Decompile frDifficultyDropdownMenuHandler

This commit is contained in:
Ryan Dwyer
2020-08-13 21:25:23 +10:00
parent 1abb7a8814
commit 6163d46dce
4 changed files with 50 additions and 85 deletions
-18
View File
@@ -18,24 +18,6 @@
#include "stagesetup.h"
#include "types.h"
u32 var80088c70 = 0x51b751b8;
u32 var80088c74 = 0x51b90000;
u16 g_FiringRangeFailReasons[] = {
L_MPMENU(456), // "Not Failed"
L_MPMENU(457), // "Out of Ammo"
L_MPMENU(458), // "Time Over"
L_MPMENU(459), // "Score Unattainable"
L_MPMENU(460), // "Too Inaccurate"
};
u16 g_FiringRangeDifficultyNames[] = {
L_MPMENU(439), // "Bronze"
L_MPMENU(440), // "Silver"
L_MPMENU(441), // "Gold"
};
u32 var80088c8c = 0x00000000;
u32 var80088c90 = 0x00000000;
u32 var80088c94 = 0x00000000;
u32 var80088c98 = 0x00000000;