Decompile objDrop

This commit is contained in:
Ryan Dwyer
2021-12-01 17:39:28 +10:00
parent 12225a8ad6
commit 59aa77e75a
16 changed files with 313 additions and 2054 deletions
+1 -1
View File
@@ -1191,7 +1191,7 @@ void handInflictCloseRangeDamage(s32 handnum, struct gset *gset, bool arg2)
skipthething = true;
bgun0f0a8404(&playerprop->pos, playerprop->rooms, -1);
objTakeGunfire(obj, damage, &prop->pos, gset->weaponnum, g_Vars.currentplayernum);
propDropRecursive(prop, false);
objDropRecursively(prop, false);
}
} else if (arg2) {
chr->chrflags |= CHRCFLAG_10000000;