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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-03 08:33:20 -04:00
Decompile mpMenuTextAward1
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@@ -10,7 +10,7 @@ char *menutextMatchTime(s32 arg0);
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char *mpMenuTextWeaponDescription(struct menu_item *item);
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u32 func0f1783a0(void);
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char *mpMenuTextWeaponOfChoiceName(struct menu_item *item);
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u32 func0f1784a4(void);
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char *mpMenuTextAward1(struct menu_item *item);
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u32 func0f1784f0(void);
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u32 func0f17853c(void);
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s32 menuhandler001785c4(u32, u32, u32 *);
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+1
-1
@@ -2668,7 +2668,7 @@ struct player {
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/*0x1968*/ f32 guncloseroffset;
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/*0x196c*/ u32 shootrotx;
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/*0x1970*/ u32 shootroty;
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/*0x1974*/ u32 unk1974;
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/*0x1974*/ char *award1;
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/*0x1978*/ u32 unk1978;
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/*0x197c*/ u32 unk197c;
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/*0x1980*/ u32 unk1980;
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