Decompile currentPlayerInitBasicFields

This commit is contained in:
Ryan Dwyer
2021-01-03 22:40:05 +10:00
parent b4fe2ded7f
commit 6615bd4ebf
5 changed files with 154 additions and 319 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ void func0f0b6764(void);
f32 func0f0b69d0(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop, s16 *spawnpads, s16 numspawnpads);
f32 func0f0b72a8(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
void func0f0b72dc(void);
void func0f0b77cc(void);
void currentPlayerInitBasicFields(void);
bool currentPlayerAssumeChrForAnti(struct chrdata *chr, s32 param_2);
void currentPlayerSpawn(void);
void func0f0b85a0(struct playerbond *pb, struct coord *pos);