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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-09-09 11:34:16 -04:00
Decompile chrTickThrowGrenade
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@@ -95,6 +95,7 @@
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#define ANIM_DEATH_STOMACH_LONG 0x0039
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#define ANIM_003C 0x003c
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#define ANIM_TALKING_003D 0x003d
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#define ANIM_THROWGRENADE_STANDING 0x003e
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#define ANIM_KNEEL_SHOOT_RIGHT_HAND 0x004b
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#define ANIM_RUNNING_ONEHANDGUN 0x0059
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#define ANIM_TALKING_0098 0x0098
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@@ -133,6 +134,8 @@
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#define ANIM_HEAD_ROLL 0x023b
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#define ANIM_PICK_UP_GUN 0x023d
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#define ANIM_BIG_SNEEZE 0x023f
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#define ANIM_THROWGRENADE_NOPIN 0x0242
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#define ANIM_THROWGRENADE_CROUCHING 0x0244
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#define ANIM_DRAW_PISTOL_0245 0x0245
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#define ANIM_LOOK_AROUND_025B 0x025b
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#define ANIM_LOOK_AROUND_025C 0x025c
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@@ -127,7 +127,7 @@ void func0f03e29c(struct chrdata *chr, s32 arg1, s32 arg2, s32 arg3, struct coor
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f32 func0f03e45c(struct chrdata *chr);
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u32 func0f03e5f0(void);
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u32 func0f03e754(void);
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u32 func0f03e788(void);
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void func0f03e788(struct chrdata *chr, s32 arg1, f32 arg2, f32 arg3, f32 arg4);
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u32 func0f03e9f4(void);
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u32 func0f03f778(void);
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u32 func0f03fa10(void);
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