Decompile currentPlayerIsInSightAimMode

This commit is contained in:
Ryan Dwyer
2020-02-29 23:08:46 +10:00
parent 255b651770
commit 78c80d7669
4 changed files with 8 additions and 11 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ u32 func0f0c7a00(void);
void currentPlayerSetAutoAimY(bool enabled);
bool currentPlayerIsAutoAimYEnabled(void);
u32 func0f0c7a8c(void);
u32 func0f0c7af0(void);
bool currentPlayerIsInSightAimMode(void);
u32 func0f0c7b00(void);
void currentPlayerSetAutoAimX(bool enabled);
bool currentPlayerIsAutoAimXEnabled(void);
+1 -1
View File
@@ -1090,7 +1090,7 @@ struct player {
/*0x0114*/ u32 unk0114;
/*0x0118*/ u32 unk0118;
/*0x011c*/ u32 unk011c;
/*0x0120*/ u32 unk0120;
/*0x0120*/ bool insightaimmode;
/*0x0124*/ bool autoyaimenabled;
/*0x0128*/ u32 unk0128;
/*0x012c*/ u32 unk012c;