Decompile currentPlayerSetAimType

This commit is contained in:
Ryan Dwyer
2020-03-16 22:56:02 +10:00
parent d418f94553
commit 5d07f0889f
4 changed files with 8 additions and 11 deletions
+1 -1
View File
@@ -145,7 +145,7 @@ u32 func0f0a8c50(void);
u32 func0f0a8c7c(void);
u32 func0f0a8d34(void);
void func0f0a92ac(u32 arg0);
u32 func0f0a93d0(void);
void currentPlayerSetAimType(u32 aimtype);
u32 func0f0a93e0(void);
u32 func0f0a9464(void);
u32 func0f0a9494(void);
+1 -1
View File
@@ -2509,7 +2509,7 @@ struct player {
/*0x161a*/ u16 floorcol;
/*0x161c*/ u16 floorflags;
/*0x161e*/ u8 floortype;
/*0x1620*/ u32 unk1620;
/*0x1620*/ u32 aimtype;
/*0x1624*/ struct prop *lookingatprop;
/*0x1628*/ u32 unk1628;
/*0x162c*/ u32 unk162c;