Decompile aiSetChrSpecialDeathAnimation

This commit is contained in:
Ryan Dwyer
2019-10-10 18:47:57 +10:00
parent f2d79a3858
commit 5a5057d0e9
4 changed files with 36 additions and 49 deletions
+1 -1
View File
@@ -383,7 +383,7 @@
/*0x0193*/ bool aiIfEepromUnset(void);
/*0x019e*/ bool aiIfObjHealthLessThan(void);
/*0x019f*/ bool aiSetObjHealth(void);
/*0x01a0*/ bool ai01a0(void);
/*0x01a0*/ bool aiSetChrSpecialDeathAnimation(void);
/*0x01a1*/ bool ai01a1(void);
/*0x01a2*/ bool ai01a2(void);
/*0x01a3*/ bool ai01a3(void);
+21 -19
View File
@@ -195,25 +195,27 @@ struct chrdata {
/*0x2fe*/ u8 race;
/*0x2ff*/ u8 blurnumtimesdied;
/*0x300*/ struct position *gungroundpos;
/*0x308*/ double pushspeed;
/*0x310*/ double gunroty;
/*0x318*/ double gunrotx;
/*0x320*/ u32 onladder;
/*0x324*/ struct coord laddernormal;
/*0x330*/ u8 liftaction;
/*0x332*/ u16 BITFIELD;
/*0x334*/ u8 specialdie;
/*0x336*/ u16 roomtosearch;
/*0x337*/ u8 propsoundcount;
/*0x338*/ u8 patrolnextstep;
/*0x339*/ u8 BulletsTaken;
/*0x33a*/ u8 WoundedSplatsA;
/*0x33c*/ u16 TicksSinceSplat;
/*0x33e*/ u8 SplatsDroppedHe;
/*0x33f*/ u8 StdSplatsAdded;
/*0x340*/ u8 DeadDropSplatsA;
/*0x341*/ u8 aimtesttimer60;
/*0x344*/ struct coord LastDropPos;
/*0x304*/ u32 pushspeed[2];
/*0x30c*/ u32 gunroty[2];
/*0x314*/ u32 gunrotx[2];
/*0x31c*/ u32 onladder;
/*0x320*/ struct coord laddernormal;
/*0x32c*/ u16 BITFIELD;
/*0x32d*/ u8 liftaction;
/*0x32f*/ u8 specialdie;
/*0x330*/ u16 roomtosearch;
/*0x332*/ u8 propsoundcount;
/*0x333*/ u8 patrolnextstep;
/*0x334*/ u8 BulletsTaken;
/*0x335*/ u8 WoundedSplatsAd;
/*0x336*/ u16 TicksSinceSplat;
/*0x338*/ u8 SplatsDroppedHe;
/*0x339*/ u8 StdSplatsAdded;
/*0x33a*/ u8 DeadDropSplatsA;
/*0x33b*/ u8 aimtesttimer60;
/*0x33c*/ struct coord LastDropPos;
/*0x348*/ u32 unk348;
/*0x34c*/ u32 unk34c;
/*0x350*/ u32 unk350;
/*0x354*/ u16 aipunchdodgelist;
/*0x356*/ u16 aishootingatmelist;