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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f0c3ad0
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@@ -4,7 +4,7 @@
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#include "types.h"
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u32 currentPlayerWalkInit(void);
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u32 func0f0c3ad0(void);
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void func0f0c3ad0(s32 value);
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u32 func0f0c3af4(void);
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u32 func0f0c3b38(void);
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u32 func0f0c3c8c(void);
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+1
-1
@@ -1058,7 +1058,7 @@ struct player {
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/*0x0094*/ u32 unk0094;
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/*0x0098*/ u32 unk0098;
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/*0x009c*/ u32 unk009c;
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/*0x00a0*/ u32 unk00a0;
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/*0x00a0*/ f32 unk00a0;
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/*0x00a4*/ u32 unk00a4;
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/*0x00a8*/ u32 unk00a8;
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/*0x00ac*/ s32 crouchpos;
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