Rename a heap of obj flags

This commit is contained in:
Ryan Dwyer
2021-11-29 21:49:46 +10:00
parent 8a674d6abd
commit 76dacd2ef5
52 changed files with 1725 additions and 1724 deletions
+1 -1
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@@ -22,7 +22,7 @@ struct stagesetup setup = {
u32 props[] = {
tag(0x00, 1)
lift(0x0100, MODEL_RAVINELIFT, PAD_AREC_00BC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00bc, 0x00bb, 0x00ba, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_RAVINELIFT, PAD_AREC_00BC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00bc, 0x00bb, 0x00ba, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
weapon(0x0200, MODEL_ROOFGUN, PAD_AREC_00BD, OBJFLAG_00000001, 0, 0, 240)
ammocratemulti(0x0099, MODEL_MULTI_AMMO_CRATE, PAD_AREC_00C7, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x0099, MODEL_MULTI_AMMO_CRATE, PAD_AREC_00C8, OBJFLAG_00000001, 0, 0, 1000)
+1 -1
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@@ -53,7 +53,7 @@ u32 props[] = {
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_CRAD_00FF, OBJFLAG_00000001, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_CRAD_0100, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, OBJFLAG3_PUSHABLE, 1000)
tag(0x01, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_CRAD_0104, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0104, 0x0103, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005b0, 0x00050000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_CRAD_0104, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0104, 0x0103, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000005b0, 0x00050000, 0x00000000)
endprops
};
+2 -2
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@@ -52,9 +52,9 @@ u32 props[] = {
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP1_0048, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP1_0049, OBJFLAG_00000001, 0, 0, 1000)
tag(0x01, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP1_004C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x004c, 0x004d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001555, 0x00320000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP1_004C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x004c, 0x004d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001555, 0x00320000, 0x00000000)
tag(0x02, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP1_004B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x004b, 0x004a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001555, 0x00320000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP1_004B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x004b, 0x004a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001555, 0x00320000, 0x00000000)
door(0x0100, MODEL_DD_LABDOOR, PAD_MP1_004E, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f851, 0x0000f333, 0x00035555, 0x00035555, 0x00000666, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LABDOOR, PAD_MP1_004F, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f851, 0x0000f333, 0x00035555, 0x00035555, 0x00000666, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LABDOOR, PAD_MP1_0051, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f851, 0x0000f333, 0x00035555, 0x00035555, 0x00000666, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000100)
+3 -3
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@@ -55,11 +55,11 @@ u32 props[] = {
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP10_00B5, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP10_00B6, OBJFLAG_00000001, 0, 0, 1000)
tag(0x00, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x006a, 0x006b, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001c71, 0x0074aaaa, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x006a, 0x006b, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001c71, 0x0074aaaa, 0x00000000)
tag(0x01, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x006c, 0x006d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001c71, 0x0074aaaa, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x006c, 0x006d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001c71, 0x0074aaaa, 0x00000000)
tag(0x02, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x006e, 0x006f, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001c71, 0x0074aaaa, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x006e, 0x006f, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00001c71, 0x0074aaaa, 0x00000000)
endprops
};
+9 -9
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@@ -60,18 +60,18 @@ u32 props[] = {
door(0x0100, MODEL_DD_DR_NONREF, PAD_MP11_004C, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00002aaa, 0x00002aaa, 0x000002c5, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
#if VERSION >= VERSION_NTSC_1_0
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0062, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0062, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
#else
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0062, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0062, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x012c0258)
#endif
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0063, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0064, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0065, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0066, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0067, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0068, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0069, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0063, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0064, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0065, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0066, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0067, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0068, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP11_0069, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
door(0x0100, MODEL_DD_DR_NONREF, PAD_MP11_004D, OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x00640000, 0x03e80000, 0x01f40000, 0x01f40000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DR_NONREF, PAD_MP11_004E, OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x00640000, 0x03e80000, 0x01f40000, 0x01f40000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DR_NONREF, PAD_MP11_004F, OBJFLAG_DEACTIVATED | OBJFLAG_80000000, OBJFLAG2_INTERACTCHECKLOS, 0, 1000, 0x00640000, 0x03e80000, 0x01f40000, 0x01f40000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000001, 0x00000800)
+8 -8
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@@ -97,21 +97,21 @@ u32 props[] = {
ammocratemulti(0x00b3, MODEL_MULTI_AMMO_CRATE, PAD_MP12_01F0, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x00b3, MODEL_MULTI_AMMO_CRATE, PAD_MP12_01F1, OBJFLAG_00000001, 0, 0, 1000)
tag(0x01, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F2, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01f2, 0x01f3, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F2, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01f2, 0x01f3, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x02, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F4, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01f4, 0x01f5, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F4, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01f4, 0x01f5, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x03, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01f6, 0x01f7, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01f6, 0x01f7, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x04, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01f8, 0x01f9, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01F8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01f8, 0x01f9, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x05, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01FA, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01fa, 0x01fb, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01FA, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01fa, 0x01fb, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x06, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01FC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01fc, 0x01fd, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01FC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01fc, 0x01fd, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x07, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01FE, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x01fe, 0x01ff, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_01FE, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x01fe, 0x01ff, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
tag(0x08, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_0200, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0200, 0x0201, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP12_0200, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0200, 0x0201, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000011c7, 0x00040000, 0x00000000)
door(0x0100, MODEL_CH_SHUTTER1, PAD_MP12_019E, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000fd70, 0x0000e666, 0x00003333, 0x00014000, 0x00280000, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000000, 0x000000b4, 0x00000000, 0x00000000, 0x00000a00)
door(0x0100, MODEL_CH_SHUTTER1, PAD_MP12_019F, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000fd70, 0x0000e666, 0x00003333, 0x00014000, 0x00280000, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000a00)
door(0x0100, MODEL_CH_SHUTTER1, PAD_MP12_01A0, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000fd70, 0x0000e666, 0x00003333, 0x00014000, 0x00280000, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000000, 0x000000f0, 0x00000000, 0x00000000, 0x00000a00)
+24 -24
View File
@@ -51,25 +51,25 @@ u32 props[] = {
weapon(0x0100, 0x0000, PAD_MP15_00B6, OBJFLAG_00000001, 0, 0, 249)
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP15_00CB, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP15_00CC, OBJFLAG_00000001, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0000, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0001, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0002, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0003, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0004, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0005, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0006, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0007, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0008, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_MP15_00D9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0000, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0001, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0002, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0003, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0004, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0005, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0006, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0007, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_GLASS_FLOOR, PAD_MP15_0008, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_0080, 0, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000020, 0x00000258, 0x00000000, 0x00000001, 0x00000000)
@@ -83,11 +83,11 @@ u32 props[] = {
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_0084, 0, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000258, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_0085, 0, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000258, 0x00000000, 0x00000000, 0x00000300)
tag(0x01, 1)
lift(0x0100, MODEL_MATRIX_LIFT, PAD_MP15_00CE, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00ce, 0x00cf, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00001200)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00001200)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift(0x0100, MODEL_MATRIX_LIFT, PAD_MP15_00CE, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00ce, 0x00cf, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00001200)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00001200)
door(0x0100, MODEL_DOOR2A_G5, PAD_MP15_007F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-4, -5, 0)
lift_door(-4, -6, 0)
lift_door(-4, -7, 1)
+8 -8
View File
@@ -51,14 +51,14 @@ u32 props[] = {
weapon(0x0100, 0x0000, PAD_MP3_0031, OBJFLAG_00000001, 0, 0, 249)
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP3_0044, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x0100, MODEL_MULTI_AMMO_CRATE, PAD_MP3_0045, OBJFLAG_00000001, 0, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0046, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0047, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0048, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0049, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0046, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0047, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0048, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_0049, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_MP3_004D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
door(0x0100, MODEL_CH_SHUTTER1, PAD_MP3_005A, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000fd70, 0x0000e666, 0x00003333, 0x00014000, 0x00004000, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000000, 0x0000021c, 0x00000000, 0x00000000, 0x00000a00)
door(0x0100, MODEL_CH_SHUTTER1, PAD_MP3_005B, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000fd70, 0x0000e666, 0x00003333, 0x00014000, 0x00004000, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000a00)
door(0x0100, MODEL_CH_SHUTTER1, PAD_MP3_005C, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000fd70, 0x0000e666, 0x00003333, 0x00014000, 0x00004000, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000000, 0x00000168, 0x00000000, 0x00000000, 0x00000a00)
+3 -3
View File
@@ -52,9 +52,9 @@ u32 props[] = {
weapon(0x0100, 0x0000, PAD_MP4_0170, OBJFLAG_00000001, 0, 0, 244)
ammocratemulti(0x00cc, MODEL_MULTI_AMMO_CRATE, PAD_MP4_0183, OBJFLAG_00000001, 0, 0, 1000)
ammocratemulti(0x00cc, MODEL_MULTI_AMMO_CRATE, PAD_MP4_0184, OBJFLAG_00000001, 0, 0, 1000)
hover_prop(0x0100, MODEL_A51_CRATE2, PAD_MP4_0186, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE, 1000, 0x02010000)
hover_prop(0x0100, MODEL_HOVERCRATE1, PAD_MP4_0187, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
hover_prop(0x0100, MODEL_A51_CRATE2, PAD_MP4_0188, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE, 1000, 0x02010000)
hover_prop(0x0100, MODEL_A51_CRATE2, PAD_MP4_0186, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE, 1000, 0x02010000)
hover_prop(0x0100, MODEL_HOVERCRATE1, PAD_MP4_0187, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
hover_prop(0x0100, MODEL_A51_CRATE2, PAD_MP4_0188, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE, 1000, 0x02010000)
endprops
};
+129 -129
View File
@@ -202,8 +202,8 @@ u32 props[] = {
door(0x0100, MODEL_DD_DECODOOR, PAD_AME_0226, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD | OBJFLAG2_LOCKEDFRONT, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000020, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DECODOOR, PAD_AME_0226, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_EXCLUDE_A, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DECODOOR, PAD_AME_0227, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_0229, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_022A, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_0229, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_022A, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
tag(0x33, 1)
door(0x0100, MODEL_DD_SECRETDOOR, PAD_AME_0228, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_AUTOMATIC | DOORFLAG_LONGRANGE, DOORTYPE_SLIDING, 0x00000020, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_SECRETDOOR, PAD_AME_00BC, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_AUTOMATIC | DOORFLAG_LONGRANGE, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
@@ -235,19 +235,19 @@ u32 props[] = {
door(0x0100, MODEL_DD_SERVICEDOOR, PAD_AME_00B7, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
tag(0x40, 1)
door(0x0100, MODEL_DD_SERVICEDOOR, PAD_AME_00BB, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDBACK | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000002, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_WINDDOOR, PAD_AME_00B8, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_AME_00B9, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_AME_00BA, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_AME_00B8, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_AME_00B9, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_AME_00BA, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
tag(0x56, 6)
tag(0x57, 6)
tag(0x58, 6)
tag(0x59, 6)
tag(0x4e, 1)
lift(0x0100, MODEL_DD_LIFTR, PAD_AME_0256, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0256, 0x012f, 0x012e, 0x0130, 0x00000001, 0x00000002, 0x00000003, 0x00000004, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_0224, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009B, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009A, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift(0x0100, MODEL_DD_LIFTR, PAD_AME_0256, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0256, 0x012f, 0x012e, 0x0130, 0x00000001, 0x00000002, 0x00000003, 0x00000004, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_0224, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009B, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009A, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift_door(-4, -5, 0)
lift_door(-4, -6, 1)
lift_door(-4, -7, 2)
@@ -257,118 +257,118 @@ u32 props[] = {
tag(0x5c, 6)
tag(0x5d, 6)
tag(0x4f, 1)
lift(0x0100, MODEL_DD_LIFTR, PAD_AME_012D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012d, 0x012c, 0x012b, 0x0255, 0x00000001, 0x00000002, 0x00000003, 0x00000004, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_0225, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift(0x0100, MODEL_DD_LIFTR, PAD_AME_012D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012d, 0x012c, 0x012b, 0x0255, 0x00000001, 0x00000002, 0x00000003, 0x00000004, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_009F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_AME_0225, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift_door(-4, -5, 0)
lift_door(-4, -6, 1)
lift_door(-4, -7, 2)
lift_door(-4, -8, 3)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00BE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00BF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0235, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0236, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0237, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0238, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0239, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_023A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00DF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0123, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0124, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0125, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0126, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0127, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0128, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0129, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_012A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0100, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0101, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0102, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0103, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0105, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0106, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0107, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0108, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0109, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0110, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0111, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0112, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0113, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0114, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0104, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0117, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0118, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0119, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0248, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0249, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_AME_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_AME_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00BE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00BF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00C8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_00CF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0235, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0236, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0237, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0238, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_0239, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_AME_023A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00DF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0123, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0124, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0125, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0126, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0127, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0128, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0129, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_012A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00E9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00F9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_00FF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0100, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0101, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0102, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0103, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0105, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0106, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0107, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0108, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0109, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_010F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0110, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0111, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0112, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0113, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0114, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0104, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0117, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0118, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0119, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0248, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0249, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_AME_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_AME_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
stdobject(0x0100, MODEL_DD_REDSOFA, PAD_AME_00D3, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_REDSOFA, PAD_AME_00D4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_AME_00D5, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
@@ -530,19 +530,19 @@ u32 props[] = {
tag(0x28, 1)
hovercar(0x004c, MODEL_DD_HOVCAB, PAD_AME_0144, OBJFLAG_00000008 | OBJFLAG_20000000, 0, 0, 100, AILIST_INIT_HOVERCAR)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_DD_AC_UNEXP, PAD_AME_019F, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_DD_AC_UNEXP, PAD_AME_019F, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_AME_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_AME_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_AME_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_AME_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_DD_ACBOT_UNEXP, PAD_AME_019E, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_DD_ACBOT_UNEXP, PAD_AME_019E, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_AME_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_AME_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_AME_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_AME_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
stdobject(0x0100, MODEL_A51_CRATE2, PAD_AME_0140, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_AME_0141, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, OBJFLAG3_PUSHABLE, 1000)
@@ -566,7 +566,7 @@ u32 props[] = {
rename_object(-1, WEAPON_DATAUPLINK, L_AME_063, L_AME_064, L_AME_065, L_AME_066, L_AME_067) // "Obtain Data Uplink."
tag(0x00, 1)
key(0x0100, MODEL_CHRCHAIN, CHR_CASS, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, 0, 0, 32)
key(0x0100, MODEL_CHRCHAIN, CHR_CASS, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, 0, 0, 32)
rename_object(-1, WEAPON_NECKLACE, L_AME_011, L_AME_012, L_AME_013, L_AME_014, L_AME_015) // "Obtain De Vries' necklace."
stdobject(0x0100, MODEL_DD_STONEDESK, PAD_AME_0134, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00200000, 0, 1000)
@@ -632,10 +632,10 @@ u32 props[] = {
tag(0x2d, 1)
stdobject(0x0019, MODEL_DD_HOVTRUCK, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_AME_00DE, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0121, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0122, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0120, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0121, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0122, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_011F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_AME_0120, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tag(0x41, 1)
#if VERSION >= VERSION_JPN_FINAL
shield(0x0100, MODEL_CHRSHIELD, 0x000a, OBJFLAG_00000001 | OBJFLAG_ASSIGNEDTOCHR, OBJFLAG2_EXCLUDE_PD, 0, 1000)
+1 -1
View File
@@ -21,7 +21,7 @@ struct stagesetup setup = {
};
u32 props[] = {
lift(0x0100, MODEL_RAVINELIFT, PAD_AREC_00BC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00bc, 0x00bb, 0x00ba, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_RAVINELIFT, PAD_AREC_00BC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00bc, 0x00bb, 0x00ba, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
endprops
};
+138 -138
View File
@@ -127,7 +127,7 @@ u32 props[] = {
fan(0x0100, MODEL_DD_FANROOF, PAD_ARK_008A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000, 0x00000444, 0x00000002, 0x01000000)
fan(0x0100, MODEL_DD_FANWALL, PAD_ARK_008B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000, 0x00000222, 0x00000002, 0x01000000)
tag(0x0b, 1)
chopper(0x004c, MODEL_DD_HOVERCOPTER, PAD_ARK_0190, OBJFLAG_00000008 | OBJFLAG_20000000, OBJFLAG2_EXCLUDE_A | OBJFLAG2_00000100, OBJFLAG3_00008000, 1000, AILIST_HOVERCOPTER)
chopper(0x004c, MODEL_DD_HOVERCOPTER, PAD_ARK_0190, OBJFLAG_00000008 | OBJFLAG_20000000, OBJFLAG2_EXCLUDE_A | OBJFLAG2_00000100, OBJFLAG3_REACTTOSIGHT, 1000, AILIST_HOVERCOPTER)
tag(0x10, 1)
stdobject(0x0100, MODEL_DDJUMPSHIP, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x0c, 2)
@@ -136,8 +136,8 @@ u32 props[] = {
door(0x0100, MODEL_DOOR4B_G5, PAD_ARK_0223, OBJFLAG_ILLUMINATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_DECODOOR, PAD_ARK_021E, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDFRONT | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DECODOOR, PAD_ARK_021F, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0221, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0222, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0221, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0222, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_SECRETDOOR, PAD_ARK_0220, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_AUTOMATIC | DOORFLAG_LONGRANGE, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_SECRETDOOR, PAD_ARK_00AE, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_AUTOMATIC | DOORFLAG_LONGRANGE, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_OFFICEDOOR, PAD_ARK_0092, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
@@ -168,29 +168,29 @@ u32 props[] = {
door(0x0100, MODEL_DD_SERVICEDOOR, PAD_ARK_00A9, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_SERVICEDOOR, PAD_ARK_00AD, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
tag(0x05, 1)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AA, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_LOCKEDFRONT | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AA, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_LOCKEDFRONT | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AB, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AC, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AB, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AC, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
#else
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AB, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_DOOR_OPENTOFRONT, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AC, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AB, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_DOOR_OPENTOFRONT, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_ARK_00AC, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
#endif
tag(0x20, 6)
tag(0x21, 6)
tag(0x22, 6)
tag(0x23, 6)
tag(0x1d, 1)
lift(0x0100, MODEL_DD_LIFTR, PAD_ARK_011D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, PAD_ARK_011D, PAD_ARK_0259, -1, -1, 0x00000001, 0x00000004, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift(0x0100, MODEL_DD_LIFTR, PAD_ARK_011D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, PAD_ARK_011D, PAD_ARK_0259, -1, -1, 0x00000001, 0x00000004, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#else
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#endif
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_021C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_021C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift_door(-4, -5, 0)
lift_door(-2, -6, 1)
tag(0x24, 8)
@@ -200,113 +200,113 @@ u32 props[] = {
tag(0x02, 4)
tag(0x03, 4)
tag(0x1e, 1)
lift(0x0100, MODEL_DD_LIFTR, PAD_ARK_011E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, PAD_ARK_011E, PAD_ARK_0120, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000001, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0090, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000001, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift(0x0100, MODEL_DD_LIFTR, PAD_ARK_011E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, PAD_ARK_011E, PAD_ARK_0120, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_008F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000001, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0090, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000001, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0091, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_021D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0091, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_021D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#else
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0091, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_021D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_0091, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ARK_021D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000002, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#endif
lift_door(-4, -5, 0)
lift_door(-4, -6, 1)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00AF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B9, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00C1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023B, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023C, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023E, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023F, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0110, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0253, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0254, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0255, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_ARK_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_ARK_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0100, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0101, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0102, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0103, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0104, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0105, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0106, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0107, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00AF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00B9, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00BF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_00C1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023B, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023C, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023E, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ARK_023F, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0110, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0253, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0254, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0255, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_ARK_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_ARK_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00DF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00E9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00F9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00FF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0100, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0101, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0102, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0103, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0104, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0105, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0106, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0107, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_010E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
stdobject(0x0100, MODEL_DD_REDSOFA, PAD_ARK_00C4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_ARK_00C5, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_ARK_00C2, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
@@ -374,10 +374,10 @@ u32 props[] = {
camera2(0x0000, 0xffff85c6, 0xffff3b3e, 0xffff6672, 0xfffcdbc7, 0x00000000, PAD_ARK_01CC)
tag(0x09, -1)
tag(0x0e, 1)
stdobject(0x0100, MODEL_CHRNIGHTSIGHT, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_CHRNIGHTSIGHT, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
rename_object(-1, WEAPON_NIGHTVISION, L_ARK_027, L_ARK_028, L_ARK_029, L_ARK_030, L_ARK_031) // "Obtain Night Vision."
