Decompile mpplayerfileSave

This commit is contained in:
Ryan Dwyer
2021-09-14 20:01:16 +10:00
parent e9296c06c8
commit 79d5f9085e
3 changed files with 30 additions and 58 deletions
+2 -2
View File
@@ -100,9 +100,9 @@ s32 func0f18d0e8(s32 arg0);
void mpplayerfileLoadGunFuncs(struct savebuffer *buffer, s32 playernum);
u32 func0f18d238(void);
void mpplayerfileLoadWad(s32 playernum, struct savebuffer *buffer, s32 arg2);
u32 func0f18d5c4(void);
void func0f18d5c4(s32 playernum, struct savebuffer *buffer);
void mpplayerfileGetOverview(char *arg0, char *name, u32 *playtime);
s32 mpplayerfileSave(void *arg0, s32 arg1, s32 arg2, u16 arg3);
s32 mpplayerfileSave(s32 playernum, s32 arg1, s32 arg2, u16 arg3);
s32 mpplayerfileLoad(s32 playernum, s32 arg1, s32 arg2, u16 arg3);
s32 mpGetNumPresets(void);
bool mpIsPresetUnlocked(s32 presetnum);