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Decompile frIsWeaponFound
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@@ -10,7 +10,7 @@ extern u8 var800888a0;
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bool ciIsTourDone(void);
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u8 ciGetFiringRangeScore(s32 weaponnum);
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void func0f19c9e4(u32 frweaponindex, u32 frdifficulty);
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u32 frIsWeaponFound(s32 weapon);
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u8 frIsWeaponFound(s32 weapon);
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void frSetWeaponFound(s32 weaponnum);
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s32 stageIsComplete(s32 stageindex);
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bool func0f19cbcc(s32 weapon);
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