tag(0x17, 1)
stdobject(0x0100, MODEL_CHRNIGHTSIGHT, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_CHRNIGHTSIGHT, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
rename_object(-1, WEAPON_NIGHTVISION, L_ARK_027, L_ARK_028, L_ARK_029, L_ARK_030, L_ARK_031) // "Obtain Night Vision."
chr(SPAWNFLAG_ANTINONINTERACTABLE, 0x00, PAD_ARK_0210, BODY_DRCAROLL, HEAD_RANDOM, AILIST_INIT_DRCAROLL, -1, -1, 1000, 100, 0, 0, TEAM_ALLY, SQUADRON_00, -1, 0, 0, 0, 0, 0)
chr(SPAWNFLAG_00000200, 0x01, PAD_ARK_0215, BODY_DDSHOCK, HEAD_DDSHOCK, AILIST_INIT_SHOCK, -1, -1, 1000, 7, CHRFLAG0_UNSURPRISABLE | CHRFLAG0_00004000 | CHRFLAG0_AIVSAI, 0, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
@@ -467,18 +467,18 @@ u32 props[] = {
rename_object(-1, WEAPON_KEYCARD4C, L_ARK_055, L_ARK_056, L_ARK_057, L_ARK_058, L_ARK_059) // "Obtain alpha key card."
conditional_scenery(1, 0, 2)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_DD_AC_UNEXP, PAD_ARK_019B, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_ARK_019D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_DD_AC_UNEXP, PAD_ARK_019B, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_ARK_019D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
door(0x0100, MODEL_DD_AC_UNEXP, PAD_ARK_019B, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_ARK_019D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_DD_AC_UNEXP, PAD_ARK_019B, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_ARK_019D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_DD_ACBOT_UNEXP, PAD_ARK_019A, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_DD_ACBOT_UNEXP, PAD_ARK_019A, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_ARK_019C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_ARK_019C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_ARK_019C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_ARK_019C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ARK_0130, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ARK_0131, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
@@ -488,18 +488,18 @@ u32 props[] = {
multimonitor(0x0099, MODEL_COMHUB, PAD_ARK_012C, OBJFLAG_00000002, 0, 0, 1000, 3, 3, 3, 0)
tag(0x0a, 1)
stdobject(0x0100, MODEL_LIGHTSWITCH, PAD_ARK_012D, OBJFLAG_00000002, 0, OBJFLAG3_INTERACTABLE, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0111, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0112, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0113, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0114, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0119, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_011A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0117, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0118, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00CE, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00CF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D0, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D1, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0111, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0112, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0113, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0114, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0119, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_011A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0117, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_0118, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00CE, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00CF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D0, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_ARK_00D1, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tag(0x18, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_ARK_0078, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tag(0x19, 1)
+2 -2
View File
@@ -151,7 +151,7 @@ u32 props[] = {
endobjective
tag(0x09, 1)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_AZT_0000, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_AZT_0000, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, CHR_ELVIS, PAD_AZT_0106, BODY_THEKING, HEAD_ELVIS, AILIST_INIT_ELVIS, -1, -1, 1000, 200, CHRFLAG0_00002000, CHRFLAG1_00100000 | CHRFLAG1_00200000, TEAM_ALLY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRMAIANPISTOL, CHR_ELVIS, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_PHOENIX)
#if VERSION >= VERSION_NTSC_1_0
@@ -260,7 +260,7 @@ u32 props[] = {
tag(0x03, 1)
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_00000100 | OBJFLAG2_00002000, 0, 12500)
tag(0x02, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_AZT_000C, OBJFLAG_00000001, OBJFLAG2_00000001, OBJFLAG3_00400000, WEAPON_PRESIDENTSCANNER)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_AZT_000C, OBJFLAG_00000001, OBJFLAG2_00000001, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_PRESIDENTSCANNER)
autogun(0x0100, MODEL_GROUNDGUN, PAD_AZT_0043, OBJFLAG_00000001, 0, 0, 4000, 0x003d, 0x00020000, 0xfffe0000, 0x0000016c, 0x001e0000)
autogun(0x0100, MODEL_GROUNDGUN, PAD_AZT_003B, OBJFLAG_00000001, 0, 0, 4000, 0x0038, 0x00020000, 0xfffe0000, 0x0000016c, 0x001e0000)
tag(0x06, 1)
+68 -68
View File
@@ -274,7 +274,7 @@ u32 props[] = {
tag(0x48, 6)
tag(0x49, 6)
tag(0x20, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_CAVE_013F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x013f, 0x013e, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_CAVE_013F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x013f, 0x013e, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_019A, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_INTERACTCHECKLOS, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x000000b4, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_019B, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_INTERACTCHECKLOS, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x000000b4, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0198, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_INTERACTCHECKLOS, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x000000b4, 0x00000000, 0x00000001, 0x00000300)
@@ -284,11 +284,11 @@ u32 props[] = {
lift_door(-4, -7, 1)
lift_door(-4, -8, 1)
tag(0x04, 1)
lift(0x0100, MODEL_BAGGAGECARRIER, PAD_CAVE_0144, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_INTERACTABLE, 1000, 0x0144, 0x0145, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_BAGGAGECARRIER, PAD_CAVE_0144, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_INTERACTABLE, 1000, 0x0144, 0x0145, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
tag(0x3b, 6)
tag(0x37, 3)
tag(0x36, 1)
lift(0x0100, MODEL_AIRBASE_LIFT_ANGLE, PAD_CAVE_0146, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0146, 0x0147, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x00000aaa, 0x00320000, 0x15000000)
lift(0x0100, MODEL_AIRBASE_LIFT_ANGLE, PAD_CAVE_0146, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0146, 0x0147, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x00000aaa, 0x00320000, 0x15000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0184, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x000000b4, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0185, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x000000b4, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_019D, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x000000b4, 0x00000000, 0x00000001, 0x00000300)
@@ -306,25 +306,25 @@ u32 props[] = {
tag(0x38, 10)
tag(0x39, 10)
tag(0x21, 1)
lift(0x0100, MODEL_AIRBASE_LIFT_ENCLOSED, PAD_CAVE_0140, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0140, 0x0141, 0x0142, 0x0143, 0x00000001, 0x00000003, 0x00000005, 0x00000007, 0x0000071c, 0x0010aaaa, 0x16000000)
lift(0x0100, MODEL_AIRBASE_LIFT_ENCLOSED, PAD_CAVE_0140, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0140, 0x0141, 0x0142, 0x0143, 0x00000001, 0x00000003, 0x00000005, 0x00000007, 0x0000071c, 0x0010aaaa, 0x16000000)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0196, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0197, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0194, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0195, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0192, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0193, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0190, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0191, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0196, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0197, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0194, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0195, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0192, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0193, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0190, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0191, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
#else
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0196, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0197, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0194, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0195, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0192, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0193, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0190, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0191, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0196, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0197, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0194, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0195, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0192, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0193, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0190, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_0191, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
#endif
lift_door(-8, -9, 0)
lift_door(-8, -10, 0)
@@ -353,27 +353,27 @@ u32 props[] = {
tag(0x15, 17)
tag(0x16, 17)
tag(0x17, 17)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0168, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0169, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016D, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016E, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016F, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0170, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0177, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0171, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0172, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0173, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0176, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0174, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0175, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_017A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_017B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_017C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0178, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0179, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0168, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0169, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016D, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016E, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_016F, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0170, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0177, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0171, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0172, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0173, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0176, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0174, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0175, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_017A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_017B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_017C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0178, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_CAVE_0179, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
stdobject(0x00e6, MODEL_A51_CRATE2, PAD_CAVE_0157, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x00e6, MODEL_A51_CRATE2, PAD_CAVE_0158, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x00e6, MODEL_A51_CRATE2, PAD_CAVE_0159, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
@@ -458,10 +458,10 @@ u32 props[] = {
hovercar(0x0080, MODEL_HOOVERBOT, PAD_CAVE_01C3, OBJFLAG_00000008 | OBJFLAG_20000000 | OBJFLAG_HOVERCAR_40000000 | OBJFLAG_80000000, 0, 0, 100, 0x00000431)
hovercar(0x004c, MODEL_TESTERBOT, PAD_CAVE_01C3, OBJFLAG_00000008 | OBJFLAG_20000000 | OBJFLAG_HOVERCAR_40000000 | OBJFLAG_80000000, 0, 0, 100, 0x00000432)
tag(0x03, 1)
weapon(0x0040, MODEL_SAFEITEM, PAD_CAVE_00D6, OBJFLAG_00000008, 0, OBJFLAG3_00400000, WEAPON_FLIGHTPLANS)
weapon(0x0040, MODEL_SAFEITEM, PAD_CAVE_00D6, OBJFLAG_00000008, 0, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_FLIGHTPLANS)
rename_object(-1, WEAPON_FLIGHTPLANS, L_CAVE_020, L_CAVE_021, L_CAVE_022, L_CAVE_023, L_CAVE_024) // "Obtain flight plans from safe."
tag(0x1f, 1)
lift(0x0100, MODEL_DD_LIFTDOOR, PAD_CAVE_0151, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_INTERACTABLE, 1000, 0x0151, 0x0150, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x01000000)
lift(0x0100, MODEL_DD_LIFTDOOR, PAD_CAVE_0151, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_INTERACTABLE, 1000, 0x0151, 0x0150, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x01000000)
tag(0x1a, 1)
stdobject(0x0100, MODEL_LIGHTSWITCH2, PAD_CAVE_0155, OBJFLAG_00000008 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_INTERACTCHECKLOS, OBJFLAG3_INTERACTABLE, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_CAVE_01CE, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
@@ -482,45 +482,45 @@ u32 props[] = {
tag(0x26, 1)
stdobject(0x0100, MODEL_DD_CHAIR, PAD_CAVE_01DD, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_CAVE_01D3, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_CAVE_01DE, OBJFLAG_00000001 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_CAVE_01DF, OBJFLAG_00000001 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_CAVE_01E0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_CAVE_01E1, OBJFLAG_00000001 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_CAVE_01E2, OBJFLAG_00000001 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_CAVE_01E3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_CAVE_01E4, OBJFLAG_00000001 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_CAVE_01E7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_CAVE_01DE, OBJFLAG_00000001 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_CAVE_01DF, OBJFLAG_00000001 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_CAVE_01E0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_CAVE_01E1, OBJFLAG_00000001 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_CAVE_01E2, OBJFLAG_00000001 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_CAVE_01E3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_CAVE_01E4, OBJFLAG_00000001 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_CAVE_01E7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_CAVE_01E8, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_CAVE_01E9, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_CAVE_01EA, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
tag(0x23, 1)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_019C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000002, 0x000000f0, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_DOOR2A_G5, PAD_CAVE_019C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x000007ae, 0, DOORTYPE_SLIDING, 0x00000002, 0x000000f0, 0x00000000, 0x00000000, 0x00000000)
tag(0x22, 1)
stdobject(0x0100, MODEL_CABLE_CAR, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x2f, 1)
stdobject(0x0100, MODEL_BINOCULARS, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tag(0x46, 2)
tag(0x47, 2)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01F0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01F1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01F2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01F0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01F1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01F2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x00640190)
tag(0x2b, 1)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_CAVE_0111, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_CAVE_0111, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
tag(0x2e, 1)
stdobject(0x0100, MODEL_AIRFORCE1, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x45, 1)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, 0, 1000, 0x00c80320)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_CAVE_01EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, 0, 1000, 0x00c80320)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_CAVE_01F9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_SHUTTLEDOOR, PAD_CAVE_01A2, OBJFLAG_DEACTIVATED, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000, 0x0000c000, 0x0000f333, 0x0002c71c, 0x0002c71c, 0x00000888, DOORFLAG_0004 | DOORFLAG_AUTOMATIC, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_SHUTTLEDOOR, PAD_CAVE_01A3, OBJFLAG_DEACTIVATED, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000, 0x0000c000, 0x0000f333, 0x0002c71c, 0x0002c71c, 0x00000888, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
tag(0x33, 1)
+3 -3
View File
@@ -510,13 +510,13 @@ u32 props[] = {
tag(0x13, 1)
multimonitor(0x0099, MODEL_COMHUB, PAD_DAM_01FA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 19, 19, 19, 0)
tag(0x14, 1)
key(0x0080, MODEL_CHRBRIEFCASE, 0x004e, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, 0, 0, 0)
key(0x0080, MODEL_CHRBRIEFCASE, 0x004e, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, 0, 0, 0)
rename_object(-1, WEAPON_RESEARCHTAPE, L_DAM_022, L_DAM_023, L_DAM_024, L_DAM_025, L_DAM_026) // ""
tag(0x15, 1)
key(0x0080, MODEL_CHRBRIEFCASE, 0x0050, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, 0, 0, 0)
key(0x0080, MODEL_CHRBRIEFCASE, 0x0050, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, 0, 0, 0)
rename_object(-1, WEAPON_RESEARCHTAPE, L_DAM_022, L_DAM_023, L_DAM_024, L_DAM_025, L_DAM_026) // ""
tag(0x16, 1)
key(0x0080, MODEL_CHRBRIEFCASE, 0x004f, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, 0, 0, 0)
key(0x0080, MODEL_CHRBRIEFCASE, 0x004f, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, 0, 0, 0)
rename_object(-1, WEAPON_RESEARCHTAPE, L_DAM_022, L_DAM_023, L_DAM_024, L_DAM_025, L_DAM_026) // ""
tag(0x21, 5)
tag(0x22, 5)
+31 -31
View File
@@ -313,9 +313,9 @@ u32 props[] = {
tag(OBJ_BACKUPDISK, 1)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_ZIGGYCARD, PAD_DEPO_004C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_20000000, 1000)
stdobject(0x0100, MODEL_ZIGGYCARD, PAD_DEPO_004C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_ONSHELF, 1000)
#else
stdobject(0x0100, MODEL_ZIGGYCARD, PAD_DEPO_1DF6B8A4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_20000000, 1000)
stdobject(0x0100, MODEL_ZIGGYCARD, PAD_DEPO_1DF6B8A4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_ONSHELF, 1000)
#endif
rename_object(-1, WEAPON_BACKUPDISK, L_DEPO_030, L_DEPO_031, L_DEPO_032, L_DEPO_033, L_DEPO_034) // "Obtain DAT tape."
