Decompile objectiveCheckHolograph

This commit is contained in:
Ryan Dwyer
2020-09-06 16:01:16 +10:00
parent 019b77ab5a
commit 726b00ffda
3 changed files with 59 additions and 194 deletions
+1 -1
View File
@@ -17,7 +17,7 @@ void objectivesShowHudmsg(char *buffer, s32 hudmsgtype);
void objectivesCheckAll(void);
void objectiveCheckRoomEntered(s32 currentroom);
void objectiveCheckMultiroomEntered(s32 arg0, s16 *requiredrooms);
void objectiveCheckHolograph(s32 arg0);
void objectiveCheckHolograph(f32 sqdist);
struct prop *chopperGetTargetProp(struct chopperobj *heli);
struct defaultobj *objFindByTagId(s32 tag_id);
struct tag *tagFindById(s32 tag_id);
+2 -2
View File
@@ -50,7 +50,7 @@ u32 func0f067bc4(void);
u32 func0f067d88(void);
bool func0f067dc4(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
bool modelSetRedBox(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
u32 func0f06803c(void);
void func0f06803c(f32 *arg0, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
struct defaultobj *objFindByPadNum(s32 padnum);
u32 func0f068218(void);
void func0f0682dc(struct obj48 *obj48);
@@ -248,7 +248,7 @@ void weaponGetPickupText(char *buffer, s32 weaponnum, bool dual);
void currentPlayerQueuePickupWeaponHudmsg(u32 weaponnum, bool dual);
u32 func0f088840(struct prop *prop, bool showhudmsg);
u32 func0f089014(void);
u32 func0f0899dc(void);
bool func0f0899dc(struct prop *prop, f32 *arg0, f32 *arg1, f32 *arg2);
void func0f089a94(bool arg0, struct model *model);
u32 func0f089c70(void);
u32 func0f089d64(void);