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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f03417c
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@@ -48,13 +48,13 @@ u32 func0f033728(void);
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u32 func0f0338e0(void);
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void chrSetShield(struct chrdata *chr, f32 shield);
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u32 func0f034080(void);
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void chrPoison(struct chrdata *chr, f32 arg1, struct coord *coord, u8 *arg3, struct prop *prop);
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void func0f03417c(struct chrdata *chr, f32 arg1, struct coord *coord, u32 arg3, struct prop *prop);
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void chrPoison(struct chrdata *chr, f32 damage, struct coord *vector, u8 *arg3, struct prop *prop);
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void func0f03417c(struct chrdata *chr, f32 damage, struct coord *vector, u8 *arg3, struct prop *prop);
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void func0f0341dc(struct chrdata *chr, f32 damage, struct coord *coord, struct hand *hand, struct prop *prop, u32 arg5, struct prop *prop2, s32 arg7, s32 arg8, s32 arg9, u32 arg10);
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void func0f034330(struct chrdata *chr, f32 damage, struct coord *vector, u8 *arg3, struct prop *prop, s32 arg5);
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u32 func0f034410(void);
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u32 func0f034480(void);
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void func0f034524(struct chrdata *chr, f32 damage, struct coord *vector, u8 *arg3, struct prop *prop, u32 arg5, u32 arg6, struct prop *prop2, u32 arg8, u32 arg9, u32 arg10, u32 arg11, u32 arg12, u32 arg13);
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void func0f034524(struct chrdata *chr, f32 damage, struct coord *vector, u8 *arg3, struct prop *prop, u32 arg5, u32 arg6, struct prop *prop2, u32 arg8, u32 arg9, u32 arg10, s32 arg11, u32 arg12, u32 arg13);
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u32 func0f03645c(void);
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bool func0f03654c(struct chrdata *chr, struct coord *pos, s16 *rooms, struct coord *pos2, s16 *rooms2, struct coord *vector, f32 arg6, u32 types);
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bool propchrHasClearLineToPos(struct prop *prop, struct coord *dstpos, struct coord *vector);
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