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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-01 03:00:09 -04:00
Decompile debugProcessInput
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@@ -178,7 +178,7 @@ void chrTickPatrol(struct chrdata *chr);
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bool chrStartSkJump(struct chrdata *chr, u8 arg1, u8 arg2, s32 arg3, u8 arg4);
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void chrTickSkJump(struct chrdata *chr);
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void chrTick(struct chrdata *chr);
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void func0f0482cc(u32 ailistid);
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void cutsceneStart(u32 ailistid);
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void func0f048398(void);
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f32 chrGetAngleToPos(struct chrdata *chr, struct coord *pos);
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void chrGetAttackEntityPos(struct chrdata *chr, u32 attackflags, s32 entityid, struct coord *pos, s16 *rooms);
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+16
-10
@@ -7,31 +7,37 @@
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u32 dprint();
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s32 debug0f11ed70(void);
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bool debugEnableBgRendering(void);
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bool debugEnablePropRendering(void);
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bool debugIsPropRenderingEnabled(void);
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bool debug0f11edb0(void);
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bool debug0f11edb8(void);
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bool debugIsRoomStateDebugEnabled(void);
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s32 debugIsTurboModeEnabled(void);
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bool debugForceAllObjectivesComplete(void);
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bool debug0f11ee28(void);
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bool debugIsZBufferDisabled(void);
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bool debug0f11ee40(void);
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u32 debugGetSlowMotion(void);
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bool debug0f11ee88(void);
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bool debug0f11ee90(void);
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s32 debugGetSlowMotion(void);
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s32 debugGetTilesDebugMode(void);
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s32 debugGetPadsDebugMode(void);
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bool debug0f11eea8(void);
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bool debugDangerousProps(void);
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s32 debugGetMotionBlur(void);
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bool debugEnableFootsteps(void);
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bool debugIsFootstepsEnabled(void);
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bool debugAllowEndLevel(void);
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bool debug0f11ef78(void);
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bool debugIsChrStatsEnabled(void);
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bool debug0f11ef80(void);
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s32 dmenuGetSelectedOption(void);
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void dmenuNavigateRight(void);
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void dmenuNavigateLeft(void);
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void dmenuNavigateUp(void);
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void dmenuNavigateDown(void);
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Gfx *dmenuRender(Gfx *gdl);
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void debugTick(void);
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s32 debug0f11946cnb(s8 stickx, s8 sticky, u16 buttons, u16 buttonsthisframe);
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void debugUpdateMenu(void);
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bool debugProcessInput(s8 stickx, s8 sticky, u16 buttons, u16 buttonsthisframe);
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bool debugIsLineModeEnabled(void);
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extern u32 var800786f4nb;
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extern s32 var800786f4nb;
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extern s32 g_DebugMenuPositions[][2];
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extern char *g_DebugMenuLabels[];
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