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https://gitlab.com/ryandwyer/perfect-dark
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Attempt to decompile frExecuteWeaponScript
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@@ -16,7 +16,7 @@ s32 stageIsComplete(s32 stageindex);
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bool func0f19cbcc(s32 weapon);
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bool frWeaponIsAvailable(s32 weapon);
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u32 frGetWeaponIndexByWeapon(u32 weaponnum);
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u32 func0f19cdf0(u32 weaponnum);
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u32 frGetWeaponScriptIndex(u32 weaponnum);
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s32 frIsClassicWeaponUnlocked(u32 weapon);
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s32 frGetSlot(void);
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void frSetSlot(s32 slot);
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@@ -32,7 +32,7 @@ void frInitDefaults(void);
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struct frdata *getFiringRangeData(void);
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u32 frResolveFrPad(u32 arg0);
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bool frIsDifficulty(u32 difficulties);
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void func0f19d90c(u32 weaponindex);
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void frExecuteWeaponScript(s32 scriptindex);
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void func0f19de24(void);
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bool frTargetIsAtScriptStart(s32 targetnum);
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char *frGetInstructionalText(u32 index);
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