From 5b54a06f3719790060ee42eedb0b7782fe9220b4 Mon Sep 17 00:00:00 2001 From: Ryan Dwyer Date: Mon, 21 Mar 2022 19:18:19 +1000 Subject: [PATCH] Decompile explosion0f12acd4 --- src/game/explosions.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/game/explosions.c b/src/game/explosions.c index fbe83c57f..9f6f5cebb 100644 --- a/src/game/explosions.c +++ b/src/game/explosions.c @@ -1158,14 +1158,14 @@ glabel var7f1b5584 /* f12acc8: 8fbe0050 */ lw $s8,0x50($sp) /* f12accc: 03e00008 */ jr $ra /* f12acd0: 27bd0160 */ addiu $sp,$sp,0x160 -/* f12acd4: 24020006 */ addiu $v0,$zero,0x6 -/* f12acd8: 3c018008 */ lui $at,%hi(var8007e4a0) -/* f12acdc: ac22e4a0 */ sw $v0,%lo(var8007e4a0)($at) -/* f12ace0: 3c018008 */ lui $at,%hi(var8007e4a4) -/* f12ace4: 03e00008 */ jr $ra -/* f12ace8: ac22e4a4 */ sw $v0,%lo(var8007e4a4)($at) ); +void explosion0f12acd4(void) +{ + var8007e4a0 = 6; + var8007e4a4 = 6; +} + void explosionsUpdateShake(struct coord *arg0, struct coord *arg1, struct coord *arg2) { u32 stack[4];