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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-30 23:54:40 -04:00
Decompile func0f03a76c
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@@ -245,7 +245,7 @@ u32 func0f03a3ec(struct chrdata *chr, u32 arg1, u32 arg2, u32 arg3, u32 arg4);
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u32 func0f03a578(struct chrdata *chr, u32 thingtype, u32 thingid);
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u32 func0f03a644(struct chrdata *chr, u32 thingtype, u32 thingid);
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u32 func0f03a6d8(struct chrdata *chr, u32 thingtype, u32 thingid);
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u32 func0f03a76c(struct chrdata *chr, u32 thingtype, u32 thingid);
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bool func0f03a76c(struct chrdata *chr, u32 thingtype, s32 thingid);
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bool chrFaceEntity(struct chrdata *chr, u32 entity_type, u32 entity_id);
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u32 func0f03a894(struct chrdata *chr, s32 pad, s32 arg2);
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u32 chrStartPath(struct chrdata *chr);
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+1
-1
@@ -229,6 +229,7 @@ struct act_attack {
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/*0x44*/ u32 unk044;
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/*0x48*/ u32 unk048;
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/*0x4c*/ u32 unk04c;
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/*0x50*/ u32 unk050;
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};
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struct act_sidestep {
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@@ -286,7 +287,6 @@ struct chrdata {
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struct act_throwgrenade act_throwgrenade;
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};
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/*0x050*/ u32 unk050;
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/*0x054*/ u32 unk054;
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/*0x058*/ void *unk058;
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/*0x05c*/ u32 unk05c;
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