5854d86fba
4 changed files with 136 additions and 136 deletions
+32 -32
View File
@@ -4,39 +4,39 @@
#include "data.h"
#include "types.h"
s32 menudialogRetryMission(s32 operation, struct menudialogdef *dialogdef, union handlerdata *data);
s32 menudialogSolo2PEndscreenCompleted(s32 operation, struct menudialogdef *dialogdef, union handlerdata *data);
s32 menudialogSolo2PEndscreenFailed(s32 operation, struct menudialogdef *dialogdef, union handlerdata *data);
s32 menuhandlerDeclineMission(s32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandlerEndscreenCheats(s32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandlerContinueMission(s32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandlerReplayLastLevel(s32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandlerReplayPreviousMission(s32 operation, struct menuitem *item, union handlerdata *data);
char *menuDialogTitleRetryStageName(struct menudialogdef *dialogdef);
char *menuDialogTitleNextMissionStageName(struct menudialogdef *dialogdef);
char *soloMenuTextNumKills(struct menuitem *item);
char *soloMenuTextNumShots(struct menuitem *item);
char *soloMenuTextNumHeadShots(struct menuitem *item);
char *soloMenuTextNumBodyShots(struct menuitem *item);
char *soloMenuTextNumLimbShots(struct menuitem *item);
char *soloMenuTextNumOtherShots(struct menuitem *item);
char *soloMenuTextAccuracy(struct menuitem *item);
char *soloMenuTextMissionStatus(struct menuitem *item);
char *soloMenuTextAgentStatus(struct menuitem *item);
char *menuTitleStageCompleted(struct menuitem *item);
char *menuTextCurrentStageName3(struct menuitem *item);
char *menuTitleStageFailed(struct menuitem *item);
char *soloMenuTextMissionTime(struct menuitem *item);
struct menudialogdef *endscreen0f10d730(void);
void func0f10d770(void);
void endscreenHandleContinue(s32 context);
char *soloMenuTextTimedCheatName(struct menuitem *item);
char *soloMenuTextCompletionCheatName(struct menuitem *item);
char *soloMenuTextTargetTime(struct menuitem *item);
s32 endscreenHandleRetryMission(s32 operation, struct menudialogdef *dialogdef, union handlerdata *data);
s32 endscreenHandle2PCompleted(s32 operation, struct menudialogdef *dialogdef, union handlerdata *data);
s32 endscreenHandle2PFailed(s32 operation, struct menudialogdef *dialogdef, union handlerdata *data);
s32 endscreenHandleDeclineMission(s32 operation, struct menuitem *item, union handlerdata *data);
s32 endscreenHandleCheatInfo(s32 operation, struct menuitem *item, union handlerdata *data);
s32 endscreenHandleContinueMission(s32 operation, struct menuitem *item, union handlerdata *data);
s32 endscreenHandleReplayLastLevel(s32 operation, struct menuitem *item, union handlerdata *data);
s32 endscreenHandleReplayPreviousMission(s32 operation, struct menuitem *item, union handlerdata *data);
char *endscreenMenuTitleRetryMission(struct menudialogdef *dialogdef);
char *endscreenMenuTitleNextMission(struct menudialogdef *dialogdef);
char *endscreenMenuTextNumKills(struct menuitem *item);
char *endscreenMenuTextNumShots(struct menuitem *item);
char *endscreenMenuTextNumHeadShots(struct menuitem *item);
char *endscreenMenuTextNumBodyShots(struct menuitem *item);
char *endscreenMenuTextNumLimbShots(struct menuitem *item);
char *endscreenMenuTextNumOtherShots(struct menuitem *item);
char *endscreenMenuTextAccuracy(struct menuitem *item);
char *endscreenMenuTextMissionStatus(struct menuitem *item);
char *endscreenMenuTextAgentStatus(struct menuitem *item);
char *endscreenMenuTitleStageCompleted(struct menuitem *item);
char *endscreenMenuTextCurrentStageName3(struct menuitem *item);
char *endscreenMenuTitleStageFailed(struct menuitem *item);
char *endscreenMenuTextMissionTime(struct menuitem *item);
struct menudialogdef *endscreenAdvance(void);
void endscreen0f10d770(void);
void endscreenContinue(s32 context);
char *endscreenMenuTextTimedCheatName(struct menuitem *item);
char *endscreenMenuTextCompletionCheatName(struct menuitem *item);
char *endscreenMenuTextTargetTime(struct menuitem *item);
void endscreenSetCoopCompleted(void);
void endscreenPrepare(void);
void soloPushCoopModeEndscreen(void);
void soloPushSoloModeEndscreen(void);
void soloPushAntiModeEndscreen(void);
void endscreenPushCoop(void);
void endscreenPushSolo(void);
void endscreenPushAnti(void);
#endif