Attempt to decompile chrTickStand

This commit is contained in:
Ryan Dwyer
2021-07-01 20:04:09 +10:00
parent f28074d92a
commit 63f0cbec1d
3 changed files with 212 additions and 9 deletions
+2 -2
View File
@@ -20,7 +20,7 @@ bool weaponIsOneHanded(struct prop *prop);
f32 chrGetRangedSpeed(struct chrdata *chr, f32 min, f32 max);
s32 chrGetPercentageOfSlowness(struct chrdata *chr, s32 percentage);
f32 chrGetRangedArghSpeed(struct chrdata *chr, f32 min, f32 max);
f32 chrGetAttackEntityRelativeAngle(struct chrdata *chr, u32 attackflags, s32 entityid);
f32 chrGetAttackEntityRelativeAngle(struct chrdata *chr, s32 attackflags, s32 entityid);
f32 chrGetAttackEntityDistance(struct chrdata *chr, u32 attackflags, s32 entityid);
void func0f02e3dc(struct coord *a, struct coord *b, struct coord *c, struct coord *d, struct coord *dst);
void func0f02e4f8(struct coord *arg0, struct coord *arg1, struct coord *dst);
@@ -251,7 +251,7 @@ bool chrTryAttackStand(struct chrdata *chr, u32 attackflags, s32 entityid);
bool chrTryAttackKneel(struct chrdata *chr, u32 attackflags, s32 entityid);
bool chrTryAttackLie(struct chrdata *chr, u32 attackflags, s32 entityid);
bool chrTryModifyAttack(struct chrdata *chr, u32 attackflags, s32 entityid);
bool chrFaceEntity(struct chrdata *chr, u32 attackflags, u32 entityid);
bool chrFaceEntity(struct chrdata *chr, u32 attackflags, s32 entityid);
bool chrSetPath(struct chrdata *chr, u32 path_id);
bool chrTryStartPatrol(struct chrdata *chr);
bool chrTrySurrender(struct chrdata *chr);
+5 -5
View File
@@ -1006,14 +1006,14 @@ struct tilething {
struct act_stand {
/*0x2c*/ s32 prestand;
/*0x30*/ u32 flags;
/*0x30*/ s32 flags;
/*0x34*/ s32 entityid;
/*0x38*/ u32 reaim;
/*0x38*/ bool reaim;
/*0x3c*/ s32 turning;
/*0x40*/ u32 checkfacingwall;
/*0x44*/ u32 wallcount;
/*0x40*/ bool checkfacingwall;
/*0x44*/ s32 wallcount;
/*0x48*/ f32 mergetime;
/*0x4c*/ s8 playwalkanim;
/*0x4c*/ u8 playwalkanim;
};
struct act_anim {