mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-13 20:14:45 -04:00
Decompile currentPlayerGiveProp
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@@ -554,9 +554,20 @@ u8 props[] = {
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stdobject(0x00e6, MODEL_A51_CRATE2, 0x0267, 0x000201e1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000)
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stdobject(0x0100, MODEL_A51_CRATE2, 0x0268, 0x000201e8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000)
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stdobject(0x0033, MODEL_QUADPOD, 0x013d, 0x000005e1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000)
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/**
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* @bug: This should be using MODEL_CHRNIGHTSIGHT.
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*
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* When picking up night vision the game checks if the perfect darkness
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* cheat is enabled and skips adding the night vision to your inventory as
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* it would already be there. But because this uses IR specs instead, the
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* check doesn't match and a duplicate night vision is added to the
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* inventory.
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*/
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tag(0x05, 1)
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stdobject(0x0100, MODEL_MISC_IRSPECS, 0x013d, 0x014605e1, 0x00004001, 0x00400000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000)
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rename_object(-1, 0x2d, 0x1e2d, 0x1e2e, 0x1e2f, 0x1e30, 0x1e31, 0x0000, 0x0000) // "Obtain Night Vision."
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tag(0x06, 1)
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stdobject(0x0100, MODEL_CHRSHIELD, 0x0243, 0x01460501, 0x00004001, 0x00400000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000003e8, 0x00000000, 0x00000000, 0x0fff0000)
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rename_object(-1, 0x4f, 0x1e32, 0x1e33, 0x1e34, 0x1e35, 0x1e36, 0x0000, 0x0000) // "Obtain shield tech item."
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