Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c

This commit is contained in:
Ryan Dwyer
2021-09-16 23:42:06 +10:00
parent 6ef216fa18
commit 7a0f4b5835
40 changed files with 309 additions and 279 deletions
+29
View File
@@ -0,0 +1,29 @@
#ifndef IN_GAME_SAVEBUFFER_H
#define IN_GAME_SAVEBUFFER_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f0d4690(Mtxf *mtx);
void func0f0d475c(Mtxf *mtx);
Gfx *func0f0d479c(Gfx *gdl);
Gfx *func0f0d49c8(Gfx *gdl);
Gfx *func0f0d4a3c(Gfx *gdl, s32 arg1);
Gfx *func0f0d4c80(Gfx *gdl);
u32 func0f0d4d0c(void);
void savebufferOr(struct savebuffer *buffer, u32 arg1, s32 arg2);
void savebufferWriteBits(struct savebuffer *buffer, u32 value, s32 numbits, u8 *dst);
u32 savebufferReadBits(struct savebuffer *buffer, s32 offset);
void savebufferClear(struct savebuffer *buffer);
void func0f0d5484(struct savebuffer *buffer, u8 *data, u8 len);
void func0f0d54c4(struct savebuffer *buffer);
void savebufferReadString(struct savebuffer *buffer, char *dst, bool addlinebreak);
void func0f0d55a4(struct savebuffer *buffer, char *src);
void func0f0d564c(u8 *data, char *dst, bool addlinebreak);
void func0f0d5690(u8 *dst, char *buffer);
void savebufferWriteGuid(struct savebuffer *buffer, struct fileguid *guid);
void savebufferReadGuid(struct savebuffer *buffer, struct fileguid *guid);
void formatTime(char *dst, s32 time, u32 arg2);
void func0f0d5a7c(void);
#endif