Decompile bgun0f098df8

This commit is contained in:
Ryan Dwyer
2021-06-22 19:54:09 +10:00
parent f635da9b23
commit 744bd95cc1
3 changed files with 42 additions and 225 deletions
+1 -1
View File
@@ -20,7 +20,7 @@ bool bgunIsAnimBusy(struct hand *hand);
void bgunResetAnim(struct hand *hand);
void bgunGetWeaponInfo(struct handweaponinfo *info, s32 handnum);
s32 bgun0f098ca0(s32 arg0, struct handweaponinfo *info, struct hand *hand);
void bgun0f098df8(s32 weaponfunc, struct handweaponinfo *info, struct hand *hand, s32 arg3, s32 arg4);
void bgun0f098df8(s32 weaponfunc, struct handweaponinfo *info, struct hand *hand, u8 onebullet, u8 checkunequipped);
void bgun0f098f8c(struct handweaponinfo *info, struct hand *hand);
bool bgun0f099008(s32 handnum);
bool bgun0f0990b0(struct weaponfunc *basefunc, struct weapon *weapon);
+1 -1
View File
@@ -2392,7 +2392,7 @@ struct hand {
/*0x0d68*/ u32 unk0d68;
/*0x0d6c*/ u32 unk0d6c;
/*0x0d70*/ u32 unk0d70;
/*0x0d74*/ u16 gunroundsspent[4];
/*0x0d74*/ u16 gunroundsspent[4]; // actually a countdown timer
/*0x0d7c*/ u32 ispare1;
/*0x0d80*/ struct guncmd *unk0d80;
/*0x0d84*/ struct audiohandle *audiohandle;