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Decompile chrAttackWalkChooseAnimation
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@@ -30,7 +30,7 @@ void chrRunPosChooseAnimation(struct chrdata *chr);
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void chrAttackStand(struct chrdata *chr, s32 entitytype, s32 entityid);
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void chrAttackLie(struct chrdata *chr, s32 entitytype, s32 entityid);
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void chrAttackKneel(struct chrdata *chr, s32 entitytype, s32 entityid);
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u32 func0f030584(void);
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void chrAttackWalkChooseAnimation(struct chrdata *chr);
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void chrAttackWalk(struct chrdata *chr, u32 speed);
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u32 func0f030a40(void);
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void chrAttackRoll(struct chrdata *chr, bool direction);
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