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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 14:49:59 -04:00
Decompile chrTickAnim
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@@ -105,7 +105,7 @@ u32 func0f03aca0(struct chrdata *chr, u32 arg1, u32 arg2);
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u32 func0f03afac(struct chrdata *chr);
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u32 func0f03b1e0(struct chrdata *chr);
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u32 func0f03b97c(struct chrdata *chr, u32 arg1, u32 arg2);
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u32 func0f03ba44(void);
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void func0f03ba44(struct chrdata *chr, u32 arg1, u32 arg2, u32 arg3);
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u32 chrTryPunchOrKick(struct chrdata *chr, u32 arg1);
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u32 func0f03c044(void);
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void chrTickStand(struct chrdata *chr);
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@@ -345,6 +345,19 @@ struct act_anim {
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/*0x2c*/ u32 unk02c;
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/*0x30*/ u32 unk030;
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/*0x34*/ u32 unk034;
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/*0x38*/ u32 unk038;
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/*0x3c*/ u32 unk03c;
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/*0x40*/ u8 unk040;
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/*0x41*/ u8 unk041;
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/*0x42*/ u16 unk042;
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/*0x44*/ u16 unk044;
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/*0x46*/ u16 unk046;
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/*0x48*/ s16 animnum;
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/*0x4a*/ u8 flip;
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/*0x4c*/ f32 startframe;
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/*0x50*/ f32 unk050;
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/*0x54*/ f32 unk054;
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/*0x58*/ f32 unk058;
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};
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struct act_die {
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