@@ -342,63 +342,63 @@ u32 props[] = {
door(0x0100, MODEL_G5SAFEDOOR, PAD_DEPO_00C2, OBJFLAG_00000010 | OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x005a0000, 0x03e80000, 0x00500000, 0x00500000, 0x00001999, 0, DOORTYPE_SWINGING, 0x00000040, 0x00000e10, 0x00000000, 0x00000000, 0x00000300)
tag(OBJ_CMP150_BOND, 1)
weapon(0x0100, MODEL_CHRCMP150, -1, OBJFLAG_WEAPON_40000000, 0, OBJFLAG3_00400000, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRCMP150, -1, OBJFLAG_WEAPON_40000000, 0, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_REMOTEMINE)
rename_object(-1, WEAPON_REMOTEMINE, L_DEPO_066, L_DEPO_067, L_DEPO_068, L_DEPO_069, L_DEPO_070) // ""
tag(OBJ_CMP150_COOP, 1)
weapon(0x0100, MODEL_CHRCMP150, -1, OBJFLAG_WEAPON_40000000, 0, OBJFLAG3_00400000, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRCMP150, -1, OBJFLAG_WEAPON_40000000, 0, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_REMOTEMINE)
rename_object(-1, WEAPON_REMOTEMINE, L_DEPO_066, L_DEPO_067, L_DEPO_068, L_DEPO_069, L_DEPO_070) // ""
glass(0x0100, MODEL_WINDOW, PAD_DEPO_00C0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DEPO_00C1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DEPO_00BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DEPO_00C0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DEPO_00C1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DEPO_00BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x22, 4)
tag(0x23, 4)
tag(0x24, 4)
tag(0x25, 4)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D1, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D2, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D3, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D4, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D1, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D2, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D3, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D4, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
tag(0x26, 4)
tag(0x27, 4)
tag(0x28, 4)
tag(0x29, 4)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D5, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D6, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D7, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D8, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D5, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D6, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D7, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D8, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
tag(0x2a, 4)
tag(0x2b, 4)
tag(0x2c, 4)
tag(0x2d, 4)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D9, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DA, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DB, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DC, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00D9, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DA, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DB, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DC, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
tag(0x2e, 4)
tag(0x2f, 4)
tag(0x30, 4)
tag(0x31, 4)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DD, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DE, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DF, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00E0, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0xfffffffd, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DD, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DE, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00DF, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DEPO_00E0, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DOOR_KEEPOPEN, OBJFLAG2_00020000 | OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0xfffffffd, 0x00000000)
tag(OBJ_ESCAPEDOOR1, 2)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_G5_ESCDOORUP, PAD_DEPO_00F0, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_G5_ESCDOORUP, PAD_DEPO_00F0, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_G5_ESCDOORUPBOOM, PAD_DEPO_00F1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_G5_ESCDOORUPBOOM, PAD_DEPO_00F1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_G5_ESCDOORUPBOOM, PAD_DEPO_00F1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_G5_ESCDOORUPBOOM, PAD_DEPO_00F1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
tag(OBJ_ESCAPEDOOR2, 2)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_G5_ESCDOORDOWN, PAD_DEPO_00EE, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_G5_ESCDOORDOWN, PAD_DEPO_00EE, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_G5_ESCDOORDOWNBOOM, PAD_DEPO_00EF, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_G5_ESCDOORDOWNBOOM, PAD_DEPO_00EF, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_G5_ESCDOORDOWNBOOM, PAD_DEPO_00EF, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_G5_ESCDOORDOWNBOOM, PAD_DEPO_00EF, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
tag(OBJ_MINE1, 1)
@@ -412,9 +412,9 @@ u32 props[] = {
stdobject(0x0100, MODEL_DUMPSTER, PAD_DEPO_00FB, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_DUMPSTER, PAD_DEPO_00FC, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0028, MODEL_BAFTA, PAD_DEPO_004D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00200000, 0, 0, 1000)
stdobject(0x0028, MODEL_BAFTA, PAD_DEPO_004D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_REACTIFSHOT, 0, 0, 1000)
#else
stdobject(0x0028, MODEL_BAFTA, PAD_DEPO_2B94077E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_00200000, 0, 0, 1000)
stdobject(0x0028, MODEL_BAFTA, PAD_DEPO_2B94077E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_REACTIFSHOT, 0, 0, 1000)
#endif
stdobject(0x0133, MODEL_G5SMALLCHAIR, PAD_DEPO_00F3, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0133, MODEL_G5SMALLCHAIR, PAD_DEPO_00F4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
+72 -72
View File
@@ -140,47 +140,47 @@ u32 props[] = {
stdobject(0x0100, MODEL_CI_SOFA, PAD_DISH_0218, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_CI_SOFA, PAD_DISH_0219, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_AIRBASE_SAFEDOOR, PAD_DISH_025B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, OBJFLAG2_00000002 | OBJFLAG2_00200000, 0, 4000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01B7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01B8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01B9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01C3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_019C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01A9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01AF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01B7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01B8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01B9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01BF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01C3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01C7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_DISH_01D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x80, 6)
tag(0x81, 6)
tag(0x82, 6)
tag(0x83, 6)
tag(0x43, 1)
lift(0x0100, MODEL_CI_LIFT, PAD_DISH_0193, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0193, 0x0194, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_015E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_015F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0160, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0161, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift(0x0100, MODEL_CI_LIFT, PAD_DISH_0193, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0193, 0x0194, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_015E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_015F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0160, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0161, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-4, -5, 0)
lift_door(-4, -6, 0)
lift_door(-4, -7, 1)
@@ -190,11 +190,11 @@ u32 props[] = {
tag(0x86, 6)
tag(0x87, 6)
tag(0x44, 1)
lift(0x0100, MODEL_CI_LIFT, PAD_DISH_0195, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0195, 0x0196, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0164, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0165, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0162, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0163, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift(0x0100, MODEL_CI_LIFT, PAD_DISH_0195, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0195, 0x0196, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0164, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0165, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0162, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_DISH_0163, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-4, -5, 0)
lift_door(-4, -6, 0)
lift_door(-4, -7, 1)
@@ -285,22 +285,22 @@ u32 props[] = {
weapon(0x0100, MODEL_CHRM16, PAD_DISH_011B, OBJFLAG_00000008 | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_00000001, 0, WEAPON_LAPTOPGUN)
weapon(0x0100, MODEL_CHRFNP90, PAD_DISH_011C, OBJFLAG_00000008 | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_00000001, 0, WEAPON_LAPTOPGUN)
tag(0x7a, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01C8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01C8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x79, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01C9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01C9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x78, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x7e, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x7b, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x7c, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x7d, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x77, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01CF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_DISH_01D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_DISH_0229, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
tag(0x2f, 1)
weapon(0x0100, MODEL_CHRDATATHIEF, -1, OBJFLAG_00000008 | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_INVISIBLE, 0, WEAPON_DATAUPLINK)
@@ -343,25 +343,25 @@ u32 props[] = {
tag(0x3c, 1)
weapon(0x0180, MODEL_CHRCLOAKER, 0x0003, OBJFLAG_00000001 | OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_INVISIBLE, 0, WEAPON_CLOAKINGDEVICE)
tag(0x3d, 1)
door(0x0100, MODEL_DD_GRATE, PAD_DISH_0185, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_GRATE, PAD_DISH_0185, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
tag(0x3e, 1)
door(0x0100, MODEL_DEVICESECRETDOOR, PAD_DISH_0186, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DEVICESECRETDOOR, PAD_DISH_0186, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
tag(0x3f, 1)
door(0x0100, MODEL_DD_GRATE, PAD_DISH_0187, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_GRATE, PAD_DISH_0187, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
tag(0x40, 1)
door(0x0100, MODEL_CARRINGTONSECRETDOOR, PAD_DISH_0188, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_CARRINGTONSECRETDOOR, PAD_DISH_0188, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
tag(0x3a, 1)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0189, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, 0, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0189, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
tag(0x3b, 1)
door(0x0100, MODEL_LASDOOR, PAD_DISH_018A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, 0, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_018A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
camera(0x00c0, MODEL_CCTV_PD, PAD_DISH_027B, OBJFLAG_00000002 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 400, 0x011f, 0x00000000, 0x00000000, 0x00000000)
tag(0x41, 1)
door(0x0100, MODEL_DD_GRATE, PAD_DISH_018B, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_VERTICAL, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000a00)
door(0x0100, MODEL_DD_GRATE, PAD_DISH_018B, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_VERTICAL, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000a00)
tag(0x37, 1)
door(0x0100, MODEL_SECRETINDOOR, PAD_DISH_0192, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_40000000, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_SECRETINDOOR, PAD_DISH_0192, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INFRARED, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
tag(0x93, 1)
hover_prop(0x00eb, MODEL_HOVERCRATE1, PAD_DISH_0141, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_DISH_01F9, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
hover_prop(0x00eb, MODEL_HOVERCRATE1, PAD_DISH_0141, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_DISH_01F9, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
tag(0x42, 1)
stdobject(0x0100, MODEL_DROPSHIP, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
door(0x0100, MODEL_CH_SHUTTER1, PAD_DISH_0166, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000fd70, 0x0000e666, 0x00007fff, 0x00014000, 0x00000222, 0, DOORTYPE_VERTICAL, 0x00000020, 0x00000384, 0x00000000, 0x00000000, 0x00000400)
@@ -526,18 +526,18 @@ u32 props[] = {
tag(0x70, 12)
tag(0x71, 12)
tag(0x72, 12)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027C, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027D, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027E, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027F, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0280, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0281, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0282, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0283, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0284, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0285, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0286, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0287, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027C, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027D, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027E, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_027F, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0280, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0281, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0282, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0283, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0284, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0285, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0286, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_DISH_0287, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00020000, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT, DOORTYPE_LASER, 0x00000000, 0x00004650, 0x00000000, 0x00000000, 0x00000000)
tag(0x65, 1)
multimonitor(0x00cc, MODEL_CIHUB, PAD_DISH_0250, OBJFLAG_00000002, OBJFLAG2_00020000, OBJFLAG3_INTERACTABLE | OBJFLAG3_INTERACTSHORTRANGE, 1000, 20, 0, 0, 0)
tag(0x66, 1)
+98 -98
View File
@@ -144,7 +144,7 @@ u32 props[] = {
endobjective
tag(0x60, 1)
lift(0x0100, MODEL_LIFT_PLATFORM, PAD_EAR_025B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x025b, 0x025c, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000000b6, 0x0010aaaa, 0x15000000)
lift(0x0100, MODEL_LIFT_PLATFORM, PAD_EAR_025B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x025b, 0x025c, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000000b6, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_DD_ACCESSDOORUP, PAD_EAR_019B, OBJFLAG_00000010 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f851, 0x0000f333, 0x00035555, 0x00035555, 0x00000666, DOORFLAG_AUTOMATIC, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_DD_ACCESSDOORDN, PAD_EAR_019C, OBJFLAG_00000010 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f851, 0x0000f333, 0x00035555, 0x00035555, 0x00000666, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_ACCESSDOORUP, PAD_EAR_019D, OBJFLAG_00000010 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f851, 0x0000f333, 0x00035555, 0x00035555, 0x00000666, DOORFLAG_AUTOMATIC, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000100)
@@ -229,38 +229,38 @@ u32 props[] = {
tag(0x2b, 5)
tag(0x2c, 5)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F0, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F1, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F2, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F3, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F4, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F0, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F1, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F2, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F3, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F4, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000002, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
#else
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F0, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F1, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F2, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F3, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F4, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F0, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F1, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F2, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F3, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F4, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
#endif
tag(0x2d, 5)
tag(0x2e, 5)
tag(0x2f, 5)
tag(0x30, 5)
tag(0x31, 5)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F5, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F6, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F7, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F8, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F9, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F5, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F6, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F7, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F8, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01F9, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
tag(0x32, 5)
tag(0x33, 5)
tag(0x34, 5)
tag(0x35, 5)
tag(0x36, 5)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FA, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FB, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FC, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FD, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FE, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FA, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FB, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FC, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FD, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_EAR_01FE, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x000000f0, 0x00000000, 0xfffffffc, 0x00000000)
tag(0x3f, 1)
door(0x0100, MODEL_DD_GRATE, PAD_EAR_016A, OBJFLAG_ILLUMINATED, OBJFLAG2_AICANNOTUSE | OBJFLAG2_80000000, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_SLIDING, 0x00000008, 0x00000384, 0x00000000, 0x00000000, 0x00000300)
tag(0x01, 1)
@@ -458,19 +458,19 @@ u32 props[] = {
hovercar(0x00c0, MODEL_HOOVERBOT, PAD_EAR_0001, OBJFLAG_00000008 | OBJFLAG_20000000 | OBJFLAG_HOVERCAR_40000000 | OBJFLAG_80000000, OBJFLAG2_00000001, 0, 100, 0x00000411)
tag(0x38, 1)
hovercar(0x00c0, MODEL_TESTERBOT, PAD_EAR_003B, OBJFLAG_00000008 | OBJFLAG_INVINCIBLE | OBJFLAG_HOVERCAR_40000000 | OBJFLAG_80000000, OBJFLAG2_00000001, 0, 100, 0x00000412)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
tinted_glass(0x0100, MODEL_WINDOW, PAD_EAR_01B5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000, 0x00c80384)
tinted_glass(0x0100, MODEL_WINDOW, PAD_EAR_01B6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000, 0x00c80384)
tinted_glass(0x0100, MODEL_WINDOW, PAD_EAR_01B7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000, 0x00c80384)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01B9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
tinted_glass(0x0100, MODEL_WINDOW, PAD_EAR_01B5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000, 0x00c80384)
tinted_glass(0x0100, MODEL_WINDOW, PAD_EAR_01B6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000, 0x00c80384)
tinted_glass(0x0100, MODEL_WINDOW, PAD_EAR_01B7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000, 0x00c80384)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01BF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x3e, 1)
stdobject(0x0100, MODEL_DD_CHAIR, PAD_EAR_020C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_DD_DESK, PAD_EAR_020B, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
@@ -481,54 +481,54 @@ u32 props[] = {
stdobject(0x0100, MODEL_LAB_CHAIR, PAD_EAR_0211, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_LAB_TABLE, PAD_EAR_0210, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
singlemonitor(0x0100, MODEL_SINISTERPC, PAD_EAR_0212, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, 0, 1000, 3)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01C8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01CC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01E9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01D9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01DC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01ED, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_EAR_01EF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x3d, 1)
stdobject(0x0100, MODEL_DD_REDSOFA, PAD_EAR_01A9, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_EAR_01AA, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
@@ -541,14 +541,14 @@ u32 props[] = {
stdobject(0x0100, MODEL_DD_REDARM, PAD_EAR_01B0, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_EAR_01B1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_EAR_01B2, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_EAR_01A1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0166, MODEL_DD_PLANTRUBBER, PAD_EAR_01A2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_EAR_01A3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_EAR_01A4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTRUBBER, PAD_EAR_01A5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_EAR_01A6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTRUBBER, PAD_EAR_01A7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0133, MODEL_DD_PLANTSPIKE, PAD_EAR_01A8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_EAR_01A1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0166, MODEL_DD_PLANTRUBBER, PAD_EAR_01A2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_EAR_01A3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_EAR_01A4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTRUBBER, PAD_EAR_01A5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_EAR_01A6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTRUBBER, PAD_EAR_01A7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0133, MODEL_DD_PLANTSPIKE, PAD_EAR_01A8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x00e6, MODEL_A51_CRATE2, PAD_EAR_025D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x00e6, MODEL_A51_CRATE2, PAD_EAR_025E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x00e6, MODEL_A51_CRATE2, PAD_EAR_025F, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
@@ -573,15 +573,15 @@ u32 props[] = {
* inventory.
*/
tag(0x05, 1)
stdobject(0x0100, MODEL_MISC_IRSPECS, PAD_EAR_013D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_00400000, 1000)
stdobject(0x0100, MODEL_MISC_IRSPECS, PAD_EAR_013D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PLAYERUNDROPPABLE, 1000)
rename_object(-1, WEAPON_NIGHTVISION, L_EAR_045, L_EAR_046, L_EAR_047, L_EAR_048, L_EAR_049) // "Obtain Night Vision."
tag(0x06, 1)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_CHRSHIELD, PAD_EAR_0243, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_00400000, 1000)
stdobject(0x0100, MODEL_CHRSHIELD, PAD_EAR_0243, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PLAYERUNDROPPABLE, 1000)
rename_object(-1, WEAPON_SHIELDTECHITEM, L_EAR_050, L_EAR_051, L_EAR_052, L_EAR_053, L_EAR_054) // "Obtain shield tech item."
#else
stdobject(0x0100, MODEL_CHRSHIELD, PAD_EAR_0243, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_00400000, 1000)
stdobject(0x0100, MODEL_CHRSHIELD, PAD_EAR_0243, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PLAYERUNDROPPABLE, 1000)
rename_object(-1, WEAPON_BRIEFCASE, L_EAR_050, L_EAR_051, L_EAR_052, L_EAR_053, L_EAR_054) // "Obtain shield tech item."
#endif
tag(0x25, 1)
@@ -601,8 +601,8 @@ u32 props[] = {
stdobject(0x0133, MODEL_A51_CRATE2, PAD_EAR_0269, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0133, MODEL_A51_CRATE2, PAD_EAR_026A, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x39, 1)
stdobject(0x0400, MODEL_ISOTOPE, PAD_EAR_0158, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0400, MODEL_ISOTOPEEXPERIMENT, PAD_EAR_0157, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0400, MODEL_ISOTOPE, PAD_EAR_0158, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0400, MODEL_ISOTOPEEXPERIMENT, PAD_EAR_0157, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
tag(0x49, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_EAR_027E, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tag(0x4a, 1)
@@ -1498,9 +1498,9 @@ u8 func1003_bot_programming_terminal[] = {
u8 func1004_check_items_collected[] = {
yield
set_object_flag3(OBJ_K7AVENGER, OBJFLAG3_00400000)
set_object_flag3(OBJ_NIGHTVISION, OBJFLAG3_00400000)
set_object_flag3(OBJ_SHIELD, OBJFLAG3_00400000)
set_object_flag3(OBJ_K7AVENGER, OBJFLAG3_PLAYERUNDROPPABLE)
set_object_flag3(OBJ_NIGHTVISION, OBJFLAG3_PLAYERUNDROPPABLE)
set_object_flag3(OBJ_SHIELD, OBJFLAG3_PLAYERUNDROPPABLE)
beginloop(0x04)
if_chr_has_object(CHR_BOND, OBJ_K7AVENGER, /*goto*/ 0x2f)
+177 -177
View File
@@ -289,34 +289,34 @@ u32 props[] = {
weapon(0x0100, MODEL_CHRCMP150, 0x004d, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_CMP150)
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_BLUESIGHT, 0x55, PAD_ELD_0234, BODY_CISOLDIER, HEAD_RANDOM, AILIST_CISOLIDER, -1, -1, 500, 50, CHRFLAG0_CAN_FLANK | CHRFLAG0_00004000 | CHRFLAG0_NOHEAR, 0, TEAM_NONCOMBAT, SQUADRON_0C, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRSNIPERRIFLE, 0x0055, OBJFLAG_ASSIGNEDTOCHR, OBJFLAG2_EXCLUDE_A | OBJFLAG2_EXCLUDE_SA, 0, WEAPON_SNIPERRIFLE)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0151, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0152, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0155, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0156, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0157, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0158, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0159, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0161, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0162, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0164, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0166, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0167, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0168, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0169, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0165, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
glass(0x0100, MODEL_WINDOW, PAD_ELD_0160, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0151, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0152, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0155, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0156, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0157, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0158, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0159, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0161, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0162, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0164, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0166, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0167, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0168, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0169, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_0165, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_015D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
tinted_glass(0x0100, MODEL_WINDOW, PAD_ELD_016F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012c0258)
glass(0x0100, MODEL_WINDOW, PAD_ELD_0160, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x93, 2)
tag(0x94, 2)
door(0x0100, MODEL_AIVILLADOOR2A, PAD_ELD_0170, OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDBACK, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
@@ -337,8 +337,8 @@ u32 props[] = {
door(0x0100, MODEL_AIVILLADOOR2A, PAD_ELD_018A, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000002, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_AIVILLADOOR2A, PAD_ELD_018B, OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000001, 0x00000600)
door(0x0100, MODEL_AIVILLADOOR2A, PAD_ELD_018C, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ELD_018D, OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ELD_018E, OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ELD_018D, OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_ELD_018E, OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
tag(0x95, 1)
door(0x0100, MODEL_AIVILLADOOR2A, PAD_ELD_0177, OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_LOCKEDBACK, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000080, 0x000005dc, 0x00000000, 0x00000000, 0x00000600)
tag(0x97, 2)
@@ -361,30 +361,30 @@ u32 props[] = {
tag(0x27, 12)
tag(0x28, 12)
tag(0x29, 12)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00E5, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00E6, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00E7, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00E8, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00E9, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EA, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EB, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00EC, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_00ED, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EE, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EF, OBJFLAG_00000008 | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F0, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00E5, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00E6, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00E7, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00E8, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00E9, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EA, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EB, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00EC, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_00ED, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EE, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00EF, OBJFLAG_00000008 | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F0, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x2a, 6)
tag(0x2b, 6)
tag(0x2c, 6)
tag(0x2d, 6)
tag(0x2e, 6)
tag(0x2f, 6)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00F1, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F2, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F3, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00F4, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F5, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F6, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00F1, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F2, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F3, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00F4, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F5, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F6, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x30, 12)
tag(0x31, 12)
tag(0x32, 12)
@@ -397,30 +397,30 @@ u32 props[] = {
tag(0x39, 12)
tag(0x3a, 12)
tag(0x3b, 12)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00F7, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_00F8, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F9, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FA, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FB, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00FC, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FD, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FE, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00FF, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0100, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0101, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0102, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00F7, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_00F8, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00F9, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FA, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FB, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00FC, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FD, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_00FE, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_00FF, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0100, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0101, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0102, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x3c, 6)
tag(0x3d, 6)
tag(0x3e, 6)
tag(0x3f, 6)
tag(0x40, 6)
tag(0x41, 6)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0103, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0104, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0105, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0106, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0107, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0108, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0103, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0104, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0105, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0106, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0107, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0108, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x42, 12)
tag(0x43, 12)
tag(0x44, 12)
@@ -433,42 +433,42 @@ u32 props[] = {
tag(0x4b, 12)
tag(0x4c, 12)
tag(0x4d, 12)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0109, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_010C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0110, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0111, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0112, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0113, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0114, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0109, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_010C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_010F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0110, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0111, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0112, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0113, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0114, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x4e, 6)
