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Decompile debugProcessInput
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@@ -178,7 +178,7 @@ void chrTickPatrol(struct chrdata *chr);
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bool chrStartSkJump(struct chrdata *chr, u8 arg1, u8 arg2, s32 arg3, u8 arg4);
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void chrTickSkJump(struct chrdata *chr);
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void chrTick(struct chrdata *chr);
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void func0f0482cc(u32 ailistid);
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void cutsceneStart(u32 ailistid);
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void func0f048398(void);
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f32 chrGetAngleToPos(struct chrdata *chr, struct coord *pos);
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void chrGetAttackEntityPos(struct chrdata *chr, u32 attackflags, s32 entityid, struct coord *pos, s16 *rooms);
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