Decompile currentPlayerInitBasicFields

This commit is contained in:
Ryan Dwyer
2021-01-03 22:40:05 +10:00
parent b4fe2ded7f
commit 6615bd4ebf
5 changed files with 154 additions and 319 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ void func0f0b6764(void);
f32 func0f0b69d0(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop, s16 *spawnpads, s16 numspawnpads);
f32 func0f0b72a8(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
void func0f0b72dc(void);
void func0f0b77cc(void);
void currentPlayerInitBasicFields(void);
bool currentPlayerAssumeChrForAnti(struct chrdata *chr, s32 param_2);
void currentPlayerSpawn(void);
void func0f0b85a0(struct playerbond *pb, struct coord *pos);
+6 -6
View File
@@ -2245,11 +2245,11 @@ struct player {
/*0x0104*/ u32 unk0104;
/*0x0108*/ s32 prevupdown;
/*0x010c*/ s32 movecentrerelease;
/*0x0110*/ s32 lookaheadcentreenabled;
/*0x0114*/ s32 automovecentreenabled;
/*0x0118*/ s32 fastmovecentreenabled;
/*0x011c*/ s32 automovecentre;
/*0x0120*/ s32 insightaimmode;
/*0x0110*/ bool lookaheadcentreenabled;
/*0x0114*/ bool automovecentreenabled;
/*0x0118*/ bool fastmovecentreenabled;
/*0x011c*/ bool automovecentre;
/*0x0120*/ bool insightaimmode;
/*0x0124*/ bool autoyaimenabled;
/*0x0128*/ f32 autoaimy;
@@ -2286,7 +2286,7 @@ struct player {
/*0x019c*/ s32 activatetimelast;
/*0x01a0*/ s32 activatetimethis;
/*0x01a4*/ struct coord moveinitspeed;
/*0x01b0*/ u32 bondmovemode;
/*0x01b0*/ s32 bondmovemode;
/*0x01b4*/ f32 gunextraaimx;
/*0x01b8*/ f32 gunextraaimy;
/*0x01bc*/ u32 unk01bc;