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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 06:44:48 -04:00
Decompile menuhandlerAlwaysShowTarget, optionsGetAlwaysShowTarget and optionsSetAlwaysShowTarget
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@@ -658,9 +658,10 @@
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#define OPERATOR_LESS_THAN 0
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#define OPERATOR_GREATER_THAN 1
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#define OPTION_AMMOONSCREEN 0x0020
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#define OPTION_SHOWGUNFUNCTION 0x0040
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#define OPTION_SHOWMISSIONTIME 0x8000
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#define OPTION_AMMOONSCREEN 0x0020
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#define OPTION_SHOWGUNFUNCTION 0x0040
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#define OPTION_ALWAYSSHOWTARGET 0x0200
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#define OPTION_SHOWMISSIONTIME 0x8000
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#define OUTFIT_DEFAULT 0x00
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#define OUTFIT_ELVIS 0x01
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@@ -48,7 +48,7 @@ s32 menuhandler00106394(u32, u32, u32 *);
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s32 menuhandler00106644(u32, u32, u32 *);
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s32 menuhandlerAimControl(u32, u32, u32 *);
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s32 menuhandlerAlternativeTitle(u32, u32, u32 *);
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s32 menuhandlerAlwaysShowTarget(u32, u32, u32 *);
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s32 menuhandlerAlwaysShowTarget(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerAmmoOnScreen(u32 operation, struct menu_item *item, bool *enable);
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s32 menuhandlerAntiPlayer(u32, u32, u32 *);
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s32 menuhandlerAntiRadar(u32, u32, u32 *);
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@@ -11,10 +11,10 @@ u32 func0f152780(void);
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u32 func0f1527a4(void);
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u32 func0f1527c8(void);
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u32 func0f1527ec(void);
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u32 func0f152810(void);
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s32 func0f152810(s32 optionsindex);
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s32 optionsGetAmmoOnScreen(s32 optionsindex);
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s32 optionsGetShowGunFunction(s32 optionsindex);
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u32 func0f15287c(void);
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s32 optionsGetAlwaysShowTarget(s32 optionsindex);
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u32 func0f1528a0(void);
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u32 func0f1528c4(void);
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s32 optionsGetShowMissionTime(s32 optionsindex);
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@@ -28,7 +28,7 @@ u32 func0f152a50(void);
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u32 func0f152aa8(void);
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void optionsSetAmmoOnScreen(s32 optionsindex, bool enable);
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void optionsSetShowGunFunction(s32 optionsindex, bool enable);
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u32 func0f152bb0(void);
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void optionsSetAlwaysShowTarget(s32 optionsindex, bool enable);
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u32 func0f152c08(void);
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u32 func0f152c60(void);
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void optionsSetShowMissionTime(s32 optionsindex, bool enable);
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