Decompile endscreenHandleContinue

This commit is contained in:
Ryan Dwyer
2020-07-11 00:51:43 +10:00
parent 23091a58ec
commit 73099af757
5 changed files with 124 additions and 307 deletions
+6 -6
View File
@@ -271,7 +271,7 @@ struct menudialog g_4MbAdvancedSetupMenuDialog = {
};
// 1b570
struct menuitem menuitems_1b570[] = {
struct menuitem g_MenuItemsRetryMission[] = {
{ MENUITEMTYPE_OBJECTIVES, 1, 0x00000000, 0x00000000, 0x00000000, NULL },
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000000, L_OPTIONS(298), 0x00000000, menuhandlerAcceptMission }, // "Accept"
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000000, L_OPTIONS(299), 0x00000000, menuhandlerDeclineMission }, // "Decline"
@@ -279,10 +279,10 @@ struct menuitem menuitems_1b570[] = {
};
// 1b5c0
struct menudialog menudialog_1b5c0 = {
struct menudialog g_MenuDialogRetryMission = {
MENUDIALOGTYPE_DEFAULT,
(u32)&menuDialogTitleRetryStageName,
menuitems_1b570,
g_MenuItemsRetryMission,
menudialogRetryMission,
0x0000000c,
&menudialog_briefing,
@@ -365,17 +365,17 @@ struct menudialog menudialog_1b750 = {
};
// 1b768
struct menuitem menuitems_1b768[] = {
struct menuitem g_MenuItemsContinueOrReplay[] = {
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000020, L_MPWEAPONS(244), 0x00000000, menuhandlerContinueMission }, // "Continue"
{ MENUITEMTYPE_SELECTABLE, 0, 0x00000020, L_MPWEAPONS(245), 0x00000000, menuhandlerReplayLastLevel }, // "Replay Last Level"
{ MENUITEMTYPE_END, 0, 0x00000000, 0x00000000, 0x00000000, NULL },
};
// 1b7a4
struct menudialog menudialog_1b7a4 = {
struct menudialog g_MenuDialogContinueOrReplay = {
MENUDIALOGTYPE_DEFAULT,
(u32)&menuTextCurrentStageName3,
menuitems_1b768,
g_MenuItemsContinueOrReplay,
NULL,
0x00000004,
NULL,