tag(0x4f, 6)
tag(0x50, 6)
tag(0x51, 6)
tag(0x52, 6)
tag(0x53, 6)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0115, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0116, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0117, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0118, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0119, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_011A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0115, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0116, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0117, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0118, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0119, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_011A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x54, 6)
tag(0x55, 6)
tag(0x56, 6)
tag(0x57, 6)
tag(0x58, 6)
tag(0x59, 6)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_011B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_011C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_011D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_011E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_011F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0120, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_011B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_011C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_011D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_011E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_011F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0120, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x5a, 12)
tag(0x5b, 12)
tag(0x5c, 12)
@@ -481,30 +481,30 @@ u32 props[] = {
tag(0x63, 12)
tag(0x64, 12)
tag(0x65, 12)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0121, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0122, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0123, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0124, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0125, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0126, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0127, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0128, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0129, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_012C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0121, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0122, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0123, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0124, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0125, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0126, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0127, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0128, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0129, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_012C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x66, 6)
tag(0x67, 6)
tag(0x68, 6)
tag(0x69, 6)
tag(0x6a, 6)
tag(0x6b, 6)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_012F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0130, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0131, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0132, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_012E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_012F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0130, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0131, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0132, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x6c, 12)
tag(0x6d, 12)
tag(0x6e, 12)
@@ -517,30 +517,30 @@ u32 props[] = {
tag(0x75, 12)
tag(0x76, 12)
tag(0x77, 12)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0133, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0134, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0135, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0136, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0137, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0138, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0139, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_013A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_013B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_013C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_013D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_013E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0133, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0134, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0135, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0136, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0137, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0138, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0139, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_013A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_013B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_013C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_013D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_013E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x78, 6)
tag(0x79, 6)
tag(0x7a, 6)
tag(0x7b, 6)
tag(0x7c, 6)
tag(0x7d, 6)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_013F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0140, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0141, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0142, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0143, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0144, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_013F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0140, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0141, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0142, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0143, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0144, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x7e, 12)
tag(0x7f, 12)
tag(0x80, 12)
@@ -552,17 +552,17 @@ u32 props[] = {
tag(0x86, 12)
tag(0x87, 12)
tag(0x88, 12)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0145, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0146, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0147, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0148, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0149, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_014D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0145, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0146, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_0147, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT2, PAD_ELD_0148, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_0149, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014A, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014B, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014C, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT3, PAD_ELD_014D, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014E, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
glass(0x003a, MODEL_AIVILLABOT1, PAD_ELD_014F, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT, 0, 0, 500)
tag(0x0f, 1)
autogun(0x0100, MODEL_AIVILLAWINDMILL, PAD_ELD_0191, OBJFLAG_00000008 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000, -1, 0x00020000, 0xfffe0000, 0x000000da, 0x000a0000)
stdobject(0x0100, MODEL_CV_SOFA, PAD_ELD_019C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
@@ -575,29 +575,29 @@ u32 props[] = {
stdobject(0x0100, MODEL_CV_SOFA, PAD_ELD_01A4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_DEVASTATOR)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_DEVASTATOR)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01EB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_DEVASTATOR)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_DEVASTATOR)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01DC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01DD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01DE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01DF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01EA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01DA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01DB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_DEVASTATOR)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_DEVASTATOR)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
ammocrate(0x0080, MODEL_MULTI_AMMO_CRATE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE, 0, 0, 1000, AMMOTYPE_SMG)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E9, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01E8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01ED, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000)
@@ -662,35 +662,35 @@ u32 props[] = {
stdobject(0x0100, MODEL_CV_SOFA, PAD_ELD_01A5, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_CV_SOFA, PAD_ELD_01A6, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_CV_COFFEE_TABLE, PAD_ELD_01AF, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_01FE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_01FF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0280, MODEL_DD_PLANTSPIKE, PAD_ELD_0200, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_0201, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIDER, PAD_ELD_0202, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_0203, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_ELD_0204, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIDER, PAD_ELD_0205, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_0206, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_0207, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_0208, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_ELD_0209, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_020A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_020B, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_020C, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0133, MODEL_DD_PLANTSPIDER, PAD_ELD_020D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_ELD_020E, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_ELD_020F, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_0210, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_0211, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0280, MODEL_DD_PLANTSPIKE, PAD_ELD_0212, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_0213, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_ELD_0214, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_ELD_0215, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0080, MODEL_DD_PLANTSPIKE, PAD_ELD_0216, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0080, MODEL_DD_PLANTSPIKE, PAD_ELD_0217, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0080, MODEL_DD_PLANTSPIKE, PAD_ELD_0218, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51WASTEBIN, PAD_ELD_021A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51WASTEBIN, PAD_ELD_021B, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_01FE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_01FF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0280, MODEL_DD_PLANTSPIKE, PAD_ELD_0200, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_0201, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIDER, PAD_ELD_0202, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_0203, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_ELD_0204, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIDER, PAD_ELD_0205, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_0206, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_0207, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_0208, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_ELD_0209, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x014c, MODEL_DD_PLANTRUBBER, PAD_ELD_020A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_020B, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_020C, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0133, MODEL_DD_PLANTSPIDER, PAD_ELD_020D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIKE, PAD_ELD_020E, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_PLANTRUBBER, PAD_ELD_020F, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_0210, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x014c, MODEL_DD_PLANTSPIKE, PAD_ELD_0211, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0280, MODEL_DD_PLANTSPIKE, PAD_ELD_0212, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0100, MODEL_DD_PLANTSPIDER, PAD_ELD_0213, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, 0, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_ELD_0214, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0180, MODEL_DD_PLANTSPIKE, PAD_ELD_0215, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0080, MODEL_DD_PLANTSPIKE, PAD_ELD_0216, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0080, MODEL_DD_PLANTSPIKE, PAD_ELD_0217, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0080, MODEL_DD_PLANTSPIKE, PAD_ELD_0218, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51WASTEBIN, PAD_ELD_021A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51WASTEBIN, PAD_ELD_021B, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x00cc, MODEL_CV_TABLE, PAD_ELD_01B0, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x00cc, MODEL_CV_CHAIR1, PAD_ELD_021C, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x00cc, MODEL_CV_CHAIR1, PAD_ELD_021D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
@@ -702,7 +702,7 @@ u32 props[] = {
stdobject(0x00cc, MODEL_CV_CHAIR1, PAD_ELD_0223, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x00cc, MODEL_CV_CHAIR1, PAD_ELD_0224, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x00cc, MODEL_CV_CHAIR1, PAD_ELD_0225, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ELD_0219, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_ELD_0219, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_VILLASTOOL, PAD_ELD_0237, OBJFLAG_00000001 | OBJFLAG_00000100, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_CV_F_BED, PAD_ELD_0226, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0200, MODEL_CV_CABINET, PAD_ELD_0227, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
@@ -712,7 +712,7 @@ u32 props[] = {
tag(0x11, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_ELD_0239, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_ELD_01EC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
weapon(0x0100, MODEL_CHRDEVASTATOR, -1, OBJFLAG_00008000 | OBJFLAG_INVINCIBLE | OBJFLAG_WEAPON_40000000, 0, 0, WEAPON_DEVASTATOR)
weapon(0x0100, MODEL_CHRDEVASTATOR, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_INVINCIBLE | OBJFLAG_WEAPON_40000000, 0, 0, WEAPON_DEVASTATOR)
tag(0x99, -1)
endprops
};
+59 -59
View File
@@ -216,41 +216,41 @@ u32 props[] = {
stdobject(0x0100, MODEL_CI_SOFA, PAD_IMP_0217, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_CI_SOFA, PAD_IMP_0218, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_CI_SOFA, PAD_IMP_0219, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_019C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C4, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C5, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C6, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01C7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01A9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01AF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_IMP_01D1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x46, 6)
tag(0x47, 6)
tag(0x48, 6)
tag(0x49, 6)
tag(0x41, 1)
lift(0x0100, MODEL_CI_LIFT, PAD_IMP_0193, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0193, 0x0194, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_015E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_015F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0160, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0161, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift(0x0100, MODEL_CI_LIFT, PAD_IMP_0193, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0193, 0x0194, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_015E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_015F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0160, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0161, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-4, -5, 0)
lift_door(-4, -6, 0)
lift_door(-4, -7, 1)
@@ -260,11 +260,11 @@ u32 props[] = {
tag(0x4c, 6)
tag(0x4d, 6)
tag(0x42, 1)
lift(0x0100, MODEL_CI_LIFT, PAD_IMP_0195, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0195, 0x0196, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0164, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0165, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0162, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0163, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift(0x0100, MODEL_CI_LIFT, PAD_IMP_0195, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0195, 0x0196, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0164, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0165, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0162, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000001, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_IMP_0163, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-4, -5, 0)
lift_door(-4, -6, 0)
lift_door(-4, -7, 1)
@@ -415,7 +415,7 @@ u32 props[] = {
tag(0x53, 1)
stdobject(0x0019, MODEL_KNOCKKNOCK, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x05, 1)
weapon(0x0180, MODEL_CHRRCP120, PAD_IMP_011A, OBJFLAG_00000008 | OBJFLAG_UNCOLLECTABLE, 0, OBJFLAG3_00400000 | OBJFLAG3_20000000, WEAPON_RCP120)
weapon(0x0180, MODEL_CHRRCP120, PAD_IMP_011A, OBJFLAG_00000008 | OBJFLAG_UNCOLLECTABLE, 0, OBJFLAG3_PLAYERUNDROPPABLE | OBJFLAG3_ONSHELF, WEAPON_RCP120)
tag(0x09, 1)
stdobject(0x0480, MODEL_SENSITIVEINFO, PAD_IMP_010F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000)
rename_object(-1, WEAPON_BRIEFCASE, L_IMP_010, L_IMP_011, L_IMP_012, L_IMP_013, L_IMP_014) // "Obtain sensitive info."
@@ -455,16 +455,16 @@ u32 props[] = {
door(0x0100, MODEL_CH_SHUTTER1, PAD_IMP_0182, OBJFLAG_ILLUMINATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000222, 0, DOORTYPE_VERTICAL, 0x00000040, 0x00000384, 0x00000000, 0x00000000, 0x00000400)
door(0x0100, MODEL_DOOR2_G5, PAD_IMP_0183, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000222, DOORFLAG_WINDOWED | DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000258, 0x012c0320, 0x00000001, 0x00000300)
door(0x0100, MODEL_DOOR2_G5, PAD_IMP_0184, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x0001aaaa, 0x0001aaaa, 0x00000222, DOORFLAG_WINDOWED | DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000258, 0x012c0320, 0xffffffff, VERSION >= VERSION_NTSC_1_0 ? 0x00000000 : 0x00000300)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01B7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01B8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01B9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01C3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01B7, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01B8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01B9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01BF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01C3, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x39, 1)
stdobject(0x0100, MODEL_AIRBASE_SAFEDOOR, PAD_IMP_025B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, OBJFLAG2_00000002 | OBJFLAG2_00200000, 0, 2000)
stdobject(0x0100, MODEL_BARREL, PAD_IMP_0252, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
@@ -507,21 +507,21 @@ u32 props[] = {
stdobject(0x0100, MODEL_A51_CRATE1, PAD_IMP_0204, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x3c, 1)
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_INTERACTABLE, 12000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01C8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01C9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01C8, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01C9, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CC, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CD, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x3d, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CE, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01CF, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x3e, 1)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_DD_GRATE, PAD_IMP_0185, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DEVICESECRETDOOR, PAD_IMP_0186, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_GRATE, PAD_IMP_0187, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_CARRINGTONSECRETDOOR, PAD_IMP_0188, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
glass(0x0100, MODEL_DD_WINDOW, PAD_IMP_01D0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_DD_GRATE, PAD_IMP_0185, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DEVICESECRETDOOR, PAD_IMP_0186, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_GRATE, PAD_IMP_0187, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_CARRINGTONSECRETDOOR, PAD_IMP_0188, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, DOORFLAG_AUTOMATIC, DOORTYPE_SWINGING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000b00)
tag(0x3f, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_IMP_0288, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tag(0x40, 1)
+16 -16
View File
@@ -279,7 +279,7 @@ u32 props[] = {
tag(0x30, 5)
tag(0x25, 2)
tag(0x23, 1)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_018C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x018c, 0x018d, -1, -1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00008000, 0x000a0000, 0x1f000000)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_018C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x018c, 0x018d, -1, -1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00008000, 0x000a0000, 0x1f000000)
door(0x0100, MODEL_SK_SHIP_DOOR2, PAD_LEE_0180, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x00010000, 0x00010000, 0x00050000, 0x00002aaa, 0x00000ccc, 0, DOORTYPE_SLIDING, 0x00000000, 0x000000f0, 0x00000000, 0x00000001, 0x00001d00)
door(0x0100, MODEL_SK_SHIP_DOOR2, PAD_LEE_0181, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x00010000, 0x00010000, 0x00050000, 0x00002aaa, 0x00000ccc, 0, DOORTYPE_SLIDING, 0x00000000, 0x000000f0, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 0)
@@ -393,7 +393,7 @@ u32 props[] = {
chr(SPAWNFLAG_00000200, 0x2c, PAD_LEE_006B, BODY_SKEDAR, HEAD_RANDOM, AILIST_INIT_SKEDAR, -1, -1, 1000, 200, CHRFLAG0_00002000 | CHRFLAG0_AIVSAI | CHRFLAG0_NOHEAR, 0, TEAM_ENEMY, SQUADRON_0F, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRMAULER, 0x002c, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_MAULER)
tag(0x4a, 1)
key(0x0100, MODEL_CHRCHAIN, 0x0033, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, 0, 0, 8)
key(0x0100, MODEL_CHRCHAIN, 0x0033, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, 0, 0, 8)
rename_object(-1, WEAPON_NECKLACE, L_LEE_050, L_LEE_051, L_LEE_052, L_LEE_053, L_LEE_054) // "Obtain De Vries' necklace."
tag(0x3f, 2)
tag(0x40, 2)
@@ -506,7 +506,7 @@ u32 props[] = {
tag(0x33, 8)
tag(0x34, 8)
tag(0x2a, 1)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0194, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0194, 0x0195, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x00030000, 0x00050000, 0x1f000000)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0194, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0194, 0x0195, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x00030000, 0x00050000, 0x1f000000)
door(0x0100, MODEL_SK_SHIP_DOOR1, PAD_LEE_015C, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x00010000, 0x00010000, 0x00320000, 0x0001aaaa, 0x00008000, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00001d00)
door(0x0100, MODEL_SK_SHIP_DOOR1, PAD_LEE_015D, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x00010000, 0x00010000, 0x00320000, 0x0001aaaa, 0x00008000, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 0)
@@ -520,7 +520,7 @@ u32 props[] = {
tag(0x37, 8)
tag(0x38, 8)
tag(0x2b, 1)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0196, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0196, 0x0197, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x00030000, 0x00050000, 0x1f000000)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0196, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0196, 0x0197, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x00030000, 0x00050000, 0x1f000000)
door(0x0100, MODEL_SK_SHIP_DOOR2, PAD_LEE_0160, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDFRONT | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00010000, 0x00010000, 0x000a0000, 0x00005555, 0x00001999, 0, DOORTYPE_SLIDING, 0x00000080, 0x0000012c, 0x00000000, 0x00000001, 0x00000500)
door(0x0100, MODEL_SK_SHIP_DOOR2, PAD_LEE_0161, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDFRONT | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00010000, 0x00010000, 0x000a0000, 0x00005555, 0x00001999, 0, DOORTYPE_SLIDING, 0x00000080, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 0)
@@ -533,7 +533,7 @@ u32 props[] = {
tag(0x3a, 5)
tag(0x29, 2)
tag(0x0e, 1)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0193, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0193, 0x0192, -1, -1, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00008000, 0x00050000, 0x1f000000)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0193, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0193, 0x0192, -1, -1, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00008000, 0x00050000, 0x1f000000)
door(0x0100, MODEL_SK_HANGARDOORB_BOT, PAD_LEE_0166, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x0000e666, 0x000a0000, 0x000a0000, 0x00008000, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000500)
door(0x0100, MODEL_SK_HANGARDOORB_TOP, PAD_LEE_0167, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x0000e666, 0x000a0000, 0x000a0000, 0x00008000, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 1)
@@ -542,7 +542,7 @@ u32 props[] = {
tag(0x3c, 5)
tag(0x28, 2)
tag(0x0c, 1)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0190, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0190, 0x0191, -1, -1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00008000, 0x00050000, 0x1f000000)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_0190, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0190, 0x0191, -1, -1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00008000, 0x00050000, 0x1f000000)
door(0x0100, MODEL_SK_HANGARDOORB_BOT, PAD_LEE_0164, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x000a0000, 0x000a0000, 0x00008000, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000500)
door(0x0100, MODEL_SK_HANGARDOORB_TOP, PAD_LEE_0165, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x000a0000, 0x000a0000, 0x00008000, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 0)
@@ -551,7 +551,7 @@ u32 props[] = {
tag(0x3e, 5)
tag(0x26, 2)
tag(0x22, 1)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_018E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x018e, 0x018f, -1, -1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00004000, 0x00028000, 0x1f000000)
lift(0x0100, MODEL_SK_LIFT, PAD_LEE_018E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x018e, 0x018f, -1, -1, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00004000, 0x00028000, 0x1f000000)
door(0x0100, MODEL_SK_SHIP_DOOR2, PAD_LEE_0182, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000e666, 0x00005555, 0x00005555, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00001d00)
door(0x0100, MODEL_SK_SHIP_DOOR2, PAD_LEE_0183, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00005555, 0x00005555, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 0)
@@ -577,8 +577,8 @@ u32 props[] = {
multimonitor(0x00cc, MODEL_SK_CONSOLE2, PAD_LEE_01F0, OBJFLAG_00000001 | OBJFLAG_00000100, OBJFLAG2_00000001, 0, 1000, 21, 20, 20, 0)
multimonitor(0x00cc, MODEL_SK_CONSOLE2, PAD_LEE_01EF, OBJFLAG_00000001 | OBJFLAG_00000100, OBJFLAG2_00000001, 0, 1000, 21, 20, 20, 0)
multimonitor(0x00cc, MODEL_SK_CONSOLE2, PAD_LEE_01EE, OBJFLAG_00000001 | OBJFLAG_00000100, OBJFLAG2_00000001, 0, 1000, 21, 20, 20, 0)
tinted_glass(0x0100, MODEL_SK_WINDOW1, PAD_LEE_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00c801f4)
tinted_glass(0x0100, MODEL_SK_WINDOW1, PAD_LEE_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00c801f4)
tinted_glass(0x0100, MODEL_SK_WINDOW1, PAD_LEE_01CA, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00c801f4)
tinted_glass(0x0100, MODEL_SK_WINDOW1, PAD_LEE_01CB, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00c801f4)
tag(0x19, 2)
tag(0x1a, 2)
stdobject(0x0100, MODEL_ENGINEPART, PAD_LEE_01EA, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_00002000 | OBJFLAG2_00200000, 0, 1000)
@@ -589,14 +589,14 @@ u32 props[] = {
tag(0x1e, 6)
tag(0x1f, 6)
tag(0x20, 6)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_019D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_019E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_019F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_01A0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_01A1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_01A2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_019D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_019E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_019F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_01A0, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_01A1, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 3000)
glass(0x0100, MODEL_DD_WINDOW, PAD_LEE_01A2, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 3000)
tag(0x21, 1)
stdobject(0x0002, MODEL_SK_SHUTTLE, PAD_LEE_01DC, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_80000000, 0, 1000)
stdobject(0x0002, MODEL_SK_SHUTTLE, PAD_LEE_01DC, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_80000000, 0, 1000)
tag(0x2c, 1)
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
tag(0x45, 1)
+46 -46
View File
@@ -500,7 +500,7 @@ u32 props[] = {
weapon(0x0100, MODEL_CHRSONICSCREWER, 0x0041, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_UNCOLLECTABLE, 0, 0, WEAPON_SCREWDRIVER)
chr(SPAWNFLAG_BLUESIGHT, 0x43, PAD_LIP_01DE, BODY_OVERALL, HEAD_RANDOM, AILIST_INIT_MECHANIC, -1, -1, 1000, 5, CHRFLAG0_00004000 | CHRFLAG0_00008000, 0, TEAM_ENEMY, SQUADRON_07, -1, 0, 0, 0, 0, 0)
tag(0x2f, 1)
hover_prop(0x0100, MODEL_HOVERBED, PAD_LIP_03BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_00100000, 1000, 0x00010000)
hover_prop(0x0100, MODEL_HOVERBED, PAD_LIP_03BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_HOVERBEDSHIELD, 1000, 0x00010000)
chr(0, 0x44, PAD_LIP_0196, BODY_A51AIRMAN, HEAD_RANDOM, AILIST_HIDDENGUY, -1, -1, 1000, 100, CHRFLAG0_CAN_RETREAT | CHRFLAG0_UNSURPRISABLE | CHRFLAG0_00004000 | CHRFLAG0_00008000 | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_00, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRDRAGON, 0x0044, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_DRAGON)
chr(0, 0x47, PAD_LIP_0119, BODY_AREA51GUARD, HEAD_RANDOM, 0x0429, -1, -1, 1000, 100, CHRFLAG0_00002000 | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_00, -1, 0, 0, 0, 0, 0)
@@ -511,15 +511,15 @@ u32 props[] = {
chr(SPAWNFLAG_ANTINONINTERACTABLE | SPAWNFLAG_FIXEDHEIGHT, 0x38, PAD_LIP_0134, BODY_ELVIS1, HEAD_ELVIS, AILIST_ALIEN, -1, -1, 2000, 100, CHRFLAG0_UNSURPRISABLE | CHRFLAG0_00002000 | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, CHRFLAG1_DOINGIDLEANIMATION, TEAM_NONCOMBAT, SQUADRON_09, 0x1a, 0, 0, 1, 0, 0)
door_scale(0x00008000)
tag(0x35, 1)
lift(0x0100, MODEL_A51_LIFT_STORE, PAD_LIP_0334, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0334, 0x0335, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E2, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E1, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_STORE, PAD_LIP_0334, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0334, 0x0335, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E2, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E1, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift_door(-2, -3, 0)
lift_door(-2, -4, 1)
tag(0x39, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_LIP_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_LIP_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_LIP_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift_door(-2, -3, 0)
lift_door(-2, -4, 1)
door_scale(0x00010000)
@@ -677,11 +677,11 @@ u32 props[] = {
stdobject(0x0100, MODEL_A51_CRATE1, PAD_LIP_02F7, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
blocked_path(2, 0x0111, 0x01bb)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_A51_UNEXP1, PAD_LIP_0422, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_A51_UNEXP1, PAD_LIP_0422, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_A51_EXP1, PAD_LIP_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51_EXP1, PAD_LIP_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_A51_EXP1, PAD_LIP_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51_EXP1, PAD_LIP_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
tag(0x18, -2)
tag(0x46, 6)
@@ -689,7 +689,7 @@ u32 props[] = {
tag(0x48, 8)
tag(0x49, 8)
tag(0x38, 1)
lift(0x0100, MODEL_A51_LIFT_CONTROL, PAD_LIP_032A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x032a, 0x032b, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
lift(0x0100, MODEL_A51_LIFT_CONTROL, PAD_LIP_032A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x032a, 0x032b, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_0330, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00008e38, 0x00008e38, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_0331, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00008e38, 0x00008e38, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, VERSION >= VERSION_NTSC_1_0 ? 0x00000000 : 0x00000300)
lift_door(-2, -3, 0)
@@ -716,7 +716,7 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_LIP_02B2, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, DOORFLAG_AUTOMATIC, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02B1, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
tag(0x17, 1)
hover_prop(0x00eb, MODEL_HOVERCRATE1, PAD_LIP_01C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
hover_prop(0x00eb, MODEL_HOVERCRATE1, PAD_LIP_01C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
tag(0x06, 1)
key(0x0080, MODEL_KEYCARD, 0x003f, OBJFLAG_ASSIGNEDTOCHR, 0, 0, 32)
rename_object(-1, WEAPON_KEYCARD47, L_LIP_032, L_LIP_033, L_LIP_034, L_LIP_035, L_LIP_036) // "Obtain medlab 2 key card."
