mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-15 12:38:56 -04:00
Rename mpsetupfile functions to bossfile
This commit is contained in:
+3
-3
@@ -200,8 +200,8 @@ extern u32 g_CheatsEnabledBank1;
|
||||
extern struct savelocation_2d8 var800a21f8;
|
||||
extern struct gamefile g_GameFile;
|
||||
extern struct savelocation_2d8 g_FilemgrLoadedMainFile;
|
||||
extern s8 g_SoloCompleted;
|
||||
extern u8 g_AltTitle;
|
||||
extern s8 g_AltTitleUnlocked;
|
||||
extern u8 g_AltTitleEnabled;
|
||||
extern struct padsfileheader *g_PadsFile;
|
||||
extern u16 *g_PadOffsets;
|
||||
extern u16 *g_CoverFlags;
|
||||
@@ -302,7 +302,7 @@ extern u8 g_MpSimulantDifficultiesPerNumPlayers[32];
|
||||
extern struct mpplayer g_MpPlayers[6];
|
||||
extern u8 g_AmBotCommands[16];
|
||||
extern struct mpsetup g_MpSetup;
|
||||
extern struct mpsetupfile g_MpSetupFile;
|
||||
extern struct bossfile g_BossFile;
|
||||
extern struct chrdata *g_MpSimulantChrs[MAX_SIMULANTS];
|
||||
|
||||
#endif
|
||||
|
||||
@@ -2267,9 +2267,9 @@
|
||||
#define MODELTYPE_WIREFENCE 0xc8
|
||||
#define MODELTYPE_HAND 0xfa
|
||||
|
||||
#define MODFILE_SOLO 1
|
||||
#define MODFILE_GAME 1
|
||||
#define MODFILE_MPSETUP 2
|
||||
#define MODFILE_GLOBAL 4
|
||||
#define MODFILE_BOSS 4
|
||||
|
||||
#define MOVEMODE_WALK 0
|
||||
#define MOVEMODE_BIKE 3
|
||||
|
||||
@@ -22,7 +22,7 @@ void filemgrHandleSuccess(void);
|
||||
void filemgrEraseCorruptFile(void);
|
||||
char *filemgrMenuTextInsertOriginalPak(struct menuitem *item);
|
||||
void filemgrRetrySave(s32 arg0);
|
||||
bool filemgrAttemptOperation(s32 arg0, bool arg1);
|
||||
bool filemgrAttemptOperation(s32 arg0, bool closeonsuccess);
|
||||
bool func0f1094e4(struct savelocation_2d8 *arg0, s32 fileop, void *arg2);
|
||||
void filemgrDeleteCurrentFile(void);
|
||||
void func0f1097d0(s32 device);
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
#include "data.h"
|
||||
#include "types.h"
|
||||
|
||||
bool func0f1106c8(void);
|
||||
bool bossfileLoadFull(void);
|
||||
u32 func0f110720(void);
|
||||
void mpsetupfileLoad(void);
|
||||
void mpsetupfileSave(void);
|
||||
void mpsetupfileLoadDefaults(void);
|
||||
void bossfileLoad(void);
|
||||
void bossfileSave(void);
|
||||
void bossfileSetDefaults(void);
|
||||
void func0f110bf0(void);
|
||||
void func0f110bf8(void);
|
||||
void func0f110c5c(s32 listnum, u8 filetype);
|
||||
|
||||
@@ -101,20 +101,20 @@ u32 func0f18d1b8(void);
|
||||
u32 func0f18d238(void);
|
||||
u32 func0f18d2b8(void);
|
||||
u32 func0f18d5c4(void);
|
||||
void func0f18d9a4(char *arg0, char *buffer, u32 *arg2);
|
||||
s32 func0f18d9fc(void *arg0, s32 arg1, s32 arg2, u16 arg3);
|
||||
s32 func0f18dac0(void *arg0, s32 arg1, s32 arg2, u16 arg3);
|
||||
void mpplayerfileGetOverview(char *arg0, char *buffer, u32 *arg2);
|
||||
s32 mpplayerfileSave(void *arg0, s32 arg1, s32 arg2, u16 arg3);
|
||||
s32 mpplayerfileLoad(void *arg0, s32 arg1, s32 arg2, u16 arg3);
|
||||
s32 mpGetNumPresets(void);
|
||||
bool mpIsPresetUnlocked(s32 presetnum);
|
||||
s32 mpGetNumUnlockedPresets(void);
|
||||
char *mpGetPresetNameBySlot(s32 slot);
|
||||
void func0f18dcec(struct mpconfigfull *mpconfig);
|
||||
u32 func0f18dec4(void);
|
||||
void func0f18df5c(struct savebuffer *buffer);
|
||||
u32 func0f18e16c(void);
|
||||
void func0f18e39c(char *arg0, char *filename, u16 *numsims, u16 *stagenum, u16 *scenarionum);
|
||||
s32 func0f18e420(s32 arg0, s32 arg1, u16 arg2);
|
||||
s32 func0f18e4c8(s32 arg0, s32 arg1, u16 arg2);
|
||||
void mpsetupfileLoadWad(struct savebuffer *buffer);
|
||||
u32 mpsetupfileSaveWad(void);
|
||||
void mpsetupfileGetOverview(char *arg0, char *filename, u16 *numsims, u16 *stagenum, u16 *scenarionum);
|
||||
s32 mpsetupfileSave(s32 arg0, s32 arg1, u16 arg2);
|
||||
s32 mpsetupfileLoad(s32 arg0, s32 arg1, u16 arg2);
|
||||
void func0f18e558(void);
|
||||
struct modelfiledata *func0f18e57c(s32 index, s32 *headnum);
|
||||
|
||||
|
||||
+1
-1
@@ -4619,7 +4619,7 @@ struct mpsetup {
|
||||
/*0x800acba8*/ struct savelocation_2d8 unk20;
|
||||
};
|
||||
|
||||
struct mpsetupfile {
|
||||
struct bossfile {
|
||||
/*0x00*/ char teamnames[8][12];
|
||||
/*0x60*/ u8 locktype;
|
||||
/*0x61*/ u8 unk89;
|
||||
|
||||
Reference in New Issue
Block a user