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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-02 19:35:52 -04:00
Decompile mpGenerateBotNames
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@@ -91,8 +91,8 @@ void mpRemoveSimulant(s32 index);
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bool mpHasSimulants(void);
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bool mpHasUnusedBotSlots(void);
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bool mpIsSimSlotEnabled(s32 slot);
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s32 mpGetSimTypeIndex(s32 type, s32 difficulty);
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void func0f18cddc(void);
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s32 mpFindBotProfile(s32 type, s32 difficulty);
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void mpGenerateBotNames(void);
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s32 mpPlayerGetIndex(struct chrdata *chr);
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struct chrdata *mpGetChrFromPlayerIndex(s32 index);
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s32 func0f18d074(s32 index);
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+1
-1
@@ -3254,7 +3254,7 @@ struct mphead {
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struct botprofile {
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/*0x00*/ u8 type;
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/*0x01*/ u8 difficulty;
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/*0x02*/ u16 name;
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/*0x02*/ s16 name;
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/*0x04*/ s16 body;
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/*0x06*/ u8 requirefeature;
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};
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