@@ -729,7 +729,7 @@ u32 props[] = {
key(0x0080, MODEL_KEYCARD, 0x0026, OBJFLAG_ASSIGNEDTOCHR, 0, 0, 128)
rename_object(-1, WEAPON_KEYCARD48, L_LIP_059, L_LIP_060, L_LIP_061, L_LIP_062, L_LIP_063) // "Obtain op room key card."
stdobject(0x0100, MODEL_A51BOARD, PAD_LIP_03C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51BOARD, PAD_LIP_03C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_LIP_02BD, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02BE, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_LIP_02BF, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
@@ -738,53 +738,53 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02C2, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_LIP_02C3, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02C4, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_LIP_0436, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_0437, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_0438, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_LIP_0439, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_043A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_043B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0446, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0445, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_043D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_043E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_043F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0440, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0441, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0442, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_MEDLABWIN1, PAD_LIP_0436, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_0437, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_0438, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_LIP_0439, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_043A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_LIP_043B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0446, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0445, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_043D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_043E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_043F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0440, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0441, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LIP_0442, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tag(0x19, 1)
autogun(0x00c0, MODEL_A51_ROOFGUN, PAD_LIP_0405, OBJFLAG_00000004, OBJFLAG2_00002000, 0, 1000, 0x0108, 0x00004000, 0xffffc000, 0x000000da, 0x00140000)
tag(0x1a, 2)
tag(0x22, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_033C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033c, 0x033d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_033C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033c, 0x033d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_045C, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x1c, 2)
tag(0x24, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0340, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0340, 0x0341, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0340, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0340, 0x0341, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_0459, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x1e, 2)
tag(0x26, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0344, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0344, 0x0345, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0344, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0344, 0x0345, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_045A, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x20, 2)
tag(0x28, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0348, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0348, 0x0349, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0348, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0348, 0x0349, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_045B, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x1b, 2)
tag(0x23, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_033F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033f, 0x033e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_033F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033f, 0x033e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_045E, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x1d, 2)
tag(0x25, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0343, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0343, 0x0342, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0343, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0343, 0x0342, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_045F, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x1f, 2)
tag(0x27, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0347, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0347, 0x0346, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_0347, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0347, 0x0346, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_0460, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x21, 2)
tag(0x29, 2)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_034B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x034b, 0x034a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_LIP_034B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x034b, 0x034a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LIP_045D, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x32, 1)
stdobject(0x0100, MODEL_A51_CRATE1, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
@@ -876,17 +876,17 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02CE, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000078, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02CF, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000078, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_LIP_02D0, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000078, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D1, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D2, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D3, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D4, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D5, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D6, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D7, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D8, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D9, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02DA, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02DB, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D1, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D2, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D3, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D4, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D5, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D6, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D7, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D8, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02D9, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02DA, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LIP_02DB, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
stdobject(0x0100, MODEL_A51TABLE, PAD_LIP_04D4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, 0, 1000)
stdobject(0x0100, MODEL_A51GRATE, PAD_LIP_0443, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x4c, 2)
+37 -37
View File
@@ -127,7 +127,7 @@ u32 props[] = {
tag(0x3d, 6)
tag(0x31, 2)
tag(0x0f, 2)
lift(0x0100, MODEL_A51_LIFT_HANGAR, PAD_LUE_031E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x031e, 0x031f, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x14000000)
lift(0x0100, MODEL_A51_LIFT_HANGAR, PAD_LUE_031E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x031e, 0x031f, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x14000000)
#if VERSION >= VERSION_PAL_FINAL
door(0x0100, MODEL_DOOR_ROLLERTRAIN, PAD_LUE_0321, OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x0000c000, 0x000031c7, 0x000031c7, 0x000002fc, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000002, 0x0000012c, 0x00000000, 0x00000000, 0x00001900)
#else
@@ -145,7 +145,7 @@ u32 props[] = {
tag(0x3f, 6)
tag(0x32, 2)
tag(0x0e, 2)
lift(0x0100, MODEL_A51_LIFT_HANGAR, PAD_LUE_0324, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0324, 0x0325, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x14000000)
lift(0x0100, MODEL_A51_LIFT_HANGAR, PAD_LUE_0324, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0324, 0x0325, -1, -1, 0x00000001, 0x00000003, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x14000000)
door(0x0100, MODEL_DOOR_ROLLERTRAIN, PAD_LUE_0327, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000c000, 0x000031c7, 0x000031c7, 0x000002fc, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000002, 0x0000012c, 0x00000000, 0x00000000, 0x00001900)
lift_door(-1, -2, 0)
door(0x0100, MODEL_DOOR_ROLLERTRAIN, PAD_LUE_0328, OBJFLAG_DEACTIVATED, OBJFLAG2_INTERACTCHECKLOS, 0, 1000, 0x0000f333, 0x0000c000, 0x000031c7, 0x000031c7, 0x000002fc, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000002, 0x0000012c, 0x00000000, 0x00000000, 0x00001900)
@@ -158,7 +158,7 @@ u32 props[] = {
tag(0x42, 8)
tag(0x43, 8)
tag(0x33, 1)
lift(0x0100, MODEL_A51_LIFT_CONTROL, PAD_LUE_0329, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0329, 0x032a, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
lift(0x0100, MODEL_A51_LIFT_CONTROL, PAD_LUE_0329, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0329, 0x032a, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LUE_032E, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00008e38, 0x00008e38, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_LUE_032F, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00008e38, 0x00008e38, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000000)
lift_door(-2, -3, 0)
@@ -257,7 +257,7 @@ u32 props[] = {
chr(0, 0x2b, PAD_LUE_0156, BODY_BIOTECH, HEAD_BIOTECH, GAILIST_IDLE, -1, -1, 1000, 100, CHRFLAG0_CAN_RETREAT | CHRFLAG0_UNSURPRISABLE | CHRFLAG0_CAN_THROW_GRENADES | CHRFLAG0_00004000 | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_0A, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRSONICSCREWER, 0x002b, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_SCREWDRIVER)
tag(0x2f, 1)
hover_prop(0x0100, MODEL_HOVERBED, PAD_LUE_0155, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_00100000, 1000, 0x00010000)
hover_prop(0x0100, MODEL_HOVERBED, PAD_LUE_0155, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_HOVERBEDSHIELD, 1000, 0x00010000)
chr(0, 0x34, PAD_LUE_040F, BODY_A51TROOPER, HEAD_RANDOM, GAILIST_IDLE, 0x007d, -1, 1000, 100, CHRFLAG0_00002000 | CHRFLAG0_01000000 | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_0B, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRDYROCKET, 0x0034, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_DEACTIVATED, 0, 0, WEAPON_ROCKETLAUNCHER)
tag(0x53, -1)
@@ -326,13 +326,13 @@ u32 props[] = {
autogun(0x00c0, MODEL_A51_ROOFGUN, PAD_LUE_0403, OBJFLAG_00000004, OBJFLAG2_EXCLUDE_A | OBJFLAG2_00002000, 0, 1000, 0x0367, 0x00004000, 0xffffc000, 0x00000e38, 0x003c0000)
autogun(0x00c0, MODEL_A51_ROOFGUN, PAD_LUE_0404, OBJFLAG_00000004, OBJFLAG2_EXCLUDE_A | OBJFLAG2_00002000, 0, 1000, 0x0369, 0x000031c7, 0xffffce39, 0x00000e38, 0x003c0000)
tag(0x55, 1)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_LUE_037A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_LUE_037A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
tag(0x02, 1)
chopper(0x0a00, MODEL_A51INTERCEPTOR, PAD_LUE_0359, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_INVISIBLE, OBJFLAG3_00000200 | OBJFLAG3_00008000, 100, 0x040c)
chopper(0x0a00, MODEL_A51INTERCEPTOR, PAD_LUE_0359, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_INVISIBLE, OBJFLAG3_00000200 | OBJFLAG3_REACTTOSIGHT, 100, 0x040c)
tag(0x03, 1)
chopper(0x0a00, MODEL_A51INTERCEPTOR, PAD_LUE_036C, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_INVISIBLE, OBJFLAG3_00000200 | OBJFLAG3_00008000, 100, 0x040c)
chopper(0x0a00, MODEL_A51INTERCEPTOR, PAD_LUE_036C, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_INVISIBLE, OBJFLAG3_00000200 | OBJFLAG3_REACTTOSIGHT, 100, 0x040c)
tag(0x04, 1)
chopper(0x0a00, MODEL_A51INTERCEPTOR, PAD_LUE_034E, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_INVISIBLE, OBJFLAG3_00000200 | OBJFLAG3_00008000, 100, 0x040a)
chopper(0x0a00, MODEL_A51INTERCEPTOR, PAD_LUE_034E, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_INVISIBLE, OBJFLAG3_00000200 | OBJFLAG3_REACTTOSIGHT, 100, 0x040a)
tag(0x05, 1)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LUE_0409, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_INTERACTCHECKLOS, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x08, 1)
@@ -342,10 +342,10 @@ u32 props[] = {
weapon(0x0180, MODEL_CHRBUG, -1, OBJFLAG_00000001 | OBJFLAG_UNCOLLECTABLE, OBJFLAG2_INVISIBLE, 0, WEAPON_COMMSRIDER)
rename_object(-1, WEAPON_COMMSRIDER, L_LUE_021, L_LUE_022, L_LUE_023, L_LUE_024, L_LUE_025) // "Obtain comms rider."
tag(0x2e, 1)
stdobject(0x0100, MODEL_CHRBUG, PAD_LUE_035B, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_CHRBUG, PAD_LUE_035B, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
rename_object(-1, WEAPON_EXPLOSIVES, L_LUE_048, L_LUE_049, L_LUE_050, L_LUE_051, L_LUE_052) // "Obtain explosive."
tag(0x37, 1)
stdobject(0x0100, MODEL_CHRBUG, PAD_LUE_035B, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRBUG, PAD_LUE_035B, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
rename_object(-1, WEAPON_EXPLOSIVES, L_LUE_048, L_LUE_049, L_LUE_050, L_LUE_051, L_LUE_052) // "Obtain explosive."
tag(0x09, 1)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_LUE_0406, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001 | OBJFLAG2_00002000, OBJFLAG3_INTERACTABLE, 1000, 19)
@@ -404,9 +404,9 @@ u32 props[] = {
stdobject(0x0100, MODEL_A51_CRATE1, PAD_LUE_0310, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_A51_CRATE1, PAD_LUE_02F8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x07, 1)
lift(0x0100, MODEL_A51DISH, PAD_LUE_033B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033b, 0x033a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LUE_0446, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LUE_0445, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
lift(0x0100, MODEL_A51DISH, PAD_LUE_033B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033b, 0x033a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LUE_0446, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_LUE_0445, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tag(0x1e, 7)
tag(0x1f, 7)
tag(0x20, 7)
@@ -415,42 +415,42 @@ u32 props[] = {
tag(0x23, 7)
tag(0x24, 7)
#if VERSION >= VERSION_NTSC_1_0
door(0x0100, MODEL_LASDOOR, PAD_LUE_044A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044D, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044E, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044F, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_0450, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044D, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044E, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044F, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_0450, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
#else
door(0x0100, MODEL_LASDOOR, PAD_LUE_044A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044D, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044E, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044F, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_0450, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044A, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044B, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044C, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044D, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044E, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_044F, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
door(0x0100, MODEL_LASDOOR, PAD_LUE_0450, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_THROWTHROUGH | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00011999, 0x00011999, 0x7fffffff, 0x7fffffff, 0x7fffffff, DOORFLAG_DAMAGEONCONTACT | DOORFLAG_UNBLOCKABLEOPEN, DOORTYPE_LASER, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000)
#endif
tag(0x25, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x26, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x27, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x28, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x29, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x2a, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x2b, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x2c, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x2d, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_0050, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x51, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_04E8, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_LUE_04E8, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_G5_MAINFRAME, PAD_LUE_04E2, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, 0, 1000)
stdobject(0x0100, MODEL_G5_MAINFRAME, PAD_LUE_04E3, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, 0, 1000)
stdobject(0x0100, MODEL_G5_MAINFRAME, PAD_LUE_04E4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, 0, 1000)
+3 -3
View File
@@ -21,9 +21,9 @@ struct stagesetup setup = {
};
u32 props[] = {
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x006a, 0x006b, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00003555, 0x00085555, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x006c, 0x006d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00003555, 0x00085555, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x006e, 0x006f, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00003555, 0x00085555, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x006a, 0x006b, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00003555, 0x00085555, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x006c, 0x006d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00003555, 0x00085555, 0x00000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_MP10_006E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x006e, 0x006f, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00003555, 0x00085555, 0x00000000)
endprops
};
+113 -113
View File
@@ -311,7 +311,7 @@ u32 props[] = {
tag(0x0f, 1)
door(0x0100, MODEL_CETANDOOR, PAD_PAM_0168, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000c000, 0x00035555, 0x00035555, 0x00000222, DOORFLAG_0004, DOORTYPE_VERTICAL, 0x00000002, 0x0000012c, 0x00000000, 0x00000000, 0x00001700)
tag(0x07, 1)
lift(0x0100, MODEL_AL_DOCKLIFT, PAD_PAM_0185, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0185, 0x0186, 0x0187, 0x0186, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x00085555, 0x15000000)
lift(0x0100, MODEL_AL_DOCKLIFT, PAD_PAM_0185, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0185, 0x0186, 0x0187, 0x0186, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x00085555, 0x15000000)
tag(0x00, 3)
tag(0x01, 3)
tag(0x02, 3)
@@ -324,42 +324,42 @@ u32 props[] = {
tag(0x12, 4)
tag(0x13, 4)
tag(0x9c, 4)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0203, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0204, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0205, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0291, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0203, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0204, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0205, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0291, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x14, 4)
tag(0x15, 4)
tag(0x16, 4)
tag(0x9d, 4)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0206, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0207, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0208, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0290, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0206, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0207, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0208, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0290, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x17, 4)
tag(0x18, 4)
tag(0x19, 4)
tag(0x9e, 4)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0209, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0292, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0209, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0292, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x1a, 4)
tag(0x1b, 4)
tag(0x1c, 4)
tag(0x9f, 4)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0293, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0293, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x1d, 4)
tag(0x1e, 4)
tag(0x1f, 4)
tag(0xa0, 4)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0210, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0211, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0294, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_020F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0210, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW1, PAD_PAM_0211, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0294, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x20, 12)
tag(0x21, 12)
tag(0x22, 12)
@@ -372,19 +372,19 @@ u32 props[] = {
tag(0x29, 12)
tag(0x2a, 12)
tag(0x2b, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0212, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0213, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0214, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0215, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0216, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0217, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0218, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0219, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_021A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_021B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_021C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_021D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0295, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0212, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0213, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0214, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0215, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0216, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0217, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0218, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0219, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_021A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_021B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_021C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_021D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0295, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa1, -1)
tag(0x2c, 12)
tag(0x2d, 12)
@@ -398,19 +398,19 @@ u32 props[] = {
tag(0x35, 12)
tag(0x36, 12)
tag(0x37, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_021E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_021F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0220, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0221, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0222, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0223, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0224, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0225, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0226, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0227, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0228, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0229, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0296, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_021E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_021F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0220, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0221, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0222, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0223, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0224, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0225, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0226, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0227, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0228, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0229, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0296, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa2, -1)
tag(0x38, 12)
tag(0x39, 12)
@@ -424,19 +424,19 @@ u32 props[] = {
tag(0x41, 12)
tag(0x42, 12)
tag(0x43, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_022A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_022B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_022C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_022D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_022E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_022F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0230, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0231, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0232, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0233, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0234, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0235, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0297, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_022A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_022B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_022C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_022D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_022E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_022F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0230, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0231, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0232, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0233, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0234, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0235, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0297, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa3, -1)
tag(0x44, 12)
tag(0x45, 12)
@@ -450,19 +450,19 @@ u32 props[] = {
tag(0x4d, 12)
tag(0x4e, 12)
tag(0x4f, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0236, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0237, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0238, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0239, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_023A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_023B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_023C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_023D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_023E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_023F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0240, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0241, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0298, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0236, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0237, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0238, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0239, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_023A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_023B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_023C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_023D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_023E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_023F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0240, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0241, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0298, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa4, -1)
tag(0x50, 12)
tag(0x51, 12)
@@ -476,19 +476,19 @@ u32 props[] = {
tag(0x58, 12)
tag(0x59, 12)
tag(0x5a, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0242, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0243, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0244, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0245, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0246, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0247, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0248, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0249, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_024A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0299, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0242, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0243, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0244, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0245, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0246, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0247, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0248, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0249, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_024A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_0299, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa5, -1)
chr(SPAWNFLAG_IGNORECOLLISION, 0x41, PAD_PAM_024E, BODY_MINISKEDAR, HEAD_MRBLONDE, GAILIST_IDLE, -1, -1, 100, 100, CHRFLAG0_00002000 | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_08000000 | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_NONCOMBAT, SQUADRON_0F, -1, 0, 0, 0, 0, 0)
chr(SPAWNFLAG_IGNORECOLLISION, 0x42, PAD_PAM_025A, BODY_MINISKEDAR, HEAD_MRBLONDE, GAILIST_IDLE, -1, -1, 100, 100, CHRFLAG0_00002000 | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_08000000 | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_NONCOMBAT, SQUADRON_0F, -1, 0, 0, 0, 0, 0)
@@ -504,19 +504,19 @@ u32 props[] = {
tag(0x64, 12)
tag(0x65, 12)
tag(0x66, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0253, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0254, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0255, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0256, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0257, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0258, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0259, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_029A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0253, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0254, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0255, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0256, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0257, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0258, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0259, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_029A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa6, -1)
tag(0x67, 12)
tag(0x68, 12)
@@ -530,19 +530,19 @@ u32 props[] = {
tag(0x70, 12)
tag(0x71, 12)
tag(0x72, 12)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_025A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_025B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_025C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_025D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_025E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_025F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0260, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0261, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0262, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0263, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0264, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0265, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_029B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_025A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_025B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_025C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_025D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_025E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_025F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0260, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0261, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0262, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0263, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW2, PAD_PAM_0264, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
glass(0x0100, MODEL_CETANWINDOW3, PAD_PAM_0265, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1500)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PAM_029B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0xa7, -1)
tag(0xa8, 1)
autogun(0x0100, MODEL_CETROOFGUN, PAD_PAM_0188, OBJFLAG_00000004, 0, 0, 1000, 0x00e4, 0x00020000, 0xfffe0000, 0x000000da, 0x00640000)
@@ -550,7 +550,7 @@ u32 props[] = {
autogun(0x0100, MODEL_CETROOFGUN, PAD_PAM_0189, OBJFLAG_00000004, 0, 0, 1000, 0x00f8, 0x00004000, 0xffffc000, 0x000000da, 0x00640000)
tag(0xaa, 1)
autogun(0x0100, MODEL_CETROOFGUN, PAD_PAM_018A, OBJFLAG_00000004, 0, 0, 1000, 0x00e4, 0x00008000, 0xffff8000, 0x000000da, 0x00640000)
glass(0x0100, MODEL_DD_WINDOW, PAD_PAM_0266, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 100)
glass(0x0100, MODEL_DD_WINDOW, PAD_PAM_0266, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 100)
tag(0xbb, 1)
stdobject(0x0040, MODEL_ZIGGYCARD, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x74, 1)
+13 -13
View File
@@ -211,18 +211,18 @@ u32 props[] = {
tag(0x05, 1)
stdobject(0x0100, MODEL_POLICECAR, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x06, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_PETE_00A6, OBJFLAG_00000001 | OBJFLAG_00002000 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_00000001, OBJFLAG3_00400000 | OBJFLAG3_20000000, WEAPON_REMOTEMINE)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_PETE_00A6, OBJFLAG_00000001 | OBJFLAG_AIUNDROPPABLE | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_00000001, OBJFLAG3_PLAYERUNDROPPABLE | OBJFLAG3_ONSHELF, WEAPON_REMOTEMINE)
rename_object(-1, WEAPON_REMOTEMINE, L_PETE_038, L_PETE_039, L_PETE_040, L_PETE_041, L_PETE_042) // "Obtain Remote Mine."
