Decompile mpGenerateBotNames

This commit is contained in:
Ryan Dwyer
2022-01-10 00:07:08 +10:00
parent b42efe1473
commit 5ce64627ae
5 changed files with 84 additions and 183 deletions
+2 -2
View File
@@ -91,8 +91,8 @@ void mpRemoveSimulant(s32 index);
bool mpHasSimulants(void);
bool mpHasUnusedBotSlots(void);
bool mpIsSimSlotEnabled(s32 slot);
s32 mpGetSimTypeIndex(s32 type, s32 difficulty);
void func0f18cddc(void);
s32 mpFindBotProfile(s32 type, s32 difficulty);
void mpGenerateBotNames(void);
s32 mpPlayerGetIndex(struct chrdata *chr);
struct chrdata *mpGetChrFromPlayerIndex(s32 index);
s32 func0f18d074(s32 index);
+1 -1
View File
@@ -3254,7 +3254,7 @@ struct mphead {
struct botprofile {
/*0x00*/ u8 type;
/*0x01*/ u8 difficulty;
/*0x02*/ u16 name;
/*0x02*/ s16 name;
/*0x04*/ s16 body;
/*0x06*/ u8 requirefeature;
};