Decompile currentPlayerTickTeleport

This commit is contained in:
Ryan Dwyer
2020-11-25 22:08:55 +10:00
parent 3c63033625
commit 641de79084
4 changed files with 95 additions and 211 deletions
+5 -4
View File
@@ -2963,10 +2963,11 @@
#define TEAM_32 0x32
#define TEAM_NONCOMBAT 0x80
#define TELEPORTSTATE_0 0
#define TELEPORTSTATE_STARTING 1
#define TELEPORTSTATE_3 3
#define TELEPORTSTATE_4 4
#define TELEPORTSTATE_INACTIVE 0
#define TELEPORTSTATE_PREENTER 1
#define TELEPORTSTATE_ENTERING 2
#define TELEPORTSTATE_WHITE 3
#define TELEPORTSTATE_EXITING 4
#define THREAD_IDLE 1
#define THREAD_AUDIO 4
+1 -1
View File
@@ -57,7 +57,7 @@ s32 func0f0bcaa0(void);
s16 func0f0bce24(void);
f32 func0f0bd358(void);
void func0f0bd3c4(void);
void func0f0bd4e4(f32 *arg0);
void currentPlayerTickTeleport(f32 *arg0);
u32 func0f0bd764(void);
void func0f0bd904(bool arg0);
u32 func0f0bfc7c(void);