tag(0x0f, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00000001, OBJFLAG2_00000001, OBJFLAG3_20000000, WEAPON_TRACERBUG)
weapon(0x0180, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00000001, OBJFLAG2_00000001, OBJFLAG3_ONSHELF, WEAPON_TRACERBUG)
rename_object(-1, WEAPON_TRACERBUG, L_PETE_043, L_PETE_044, L_PETE_045, L_PETE_046, L_PETE_047) // "Obtain Tracer Bug."
tag(0x1d, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00000001, OBJFLAG2_00000001, OBJFLAG3_20000000, WEAPON_TRACERBUG)
weapon(0x0180, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00000001, OBJFLAG2_00000001, OBJFLAG3_ONSHELF, WEAPON_TRACERBUG)
rename_object(-1, WEAPON_TRACERBUG, L_PETE_043, L_PETE_044, L_PETE_045, L_PETE_046, L_PETE_047) // "Obtain Tracer Bug."
tag(0x0e, 1)
singlemonitor(0x0019, MODEL_G5_LASER_SWITCH, PAD_PETE_00EB, OBJFLAG_00000002, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000, OBJFLAG3_INTERACTABLE, 1000, 19)
tag(0x07, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_PETE_00A6, OBJFLAG_00000001 | OBJFLAG_00002000 | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000, OBJFLAG2_00000001, OBJFLAG3_00400000 | OBJFLAG3_20000000, WEAPON_DATAUPLINK)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_PETE_00A6, OBJFLAG_00000001 | OBJFLAG_AIUNDROPPABLE | OBJFLAG_INVINCIBLE | OBJFLAG_COLLECTABLE | OBJFLAG_00400000, OBJFLAG2_00000001, OBJFLAG3_PLAYERUNDROPPABLE | OBJFLAG3_ONSHELF, WEAPON_DATAUPLINK)
rename_object(-1, WEAPON_DATAUPLINK, L_PETE_049, L_PETE_050, L_PETE_051, L_PETE_052, L_PETE_053) // "Obtain Reprogrammer."
tag(0x1b, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_PETE_001C, OBJFLAG_00000001, OBJFLAG2_00000001, 0, WEAPON_FALCON2_SCOPE)
@@ -231,7 +231,7 @@ u32 props[] = {
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_PETE_001C, OBJFLAG_00000001, OBJFLAG2_00000001, 0, WEAPON_FALCON2_SCOPE)
rename_object(-1, WEAPON_FALCON2_SCOPE, L_PETE_055, L_PETE_056, L_PETE_057, L_PETE_058, L_PETE_059) // "Obtain Remote Mine."
tag(0x1f, 1)
stdobject(0x0100, MODEL_CHRBRIEFCASE, PAD_PETE_009C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRBRIEFCASE, PAD_PETE_009C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x0a, 1)
hovercar(0x0100, MODEL_TAXICAB, PAD_PETE_00A3, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_20000000, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE | OBJFLAG3_10000000, 700, 0x0000040c)
tag(0x0c, 1)
@@ -239,9 +239,9 @@ u32 props[] = {
tag(0x21, 1)
stdobject(0x0100, MODEL_WIREFENCE, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, OBJFLAG2_SHOOTTHROUGH, 0, 1000)
tag(0x08, 1)
door(0x0100, MODEL_G5_ESCDOORUP, PAD_PETE_00FB, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_G5_ESCDOORUP, PAD_PETE_00FB, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
tag(0x09, 1)
door(0x0100, MODEL_G5_ESCDOORDOWN, PAD_PETE_00FC, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_G5_ESCDOORDOWN, PAD_PETE_00FC, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
tag(0x10, 2)
tag(0x11, 2)
door(0x0100, MODEL_G5CARLIFTDOOR, PAD_PETE_00EC, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_AUTOCUTSCENESOUNDS, 1000, 0x0000e666, 0x00010000, 0x00003333, 0x00014000, 0x00001333, 0, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000001, 0x00001800)
@@ -264,9 +264,9 @@ u32 props[] = {
door(0x0100, MODEL_CH_SHUTTER1, PAD_PETE_00F6, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f5c2, 0x0000f333, 0x00003333, 0x00014000, 0x00001333, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_VERTICAL, 0x00000004, 0x00000384, 0x00000000, 0x00000000, 0x00000a00)
door(0x0100, MODEL_CH_SHUTTER1, PAD_PETE_00F7, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f5c2, 0x0000f333, 0x00003333, 0x00014000, 0x00001333, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_VERTICAL, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000a00)
tag(0x12, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PETE_0067, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PETE_0067, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x13, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PETE_0067, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_PETE_0067, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00000001 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
door(0x0100, MODEL_DOOR2A_G5, PAD_PETE_00FD, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00003333, 0x00014000, 0x00001333, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_DOOR2A_G5, PAD_PETE_00FE, OBJFLAG_ILLUMINATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00003333, 0x00014000, 0x00001333, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_DD_OFFICEDOOR, PAD_PETE_0104, 0, OBJFLAG2_LOCKEDFRONT, 0, 1000, 0x005a0000, 0x03e80000, 0x00640000, 0x00640000, 0x00010000, 0, DOORTYPE_SWINGING, 0x00000001, 0x000005dc, 0x00000000, 0x00000001, 0x00000800)
@@ -277,7 +277,7 @@ u32 props[] = {
#else
stdobject(0x0100, MODEL_DUMPSTER, PAD_PETE_011E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
#endif
weapon(0x0100, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00008000 | OBJFLAG_WEAPON_40000000, 0, 0, WEAPON_EYESPY)
weapon(0x0100, MODEL_CHRBRIEFCASE, -1, OBJFLAG_INSIDEANOTHEROBJ | OBJFLAG_WEAPON_40000000, 0, 0, WEAPON_EYESPY)
tag(0x24, -1)
stdobject(0x0100, MODEL_BARREL, PAD_PETE_010B, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_00000001, 0, 1000)
stdobject(0x0100, MODEL_BARREL, PAD_PETE_010C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_00000001, 0, 1000)
@@ -314,9 +314,9 @@ u32 props[] = {
shield(0x0100, MODEL_CHRSHIELD, PAD_PETE_0121, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tag(0x20, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_PETE_0122, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_PETE_0123, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_PETE_0124, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_PETE_0125, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_PETE_0123, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_PETE_0124, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_PETE_0125, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
pad_effect(PADEFFECT_SPLASH, 0x009b)
pad_effect(PADEFFECT_SPLASH, 0x009c)
pad_effect(PADEFFECT_SPLASH, 0x009d)
+25 -25
View File
@@ -247,9 +247,9 @@ u32 props[] = {
chr(0, 0x36, PAD_RIT_00B5, BODY_STRIPES, HEAD_RANDOM, AILIST_CLONER2, -1, -1, 200, 100, CHRFLAG0_00002000 | CHRFLAG0_AIVSAI | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN, CHRFLAG1_00001000 | CHRFLAG1_00080000 | CHRFLAG1_00100000 | CHRFLAG1_00200000, TEAM_ENEMY, SQUADRON_00, -1, 0, 0, 0, 0, 0)
chr(0, 0x37, PAD_RIT_00B6, BODY_STRIPES, HEAD_RANDOM, AILIST_CLONER3, -1, -1, 200, 100, CHRFLAG0_00002000 | CHRFLAG0_AIVSAI | CHRFLAG0_SQUADALERTANYDIST | CHRFLAG0_CANLOSEGUN, CHRFLAG1_00001000 | CHRFLAG1_00080000 | CHRFLAG1_00100000 | CHRFLAG1_00200000, TEAM_ENEMY, SQUADRON_00, -1, 0, 0, 0, 0, 0)
tag(0x1b, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x010b, 0x010a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_80000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x010b, 0x010a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
tag(0x1f, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_0110, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0110, 0x0111, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_0110, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0110, 0x0111, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_DD_DR_NONREF, PAD_RIT_00D2, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DR_NONREF, PAD_RIT_00D3, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DR_NONREF, PAD_RIT_00D4, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
@@ -340,7 +340,7 @@ u32 props[] = {
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_RIT_0112, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_DEACTIVATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x0f, 3)
tag(0x05, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_010C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x010c, 0x010d, -1, -1, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x1b000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_010C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x010c, 0x010d, -1, -1, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x1b000000)
door(0x0100, MODEL_DD_DR_NONREF, PAD_RIT_00FF, OBJFLAG_ILLUMINATED | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
lift_door(-1, -2, 0)
#if VERSION >= VERSION_PAL_FINAL
@@ -352,7 +352,7 @@ u32 props[] = {
#endif
door(0x0100, MODEL_DD_DR_NONREF, PAD_RIT_00F3, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000002, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
tag(0x06, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_010F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x010f, 0x010e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x1b000000)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_RIT_010F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x010f, 0x010e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x1b000000)
tag(0x07, 1)
multimonitor(0x0099, MODEL_COMHUB, PAD_RIT_0113, OBJFLAG_00000002, 0, OBJFLAG3_INTERACTABLE, 1000, 3, 3, 3, 0)
tag(0x08, 1)
@@ -438,8 +438,8 @@ u32 props[] = {
stdobject(0x0100, MODEL_ELVIS_SAUCER, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000, 0, 0, 1000)
tag(0x23, 1)
stdobject(0x0019, MODEL_SAUCERINSIDE, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_HOVBIKE, PAD_RIT_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_DOOR2A_G5, PAD_RIT_0104, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_00100000, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
stdobject(0x0100, MODEL_HOVBIKE, PAD_RIT_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_DOOR2A_G5, PAD_RIT_0104, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_BULLETPROOF, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000000, 0x00000800)
tag(0x1c, 1)
door(0x0100, MODEL_DD_GRATE, PAD_RIT_00F0, OBJFLAG_ILLUMINATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00010000, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000010, 0x00000384, 0x00000000, 0x00000000, 0x00000000)
tag(0x1e, 1)
@@ -447,37 +447,37 @@ u32 props[] = {
tag(0x21, 1)
singlemonitor(0x0100, MODEL_GOODSTATION, PAD_RIT_0167, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 3)
tag(0x00, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_RIT_00B3, OBJFLAG_00000001 | OBJFLAG_00000100, 0, OBJFLAG3_00400000, WEAPON_SUITCASE)
weapon(0x0180, MODEL_CHRBRIEFCASE, PAD_RIT_00B3, OBJFLAG_00000001 | OBJFLAG_00000100, 0, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_SUITCASE)
rename_object(-1, WEAPON_SUITCASE, L_RIT_010, L_RIT_011, L_RIT_012, L_RIT_013, L_RIT_014) // "Obtain Suitcase."
tag(0x3a, 1)
weapon(0x0180, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00000001 | OBJFLAG_00000100, 0, OBJFLAG3_00400000, WEAPON_SUITCASE)
weapon(0x0180, MODEL_CHRBRIEFCASE, -1, OBJFLAG_00000001 | OBJFLAG_00000100, 0, OBJFLAG3_PLAYERUNDROPPABLE, WEAPON_SUITCASE)
rename_object(-1, WEAPON_SUITCASE, L_RIT_010, L_RIT_011, L_RIT_012, L_RIT_013, L_RIT_014) // "Obtain Suitcase."
