Decompile chrBeginArgh

This commit is contained in:
Ryan Dwyer
2021-04-24 17:45:02 +10:00
parent da211137ee
commit 69566539b1
7 changed files with 203 additions and 479 deletions
+3 -3
View File
@@ -49,9 +49,9 @@ void func0f030ff8(struct chrdata *chr, u32 anim_id, f32 fstartframe, f32 fendfra
void func0f031254(struct chrdata *chr);
void func0f031384(struct chrdata *chr, struct var80065750 **arg1, bool arg2, s32 *firing, u32 entitytype, u32 entityid, u32 arg6);
void chrAttackAmount(struct chrdata *chr, u32 entitytype, u32 entityid, u32 arg3);
void chrBeginDeath(struct chrdata *chr, struct coord *dir, f32 relangle, s32 tableid, struct shorthand *hand, bool knockout, s32 aplayernum);
u32 func0f032ac4(void);
void func0f032fe4(struct chrdata *chr, struct coord *pos, f32 angle, s32 ibh, struct shorthand *hand, s32 playernum);
void chrBeginDeath(struct chrdata *chr, struct coord *dir, f32 relangle, s32 ibh, struct shorthand *hand, bool knockout, s32 aplayernum);
void func0f032ac4(struct chrdata *chr, f32 angle, s32 ibh);
void chrBeginArgh(struct chrdata *chr, struct coord *pos, f32 angle, s32 ibh, struct shorthand *hand, s32 playernum);
void chrYeetFromPos(struct chrdata *chr, struct coord *pos, f32 arg2);
s32 handGetBlurAmount(struct shorthand *hand);
void chrKnockOut(struct chrdata *chr, f32 angle, s32 ibh, struct shorthand *hand);
+1 -1
View File
@@ -27,7 +27,7 @@ u16 weaponGetModelNum2(s32 weaponnum);
void handPopulateFromCurrentPlayer(s32 handnum, struct shorthand *hand);
struct inventory_ammo *handGetAmmoDefinition(struct shorthand *hand);
u8 handGetSingleUnk3c(struct shorthand *hand);
f32 handGetSingleUnk34(struct shorthand *hand);
f32 handGetStrength(struct shorthand *hand);
f32 handGetDamage(struct shorthand *hand);
u8 handGetSingleUnk38(struct shorthand *hand);
u16 handGetSingleShootSound(struct shorthand *hand);