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Decompile currentPlayerSetAimType
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@@ -145,7 +145,7 @@ u32 func0f0a8c50(void);
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u32 func0f0a8c7c(void);
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u32 func0f0a8d34(void);
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void func0f0a92ac(u32 arg0);
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u32 func0f0a93d0(void);
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void currentPlayerSetAimType(u32 aimtype);
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u32 func0f0a93e0(void);
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u32 func0f0a9464(void);
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u32 func0f0a9494(void);
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