tag(0x24, 1)
stdobject(0x0100, MODEL_PRESCAPSULE, PAD_RIT_0171, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100, OBJFLAG2_00000001 | OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 32000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_016D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_016E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_016F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_0170, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_016D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_016E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_016F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
glass(0x0100, MODEL_WINDOW, PAD_RIT_0170, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x2f, 5)
tag(0x30, 6)
tag(0x31, 7)
tag(0x32, 8)
conditional_scenery(1, 0, 0)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00CE, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000, 0, 1)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00CE, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF, 0, 1)
conditional_scenery(1, 0, 0)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00CF, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000, 0, 1)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00CF, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF, 0, 1)
conditional_scenery(1, 0, 0)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00D0, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000, 0, 1)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00D0, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF, 0, 1)
conditional_scenery(1, 0, 0)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00D1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000, 0, 1)
debris(0x0019, MODEL_AF1RUBBLE, PAD_RIT_00D1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF, 0, 1)
tag(0x33, 4)
tag(0x34, 4)
tag(0x35, 4)
tag(0x36, 4)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00CE, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00CF, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00D0, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00D1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00CE, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00CF, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00D0, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
weapon(0x0100, MODEL_CHRREMOTEMINE, PAD_RIT_00D1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_INVISIBLE, 0, WEAPON_REMOTEMINE)
tag(0x2c, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_RIT_016C, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tag(0x2d, 1)
@@ -900,11 +900,11 @@ u8 unregistered_function1[] = {
};
#define check_mine_wasted(chr1, chr2, myflag, buddyflag) \
set_object_flag(OBJ_COMMSHUB1, OBJFLAG_00002000) \
set_object_flag(OBJ_COMMSHUB2, OBJFLAG_00002000) \
set_object_flag(OBJ_COMMSHUB3, OBJFLAG_00002000) \
set_object_flag(OBJ_COMMSHUB4, OBJFLAG_00002000) \
set_object_flag(OBJ_COMMSHUB5, OBJFLAG_00002000) \
set_object_flag(OBJ_COMMSHUB1, OBJFLAG_AIUNDROPPABLE) \
set_object_flag(OBJ_COMMSHUB2, OBJFLAG_AIUNDROPPABLE) \
set_object_flag(OBJ_COMMSHUB3, OBJFLAG_AIUNDROPPABLE) \
set_object_flag(OBJ_COMMSHUB4, OBJFLAG_AIUNDROPPABLE) \
set_object_flag(OBJ_COMMSHUB5, OBJFLAG_AIUNDROPPABLE) \
yield \
yield \
if_difficulty_lt(DIFF_SA, /*goto*/ 0x06) \
+53 -53
View File
@@ -273,33 +273,33 @@ u32 props[] = {
weapon(0x0100, MODEL_CHRDRUGGUN, 0x0056, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_TRANQUILIZER)
tag(OBJ_TROLLEY, 1)
hover_prop(0x0100, MODEL_A51TROLLEY, PAD_SEV_03BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00100000, OBJFLAG3_PUSHABLE | OBJFLAG3_01000000, 1000, 0x00010000)
hover_prop(0x0100, MODEL_A51TROLLEY, PAD_SEV_03BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_BULLETPROOF, OBJFLAG3_PUSHABLE | OBJFLAG3_01000000, 1000, 0x00010000)
tag(OBJ_EXPERIMENT, 1)
hover_prop(0x0100, MODEL_HOVERBED, PAD_SEV_03C3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_00100000, OBJFLAG3_00100000, 1000, 0x00010000)
hover_prop(0x0100, MODEL_HOVERBED, PAD_SEV_03C3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_BULLETPROOF, OBJFLAG3_HOVERBEDSHIELD, 1000, 0x00010000)
tag(0x3e, 1)
stdobject(0x0100, MODEL_ELVIS_SAUCER, PAD_SEV_0396, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000, OBJFLAG2_00002000, 0, 12000)
door_scale(0x00008000)
tag(0x35, 1)
#if VERSION >= VERSION_NTSC_1_0
lift(0x0100, MODEL_A51_LIFT_STORE, PAD_SEV_0334, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0334, 0x0335, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E2, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E1, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_STORE, PAD_SEV_0334, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0334, 0x0335, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E2, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E1, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
#else
lift(0x0100, MODEL_A51_LIFT_STORE, PAD_SEV_0334, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0334, 0x0335, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E2, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E1, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_STORE, PAD_SEV_0334, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0334, 0x0335, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E2, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E1, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00000888, 0x00000888, 0x00000147, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
#endif
lift_door(-2, -3, 0)
lift_door(-2, -4, 1)
tag(0x39, 1)
#if VERSION >= VERSION_NTSC_1_0
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_SEV_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_SEV_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
#else
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_SEV_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_SEV_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x15000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_SEV_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
#endif
lift_door(-2, -3, 0)
lift_door(-2, -4, 1)
@@ -437,16 +437,16 @@ u32 props[] = {
stdobject(0x0100, MODEL_A51_CRATE1, PAD_SEV_02F7, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
blocked_path(2, 0x0111, 0x01bb)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_A51_UNEXP1, PAD_SEV_0422, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_A51_EXP1, PAD_SEV_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_A51_UNEXP1, PAD_SEV_0422, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_A51_EXP1, PAD_SEV_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x18, -2)
stdobject(0x0100, MODEL_A51TABLE, PAD_SEV_0475, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51TABLE, PAD_SEV_0475, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x46, 6)
tag(0x47, 6)
tag(0x48, 8)
tag(0x49, 8)
tag(0x38, 1)
lift(0x0100, MODEL_A51_LIFT_CONTROL, PAD_SEV_032A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x032a, 0x032b, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
lift(0x0100, MODEL_A51_LIFT_CONTROL, PAD_SEV_032A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x032a, 0x032b, -1, -1, 0x00000001, 0x00000005, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_SEV_0330, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00008e38, 0x00008e38, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000300)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_SEV_0331, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x0000e666, 0x00008e38, 0x00008e38, 0x00000444, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000300)
lift_door(-2, -3, 1)
@@ -476,8 +476,8 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_SEV_02B2, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, DOORFLAG_AUTOMATIC, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02B1, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
tag(0x17, 1)
hover_prop(0x00eb, MODEL_HOVERCRATE1, PAD_SEV_01C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
stdobject(0x0100, MODEL_A51BOARD, PAD_SEV_03C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
hover_prop(0x00eb, MODEL_HOVERCRATE1, PAD_SEV_01C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
stdobject(0x0100, MODEL_A51BOARD, PAD_SEV_03C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_SEV_02BD, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02BE, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_SEV_02BF, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
@@ -486,56 +486,56 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02C2, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_SEV_02C3, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02C4, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_SEV_0436, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_0437, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_0438, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_SEV_0436, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_0437, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_0438, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
tag(OBJ_GLASS1, 3)
tag(OBJ_GLASS2, 3)
tag(OBJ_GLASS3, 3)
glass(0x0100, MODEL_MEDLABWIN1, PAD_SEV_0439, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_043A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_043B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0446, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0445, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_043D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_043E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_043F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0440, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0441, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0442, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_MEDLABWIN1, PAD_SEV_0439, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_043A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_SEV_043B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0446, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0445, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000, 0x0096012c)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_043D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_043E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_043F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0440, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0441, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_SEV_0442, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x04b007d0)
tag(0x19, 1)
autogun(0x00c0, MODEL_ROOFGUN, PAD_SEV_0405, OBJFLAG_00000004, 0, 0, 1000, 0x0108, 0x00004000, 0xffffc000, 0x000000da, 0x00140000)
tag(0x1a, 2)
tag(0x22, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_033C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033c, 0x033d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_033C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033c, 0x033d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_045C, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x1c, 2)
tag(0x24, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0340, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0340, 0x0341, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0340, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0340, 0x0341, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_0459, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x1e, 2)
tag(0x26, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0344, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0344, 0x0345, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0344, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0344, 0x0345, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_045A, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x20, 2)
tag(0x28, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0348, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0348, 0x0349, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0348, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0348, 0x0349, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_045B, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x1b, 2)
tag(0x23, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_033F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033f, 0x033e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_033F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033f, 0x033e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_045E, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x1d, 2)
tag(0x25, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0343, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0343, 0x0342, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0343, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0343, 0x0342, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_045F, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x1f, 2)
tag(0x27, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0347, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0347, 0x0346, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_0347, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0347, 0x0346, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_0460, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x21, 2)
tag(0x29, 2)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_034B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x034b, 0x034a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_SEV_034B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x034b, 0x034a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_SEV_045D, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 18)
tag(0x32, 1)
stdobject(0x0100, MODEL_A51_CRATE1, -1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
@@ -633,17 +633,17 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02CE, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000078, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02CF, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000078, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D0, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000078, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D1, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D2, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D3, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D4, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D5, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D6, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D7, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D8, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D9, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02DA, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02DB, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D1, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D2, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D3, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D4, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D5, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D6, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D7, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D8, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02D9, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02DA, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_SEV_02DB, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
stdobject(0x0100, MODEL_BARREL, PAD_SEV_0307, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_BARREL, PAD_SEV_0306, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_BARREL, PAD_SEV_0305, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE, 1000)
+49 -49
View File
@@ -227,94 +227,94 @@ u32 props[] = {
chr(SPAWNFLAG_FIXEDHEIGHT, 0x3b, PAD_SHO_0018, BODY_SKEDARKING, HEAD_RANDOM, GAILIST_IDLE, 0x00d8, -1, 1000, 9, CHRFLAG0_00002000, 0, TEAM_ENEMY, SQUADRON_01, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_KINGSCEPTRE, 0x003b, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_NONE)
conditional_scenery(1, 0, 2)
debris(0x0100, MODEL_SKCREV_UNEXP1, PAD_SHO_00E5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_40000000, 1000)
debris(0x0100, MODEL_SKCREV_UNEXP1, PAD_SHO_00E5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_INFRARED, 1000)
#if VERSION >= VERSION_NTSC_1_0
debris(0x0100, MODEL_SKCREV_EXP1, PAD_SHO_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKCREV_EXP1, PAD_SHO_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
debris(0x0100, MODEL_SKCREV_EXP1, PAD_SHO_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKCREV_EXP1, PAD_SHO_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
tag(0x44, 1)
mine(0x0100, MODEL_CHRPROXIMITYMINE, PAD_SHO_00E6, OBJFLAG_00000002, 0, 0, 1000, WEAPON_PROXIMITYMINE)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_SKTNL_UNEXP1, PAD_SHO_00E7, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_40000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_SKTNL_EXP1, PAD_SHO_00E8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_SKTNL_UNEXP1, PAD_SHO_00E7, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_INFRARED, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_SKTNL_EXP1, PAD_SHO_00E8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x4d, -2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_013D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_013D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_013E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_013E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_013F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_013F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_0140, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARLEFT, PAD_SHO_0140, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0141, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0141, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0142, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0142, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0143, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0143, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0144, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
debris(0x0100, MODEL_SK_PILLARRIGHT, PAD_SHO_0144, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x19, 5)
tag(0x1a, 5)
tag(0x1b, 5)
tag(0x1c, 5)
tag(0x1d, 5)
stdobject(0x0100, MODEL_SK_FL_SHAD_ML, PAD_SHO_014B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_MR, PAD_SHO_014C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_BL, PAD_SHO_014D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_BR, PAD_SHO_014E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_T, PAD_SHO_014A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_ML, PAD_SHO_014B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_MR, PAD_SHO_014C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_BL, PAD_SHO_014D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_BR, PAD_SHO_014E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_SHAD_T, PAD_SHO_014A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x1e, 5)
tag(0x1f, 5)
tag(0x20, 5)
tag(0x21, 5)
tag(0x22, 5)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_ML, PAD_SHO_014B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_MR, PAD_SHO_014C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BL, PAD_SHO_014D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BR, PAD_SHO_014E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_T, PAD_SHO_014A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_ML, PAD_SHO_014B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_MR, PAD_SHO_014C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BL, PAD_SHO_014D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BR, PAD_SHO_014E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_T, PAD_SHO_014A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x01, 3)
tag(0x2a, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN4, PAD_SHO_0111, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN4, PAD_SHO_0111, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x02, 3)
tag(0x2b, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x41, -1)
tag(0x03, 3)
tag(0x2c, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_SHO_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_SHO_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x2d, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x2e, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_SHO_010D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_SHO_010D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00020000 | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x2f, 5)
tag(0x30, 5)
tag(0x31, 5)
tag(0x32, 5)
tag(0x33, 5)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_00D5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_00D5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_SHO_010D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x27, -3)
tag(0x28, -3)
tag(0x29, -3)
tag(0x3e, 1)
stdobject(0x0100, MODEL_SK_SUNSHAD1, PAD_SHO_014F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNSHAD1, PAD_SHO_014F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x3d, 1)
stdobject(0x0100, MODEL_SK_SUNSHAD2, PAD_SHO_0150, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNSHAD2, PAD_SHO_0150, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x4e, 2)
tag(0x4f, 2)
stdobject(0x0100, MODEL_SK_SUNNOSHAD1, PAD_SHO_014F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD2, PAD_SHO_0150, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD1, PAD_SHO_014F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD2, PAD_SHO_0150, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_SK_DOOR1, PAD_SHO_00EB, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_DOOR_STICKY, 1000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000400)
door(0x0100, MODEL_SK_DOOR1, PAD_SHO_00EC, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_DOOR_STICKY, 1000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000400)
door(0x0100, MODEL_SK_DOOR1, PAD_SHO_00ED, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_DOOR_STICKY, 1000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000400)
@@ -352,12 +352,12 @@ u32 props[] = {
stdobject(0x00e6, MODEL_SKPUZZLEOBJECT, PAD_SHO_012C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE | OBJFLAG3_00800000, 1000)
#endif
tag(0x05, 1)
lift(0x0100, MODEL_SKEDARBRIDGE, PAD_SHO_0135, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0135, 0x0134, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000471c, 0x00a6aaaa, 0x00000000)
lift(0x0100, MODEL_SKEDARBRIDGE, PAD_SHO_0135, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0135, 0x0134, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000471c, 0x00a6aaaa, 0x00000000)
tag(0x08, 1)
stdobject(0x0100, MODEL_TARGETAMP, PAD_SHO_0001, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_TARGETAMP, PAD_SHO_0001, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
rename_object(-1, WEAPON_TARGETAMPLIFIER, L_SHO_020, L_SHO_021, L_SHO_022, L_SHO_023, L_SHO_024) // "Obtain Target Amplifier."
tag(0x35, 1)
stdobject(0x0100, MODEL_TARGETAMP, PAD_SHO_0001, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
stdobject(0x0100, MODEL_TARGETAMP, PAD_SHO_0001, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
rename_object(-1, WEAPON_TARGETAMPLIFIER, L_SHO_020, L_SHO_021, L_SHO_022, L_SHO_023, L_SHO_024) // "Obtain Target Amplifier."
tag(0x0b, 1)
multimonitor(0x0019, MODEL_COMHUB, PAD_SHO_0137, OBJFLAG_00000002 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, 0, OBJFLAG3_INTERACTABLE, 1000, 3, 3, 3, 0)
@@ -372,13 +372,13 @@ u32 props[] = {
tag(0x17, 1)
stdobject(0x0100, MODEL_SK_PLINTH_T, PAD_SHO_0145, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_COLLECTABLE | OBJFLAG_01000000, 0, 0, 3000)
stdobject(0x0100, MODEL_A51_CRATE1, PAD_SHO_012D, OBJFLAG_00000001 | OBJFLAG_00000100, 0, 0, 1000)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_00008000, 0, 0, WEAPON_MAULER)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_INSIDEANOTHEROBJ, 0, 0, WEAPON_MAULER)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_SHO_012E, OBJFLAG_00000001 | OBJFLAG_00000100, 0, 0, 1000)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_00008000, 0, 0, WEAPON_MAULER)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_INSIDEANOTHEROBJ, 0, 0, WEAPON_MAULER)
stdobject(0x0100, MODEL_A51_CRATE3, PAD_SHO_012F, OBJFLAG_00000001 | OBJFLAG_00000100, 0, 0, 1000)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_00008000, 0, 0, WEAPON_MAULER)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_INSIDEANOTHEROBJ, 0, 0, WEAPON_MAULER)
stdobject(0x0100, MODEL_A51_CRATE1, PAD_SHO_0130, OBJFLAG_00000001 | OBJFLAG_00000100, 0, 0, 1000)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_00008000, 0, 0, WEAPON_MAULER)
weapon(0x0100, MODEL_CHRMAULER, -1, OBJFLAG_INSIDEANOTHEROBJ, 0, 0, WEAPON_MAULER)
tag(0x23, 1)
stdobject(0x0019, MODEL_RUBBLE1, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x24, 1)
@@ -400,11 +400,11 @@ u32 props[] = {
tag(0x3c, 1)
stdobject(0x0019, MODEL_RUBBLE3, -1, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010F, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_010F, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_0110, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_SHO_0110, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x36, 1)
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
door(0x0100, MODEL_SK_CRYOPOD1_BOT, PAD_SHO_00FC, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000384, 0x00000000, 0x00000001, 0x00001100)
@@ -433,8 +433,8 @@ u32 props[] = {
weapon(0x0100, MODEL_CHRSKROCKET, PAD_SHO_00D6, OBJFLAG_UNCOLLECTABLE, OBJFLAG2_INVISIBLE, 0, WEAPON_SLAYER)
tag(0x50, 2)
tag(0x51, 2)
stdobject(0x0100, MODEL_BUDDYBRIDGE, PAD_SHO_00EA, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_TEMPLECOLUMN4, PAD_SHO_0131, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_BUDDYBRIDGE, PAD_SHO_00EA, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_TEMPLECOLUMN4, PAD_SHO_0131, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x3f, 1)
shield(0x0100, MODEL_CHRSHIELD, PAD_SHO_0151, OBJFLAG_00000001, OBJFLAG2_EXCLUDE_SA | OBJFLAG2_EXCLUDE_PA | OBJFLAG2_EXCLUDE_PD, 0, 1000)
tag(0x40, 1)
+27 -27
View File
@@ -103,7 +103,7 @@ u32 props[] = {
chr(SPAWNFLAG_ONLYONPA, CHR_KING3, PAD_STAT_0094, BODY_SKEDARKING, HEAD_RANDOM, AILIST_INIT_KING, 0x0094, -1, 1000, 200, CHRFLAG0_00002000, CHRFLAG1_00004000 | CHRFLAG1_00100000 | CHRFLAG1_00200000 | CHRFLAG1_40000000 | CHRFLAG1_PUNCHHARDER, TEAM_ENEMY, SQUADRON_04, -1, 0, 0, 0, 0, 0)
#if VERSION >= VERSION_NTSC_1_0
weapon(0x0100, MODEL_KINGSCEPTRE, 0x0042, OBJFLAG_00002000 | OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_DEACTIVATED, 0, 0, WEAPON_ROCKETLAUNCHER_34)
weapon(0x0100, MODEL_KINGSCEPTRE, 0x0042, OBJFLAG_AIUNDROPPABLE | OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_DEACTIVATED, 0, 0, WEAPON_ROCKETLAUNCHER_34)
#else
weapon(0x0100, MODEL_KINGSCEPTRE, 0x0042, OBJFLAG_ASSIGNEDTOCHR | OBJFLAG_DEACTIVATED, 0, 0, WEAPON_ROCKETLAUNCHER_34)
#endif
@@ -130,47 +130,47 @@ u32 props[] = {
weapon(0x0100, MODEL_CHRMAIANSMG, 0x0048, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_CALLISTO)
conditional_scenery(1, 0, 2)
debris(0x0100, MODEL_SKCREV_UNEXP1, PAD_STAT_00E5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKCREV_UNEXP1, PAD_STAT_00E5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#if VERSION >= VERSION_NTSC_1_0
debris(0x0100, MODEL_SKCREV_EXP1, PAD_STAT_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKCREV_EXP1, PAD_STAT_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
debris(0x0100, MODEL_SKCREV_EXP1, PAD_STAT_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKCREV_EXP1, PAD_STAT_00E6, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_SKTNL_UNEXP1, PAD_STAT_00E7, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_SKTNL_UNEXP1, PAD_STAT_00E7, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
debris(0x0100, MODEL_SKTNL_EXP1, PAD_STAT_00E8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKTNL_EXP1, PAD_STAT_00E8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
debris(0x0100, MODEL_SKTNL_EXP1, PAD_STAT_00E8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
debris(0x0100, MODEL_SKTNL_EXP1, PAD_STAT_00E8, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
tag(0x1e, 5)
tag(0x1f, 5)
tag(0x20, 5)
tag(0x21, 5)
tag(0x22, 5)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_ML, PAD_STAT_014B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_MR, PAD_STAT_014C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BL, PAD_STAT_014D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BR, PAD_STAT_014E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_T, PAD_STAT_014A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_ML, PAD_STAT_014B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_MR, PAD_STAT_014C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BL, PAD_STAT_014D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_BR, PAD_STAT_014E, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_FL_NOSHAD_T, PAD_STAT_014A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
tag(0x01, 3)
tag(0x2a, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN4, PAD_STAT_0111, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN4, PAD_STAT_0111, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x02, 3)
tag(0x2b, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_STAT_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_STAT_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x03, 3)
tag(0x2c, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_STAT_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_STAT_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x2d, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_STAT_010C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN2, PAD_STAT_010C, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x2e, 2)
conditional_scenery(1, 0, 0)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_STAT_010D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_80000000, 0, 1000)
debris(0x0100, MODEL_SK_TEMPLECOLUMN3, PAD_STAT_010D, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_80000000, 0, 1000)
tag(0x27, 1)
tag(0x28, 1)
tag(0x29, 1)
@@ -179,15 +179,15 @@ u32 props[] = {
tag(0x31, 5)
tag(0x32, 5)
tag(0x33, 5)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_00D5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_00D5, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010A, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_010D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x3d, 1)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_003B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD1, PAD_STAT_014F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD2, PAD_STAT_0150, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_003B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD1, PAD_STAT_014F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_SK_SUNNOSHAD2, PAD_STAT_0150, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_SK_DOOR1, PAD_STAT_00EB, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_DOOR_STICKY, 1000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000400)
door(0x0100, MODEL_SK_DOOR1, PAD_STAT_00EC, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_DOOR_STICKY, 1000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0xffffffff, 0x00000400)
door(0x0100, MODEL_SK_DOOR1, PAD_STAT_00ED, OBJFLAG_DEACTIVATED, 0, OBJFLAG3_DOOR_STICKY, 1000, 0x0000e666, 0x00010000, 0x00001999, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x0000012c, 0x00000000, 0x00000001, 0x00000400)
@@ -221,7 +221,7 @@ u32 props[] = {
tag(0x04, 1)
stdobject(0x0080, MODEL_SKPUZZLEOBJECT, PAD_STAT_00D4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, 0, 1000)
tag(0x05, 1)
lift(0x0100, MODEL_SKEDARBRIDGE, PAD_STAT_0136, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0136, 0x0136, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_SKEDARBRIDGE, PAD_STAT_0136, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0136, 0x0136, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
tag(0x0b, 1)
multimonitor(0x0099, MODEL_COMHUB, PAD_STAT_0137, OBJFLAG_00000002, 0, 0, 1000, 3, 3, 3, 0)
tag(0x23, 1)
@@ -261,7 +261,7 @@ u32 props[] = {
door(0x0100, MODEL_SK_CRYOPOD1_BOT, PAD_STAT_0107, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000eb68, 0x0000eb68, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000384, 0x00000000, 0x00000001, 0x00000000)
door(0x0100, MODEL_SK_CRYOPOD1_TOP, PAD_STAT_0108, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x00010000, 0x00010000, 0x0001aaaa, 0x00002aaa, 0x00002aaa, 0, DOORTYPE_VERTICAL, 0x00000000, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
