Decompile bgunUpdateMagnum

This commit is contained in:
Ryan Dwyer
2022-04-01 21:15:39 +10:00
parent 9b95308f38
commit 728bd49566
3 changed files with 34 additions and 92 deletions
+1 -1
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@@ -129,7 +129,7 @@ void bgun0f0a3eac(struct modelfiledata *modeldef, Mtxf *arg1);
void bgunUpdateDevastator(struct hand *hand, u8 *allocation, struct modelfiledata *modeldef);
void bgun0f0a419c(struct hand *hand, Mtxf *arg1, u32 *arg2, struct modelfiledata *modeldef);
void bgun0f0a4334(struct hand *hand);
void bgun0f0a4438(struct hand *hand, s32 handnum, struct modelfiledata *modeldef, Mtxf *mtx);
void bgunUpdateMagnum(struct hand *hand, s32 handnum, struct modelfiledata *modeldef, Mtxf *mtx);
void bgunUpdateRocketLauncher(struct hand *hand, s32 handnum, struct weaponfunc_shootprojectile *func);
void bgun0f0a45d0(struct hand *hand, struct modelfiledata *modeldef, bool isdetonator);
void bgun0f0a46a4(struct hand *hand, struct modelfiledata *modeldef, bool isdetonator);
+1 -1
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@@ -14,7 +14,7 @@ Gfx *func0f0acb90(Gfx *gdl, struct beam *beam, bool arg2, u32 arg3);
void beamTick(struct beam *beam);
struct casing *casingCreate(struct modelfiledata *modeldef, Mtxf *mtx);
u32 func0f0ade00(void);
void func0f0ade00(s32 handnum, f32 ground, Mtxf *mtx);
void casingRender(struct casing *casing, Gfx **gdlptr);
void casingsRender(Gfx **gdlptr);