tag(0x40, 1)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_003B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0019, MODEL_CHRREMOTEMINE, PAD_STAT_003B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
pad_effect(PADEFFECT_SPARKS, 0x0112)
pad_effect(PADEFFECT_SPARKS, 0x0117)
pad_effect(PADEFFECT_SPARKS, 0x0113)
+28 -28
View File
@@ -230,13 +230,13 @@ u32 props[] = {
chr(SPAWNFLAG_00000200, 0x2b, PAD_TRA_03BC, BODY_AREA51GUARD, HEAD_BEAU1, AILIST_HIDDEN_BIOTECH, -1, -1, 1000, 100, CHRFLAG0_AIVSAI | CHRFLAG0_04000000 | CHRFLAG0_NOHEAR | CHRFLAG0_CANLOSEGUN, 0, TEAM_ENEMY, SQUADRON_0E, -1, 0, 0, 0, 0, 0)
weapon(0x0100, MODEL_CHRSUPERDRAGON, 0x002b, OBJFLAG_ASSIGNEDTOCHR, 0, 0, WEAPON_SUPERDRAGON)
tag(0x00, 1)
hover_prop(0x0100, MODEL_HOVERBED, PAD_TRA_03BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_INTERACTABLE | OBJFLAG3_00100000, 1000, 0x00010000)
hover_prop(0x0100, MODEL_HOVERBED, PAD_TRA_03BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_INTERACTABLE | OBJFLAG3_HOVERBEDSHIELD, 1000, 0x00010000)
tag(0x11, 1)
hover_prop(0x0100, MODEL_A51TROLLEY, PAD_TRA_0120, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x00010000)
hover_prop(0x0100, MODEL_HOVERBED, PAD_TRA_0122, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_00100000, 1000, 0x00010000)
hover_prop(0x0100, MODEL_A51TROLLEY, PAD_TRA_0120, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x00010000)
hover_prop(0x0100, MODEL_HOVERBED, PAD_TRA_0122, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_HOVERBEDSHIELD, 1000, 0x00010000)
tag(0x35, 1)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_TRA_03FB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
hover_prop(0x0100, MODEL_HOVERCRATE1, PAD_TRA_011D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
hoverbike(0x0100, MODEL_HOVBIKE, PAD_TRA_03FB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE | OBJFLAG3_GEOTYPE3, 1000)
hover_prop(0x0100, MODEL_HOVERCRATE1, PAD_TRA_011D, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, OBJFLAG3_PUSHABLE | OBJFLAG3_GRABBABLE, 1000, 0x02010000)
tag(0x17, 2)
tag(0x18, 2)
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_TRA_027F, OBJFLAG_DEACTIVATED, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, DOORFLAG_AUTOMATIC, DOORTYPE_VERTICAL, 0x00000040, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
@@ -367,9 +367,9 @@ u32 props[] = {
tag(0x21, 4)
blocked_path(2, 0x0173, 0x013f)
conditional_scenery(1, 2, 3)
door(0x0100, MODEL_A51_UNEXP2, PAD_TRA_0424, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_A51_UNEXP3, PAD_TRA_0425, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51_EXP2, PAD_TRA_0423, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_A51_UNEXP2, PAD_TRA_0424, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
stdobject(0x0100, MODEL_A51_UNEXP3, PAD_TRA_0425, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51_EXP2, PAD_TRA_0423, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_TRA_02B3, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000010, 0x00000384, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51_VERT_DOOR_ST, PAD_TRA_02B4, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000010, 0x00000384, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51_VERT_DOOR_RIGHT, PAD_TRA_02AF, OBJFLAG_00000010 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000cccc, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000010, 0x00000384, 0x00000000, 0x00000001, 0x00000300)
@@ -394,17 +394,17 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_BOT, PAD_TRA_02C3, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000100)
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_TRA_02C4, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x00001999, 0, DOORTYPE_VERTICAL, 0x00000000, 0x0fffffff, 0x00000000, 0xffffffff, 0x00000000)
tag(0x02, 1)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_TRA_013F, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_CHRREMOTEMINE, PAD_TRA_013F, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_00002000 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
tag(0x03, 1)
singlemonitor(0x0100, MODEL_SINISTERSTATION, PAD_TRA_048E, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 3)
tag(0x04, 1)
singlemonitor(0x0033, MODEL_SINISTERSTATION, PAD_TRA_03FD, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000001, OBJFLAG3_INTERACTABLE, 1000, 3)
glass(0x0100, MODEL_MEDLABWIN1, PAD_TRA_0436, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_0437, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_0438, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_TRA_0439, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_043A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_043B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_INVINCIBLE | OBJFLAG_04000000, OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_TRA_0436, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_0437, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_0438, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN1, PAD_TRA_0439, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_043A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_043B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_INVINCIBLE | OBJFLAG_AISEETHROUGH, OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x1f, 1)
stdobject(0x0100, MODEL_ELVIS_SAUCER, -1, OBJFLAG_00000001 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x22, 1)
@@ -492,7 +492,7 @@ u32 props[] = {
stdobject(0x0100, MODEL_LAB_CONTAINER, PAD_TRA_04BC, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE | OBJFLAG3_00800000, 1000)
stdobject(0x0100, MODEL_LAB_CONTAINER, PAD_TRA_04BE, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, 0, OBJFLAG3_PUSHABLE | OBJFLAG3_00800000, 1000)
tag(0x2a, 1)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_043C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000, 0, 1000)
glass(0x0100, MODEL_MEDLABWIN2, PAD_TRA_043C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF, 0, 1000)
tag(0x12, 2)
tag(0x13, 2)
door(0x0100, MODEL_A51_HORIZ_DOOR_GL, PAD_TRA_0264, OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDFRONT, 0, 1000, 0x0000f333, 0x0000f333, 0x0001aaaa, 0x0001aaaa, 0x00000ccc, DOORFLAG_WINDOWED, DOORTYPE_VERTICAL, 0x00000040, 0x00000258, 0x01f407d0, 0x00000001, 0x00000100)
@@ -534,43 +534,43 @@ u32 props[] = {
door(0x0100, MODEL_A51_HORIZ_DOOR_TOP, PAD_TRA_02DF, OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x0000f333, 0x00085555, 0x00085555, 0x0000028f, 0, DOORTYPE_VERTICAL, 0x00000000, 0x9ffffff6, 0x00000000, 0xffffffff, 0x00000000)
tag(0x46, 2)
tag(0x3e, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_033C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033c, 0x033d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_033C, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033c, 0x033d, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_045C, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x48, 2)
tag(0x40, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0340, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0340, 0x0341, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0340, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0340, 0x0341, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_0459, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x4a, 2)
tag(0x42, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0344, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0344, 0x0345, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0344, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0344, 0x0345, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_045A, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x4c, 2)
tag(0x44, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0348, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0348, 0x0349, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0348, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0348, 0x0349, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_045B, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x47, 2)
tag(0x3f, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_033F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x033f, 0x033e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_033F, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x033f, 0x033e, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_045E, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x49, 2)
tag(0x41, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0343, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0343, 0x0342, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0343, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0343, 0x0342, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_045F, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x4b, 2)
tag(0x43, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0347, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0347, 0x0346, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_0347, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0347, 0x0346, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_0460, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
tag(0x4d, 2)
tag(0x45, 2)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_034B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x034b, 0x034a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
lift(0x0100, MODEL_CHAMBER, PAD_TRA_034B, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x034b, 0x034a, -1, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
singlemonitor(0x0100, MODEL_MODEMBOX, PAD_TRA_045D, OBJFLAG_00000002 | OBJFLAG_DEACTIVATED, 0, OBJFLAG3_INTERACTABLE, 1000, 18)
stdobject(0x0100, MODEL_A51_EXP1, PAD_TRA_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51_EXP1, PAD_TRA_0421, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_A51GRATE, PAD_TRA_0443, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
stdobject(0x0100, MODEL_A51GRATE, PAD_TRA_0444, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
tag(0x4e, 1)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_TRA_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_TRA_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_TRA_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift(0x0100, MODEL_A51_LIFT_THINWALL, PAD_TRA_0336, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0336, 0x0337, -1, -1, 0x00000001, 0x00000002, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x20000000)
door(0x0100, MODEL_A51LIFTDOOR, PAD_TRA_02E4, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
door(0x0100, MODEL_A51LIFTDOOR, PAD_TRA_02E3, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, OBJFLAG3_80000000, 1000, 0x0000cccc, 0x00010000, 0x00000888, 0x00000888, 0x00000147, DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000300)
lift_door(-2, -3, 0)
lift_door(-2, -4, 1)
stdobject(0x0100, MODEL_A51GRATE, PAD_TRA_0449, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE, 0, 0, 1000)
+142 -142
View File
@@ -93,12 +93,12 @@ u32 props[] = {
door(0x0100, MODEL_DD_DECODOOR, PAD_WAX_0226, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_DECODOOR, PAD_WAX_0227, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
tag(OBJ_LOBBYDOOR_LEFT, 1)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0229, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, OBJFLAG3_AUTOCUTSCENESOUNDS, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_022A, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0229, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, OBJFLAG3_AUTOCUTSCENESOUNDS, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_022A, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
tag(OBJ_LOBBYDOOR_RIGHT, -1)
tag(0x61, 1)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0229, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, OBJFLAG3_AUTOCUTSCENESOUNDS, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_022A, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0229, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, OBJFLAG3_AUTOCUTSCENESOUNDS, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0x00000001, 0x00000800)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_022A, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x00000384, 0x00000000, 0xffffffff, 0x00000000)
tag(0x62, -1)
tag(0x33, 1)
door(0x0100, MODEL_DD_SECRETDOOR, PAD_WAX_0228, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_AUTOMATIC | DOORFLAG_LONGRANGE, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
@@ -136,9 +136,9 @@ u32 props[] = {
door(0x0100, MODEL_DD_SERVICEDOOR, PAD_WAX_00B7, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000000, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
tag(0x40, 1)
door(0x0100, MODEL_DD_SERVICEDOOR, PAD_WAX_00BB, OBJFLAG_ILLUMINATED | OBJFLAG_DEACTIVATED, OBJFLAG2_LOCKEDBACK | OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000f333, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, DOORFLAG_0004 | DOORFLAG_FLIP, DOORTYPE_SLIDING, 0x00000002, 0x00000384, 0x00000000, 0x00000000, 0x00000800)
door(0x0100, MODEL_DD_WINDDOOR, PAD_WAX_00B8, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_WAX_00B9, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_20000000 | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_WAX_00BA, OBJFLAG_04000000 | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_WAX_00B8, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_WAX_00B9, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_20000000 | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
door(0x0100, MODEL_DD_WINDDOOR, PAD_WAX_00BA, OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED | OBJFLAG_80000000, 0, 0, 1000, 0x005a0000, 0x03e80000, 0x012c0000, 0x012c0000, 0x00030000, 0, DOORTYPE_SWINGING, 0x00000000, 0x000005dc, 0x00000000, 0x00000000, 0x00000b00)
tag(0x57, 8)
tag(0x58, 8)
tag(0x59, 8)
@@ -147,17 +147,17 @@ u32 props[] = {
tag(0x50, 3)
tag(OBJ_CHIEF_LIFT, 1)
#if VERSION >= VERSION_NTSC_1_0
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_0256, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0256, 0x012e, 0x12f, -1, 0x00000001, 0x00000003, 0x00000002, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0224, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009B, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009A, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_0256, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0256, 0x012e, 0x12f, -1, 0x00000001, 0x00000003, 0x00000002, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0224, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009B, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009A, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#else
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_0256, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x0256, 0x012e, 0x12f, 0x012e, 0x00000001, 0x00000003, 0x00000002, 0x00000003, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0224, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009C, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009B, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009A, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_0256, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x0256, 0x012e, 0x12f, 0x012e, 0x00000001, 0x00000003, 0x00000002, 0x00000003, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0224, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009C, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009B, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009A, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
#endif
lift_door(-4, -5, 0)
lift_door(-4, -6, 2)
@@ -169,123 +169,123 @@ u32 props[] = {
tag(0x56, 2)
tag(OBJ_BLONDE_LIFT, 1)
#if VERSION >= VERSION_NTSC_1_0
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_012D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012d, 0x0255, -1, -1, 0x00000001, 0x00000004, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0225, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_012D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012d, 0x0255, -1, -1, 0x00000001, 0x00000004, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0225, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00001c00)
#else
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_012D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000, 0x012d, 0x0255, 0x012d, 0x0255, 0x00000001, 0x00000004, 0x00000001, 0x00000004, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009D, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009E, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009F, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0225, OBJFLAG_ILLUMINATED | OBJFLAG_04000000, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
lift(0x0100, MODEL_DD_LIFTR, PAD_WAX_012D, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x012d, 0x0255, 0x012d, 0x0255, 0x00000001, 0x00000004, 0x00000001, 0x00000004, 0x0000071c, 0x0010aaaa, 0x16000000)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009D, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009E, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_009F, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_AICANNOTUSE, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000040, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
door(0x0100, MODEL_DD_LIFTDOOR, PAD_WAX_0225, OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, 0, 0, 1000, 0x0000e666, 0x00010000, 0x00007fff, 0x00014000, 0x00000666, 0, DOORTYPE_SLIDING, 0x00000000, 0x000001e0, 0x00000000, 0x00000000, 0x00000100)
#endif
lift_door(-4, -5, 0)
lift_door(-2, -6, 1)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00BE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00BF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0235, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0236, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0237, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0238, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0239, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_023A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_04000000, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011B, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011C, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00DF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E0, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E1, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E2, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E3, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E4, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E5, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E6, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E7, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0123, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0124, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0125, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0126, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0127, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0128, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0129, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_012A, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E8, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E9, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EA, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EB, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EC, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00ED, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EE, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F0, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F1, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F2, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F3, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F4, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F5, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F6, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F7, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F8, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F9, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FA, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FB, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FC, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FD, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FE, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0100, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0101, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0102, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0103, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0104, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0105, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0106, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0107, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0108, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0109, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010A, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010B, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010C, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010D, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010E, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010F, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0110, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0111, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0112, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0113, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0114, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0117, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0118, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0119, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011A, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0248, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0249, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_WAX_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_WAX_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000, 0, 0, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00BD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00BE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00BF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C0, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C1, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C2, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C3, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C4, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C5, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C6, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C7, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00C8, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CA, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CB, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CC, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CD, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CE, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_00CF, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0235, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0236, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0237, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0238, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_0239, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0200, MODEL_DD_PLANTSPIKE, PAD_WAX_023A, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_AISEETHROUGH, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_SHOOTTHROUGH, OBJFLAG3_PUSHABLE, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011B, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011C, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00DF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E0, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E1, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E2, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E3, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E4, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E5, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E6, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E7, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0123, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0124, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0125, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0126, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0127, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0128, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0129, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_012A, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E8, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00E9, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EA, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EB, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EC, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00ED, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EE, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00EF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F0, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F1, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F2, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F3, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F4, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F5, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F6, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F7, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F8, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00F9, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FA, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FB, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FC, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FD, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FE, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_00FF, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0100, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0101, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0102, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0103, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0104, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0105, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0106, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0107, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0108, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0109, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010A, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010B, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010C, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010D, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010E, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_010F, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0110, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0111, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0112, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0113, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0114, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0117, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0118, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0119, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011A, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0248, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0249, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024A, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024B, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024C, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024D, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024E, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_024F, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0250, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_WAX_0251, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
glass(0x0100, MODEL_DD_WINDOW_FOYER, PAD_WAX_0252, OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH, 0, 0, 1000)
stdobject(0x0100, MODEL_DD_REDSOFA, PAD_WAX_00D3, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_REDSOFA, PAD_WAX_00D4, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_DD_REDARM, PAD_WAX_00D5, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED, OBJFLAG2_00000100 | OBJFLAG2_IMMUNETOGUNFIRE, OBJFLAG3_PUSHABLE, 1000)
@@ -466,18 +466,18 @@ u32 props[] = {
tag(0x28, 1)
hovercar(0x004c, MODEL_DD_HOVCAB, PAD_WAX_0144, OBJFLAG_00000008 | OBJFLAG_20000000, 0, 0, 100, AILIST_INIT_HOVERCAR)
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_DD_AC_UNEXP, PAD_WAX_019F, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_DD_AC_UNEXP, PAD_WAX_019F, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_WAX_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_WAX_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_WAX_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_AC_EXP, PAD_WAX_01A1, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
conditional_scenery(1, 0, 2)
door(0x0100, MODEL_DD_ACBOT_UNEXP, PAD_WAX_019E, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00000800 | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
door(0x0100, MODEL_DD_ACBOT_UNEXP, PAD_WAX_019E, OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_PATHBLOCKER | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE | OBJFLAG_DEACTIVATED, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000 | OBJFLAG2_AICANNOTUSE, OBJFLAG3_04000000, 1000, 0x00000000, 0x00010000, 0x03e80000, 0x03e80000, 0x00010000, 0, DOORTYPE_SLIDING, 0x00000080, 0x00000001, 0x00010000, 0x00000000, 0x00000000)
#if VERSION >= VERSION_NTSC_1_0
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_WAX_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_WAX_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#else
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_WAX_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_00100000 | OBJFLAG2_00200000, 0, 1000)
stdobject(0x0100, MODEL_DD_ACBOT_EXP, PAD_WAX_01A0, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000)
#endif
stdobject(0x0100, MODEL_A51_CRATE2, PAD_WAX_0140, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, OBJFLAG3_PUSHABLE, 1000)
stdobject(0x0100, MODEL_A51_CRATE2, PAD_WAX_0141, OBJFLAG_00000001 | OBJFLAG_00000100 | OBJFLAG_INVINCIBLE, 0, OBJFLAG3_PUSHABLE, 1000)
@@ -544,15 +544,15 @@ u32 props[] = {
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, 0, 0, 1000)
tag(OBJ_SHUTTLE2, 1)
stdobject(0x0100, MODEL_SK_SHUTTLE, -1, OBJFLAG_00000008 | OBJFLAG_00000100 | OBJFLAG_ILLUMINATED | OBJFLAG_00001000 | OBJFLAG_INVINCIBLE | OBJFLAG_00400000, 0, 0, 1000)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0121, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0122, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011F, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0120, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_00000800 | OBJFLAG_04000000 | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0121, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0122, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_011F, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tinted_glass(0x0100, MODEL_DD_WINDOW, PAD_WAX_0120, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000100 | OBJFLAG_00000200 | OBJFLAG_PATHBLOCKER | OBJFLAG_AISEETHROUGH | OBJFLAG_DEACTIVATED, 0, 0, 1000, 0x04b007d0)
tag(0x52, 1)
stdobject(0x0100, MODEL_SKEDARBOMB, PAD_WAX_0011, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_SKEDARBOMB, PAD_WAX_0011, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
rename_object(-1, WEAPON_SKEDARBOMB, L_WAX_017, L_WAX_018, L_WAX_019, L_WAX_020, L_WAX_021) // ""
tag(0x53, 1)
stdobject(0x0100, MODEL_SKEDARBOMB, PAD_WAX_0011, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00200000 | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
stdobject(0x0100, MODEL_SKEDARBOMB, PAD_WAX_0011, OBJFLAG_00000001 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_UNCOLLECTABLE | OBJFLAG_REACTIFSHOT | OBJFLAG_01000000, OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_INVISIBLE, 0, 1000)
rename_object(-1, WEAPON_SKEDARBOMB, L_WAX_017, L_WAX_018, L_WAX_019, L_WAX_020, L_WAX_021) // ""
tag(0x54, 1)
stdobject(0x0100, MODEL_SKEDARBOMB, PAD_WAX_0257, OBJFLAG_00000001 | OBJFLAG_00000002 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_INVINCIBLE, OBJFLAG2_00000001 | OBJFLAG2_INVISIBLE, OBJFLAG3_INTERACTABLE, 1000)