Decompile currentPlayerSetScaleBg2Gfx

This commit is contained in:
Ryan Dwyer
2020-03-16 22:27:17 +10:00
parent 66ac37fdf5
commit 7b235da743
5 changed files with 32 additions and 52 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ u32 func0f15c850(void);
u32 func0f15c880(void);
f32 func0f15c888(void);
u32 func0f15c8b8(void);
void func0f15c8c8(f32 arg0);
void currentPlayerSetScaleBg2Gfx(f32 arg0);
void func0f15c920(void);
u32 func0f15ca00(void);
u32 func0f15cae0(void);
+1 -1
View File
@@ -17,7 +17,7 @@ u32 func000165d8(void);
u32 func000166a4(void);
u32 func000166dc(void);
u32 func00016710(void);
u32 func00016748(void);
void func00016748(f32 arg0);
u32 func00016760(void);
u32 func00016784(void);
u32 func00016798(void);
+24 -24
View File
@@ -3044,29 +3044,29 @@ struct body {
};
struct stagetableentry {
s16 id;
u8 light_type;
u8 light_alpha;
u8 light_width;
u8 light_height;
u16 unk06;
u16 bgfileid;
u16 tilefileid;
u16 padsfileid;
u16 setupfileid;
u16 mpsetupfileid;
f32 unk14;
f32 unk18;
f32 unk1c;
u16 unk20;
u8 unk22;
s8 unk23;
u32 unk24;
u32 unk28;
s16 unk2c;
u16 unk2e;
u16 unk30;
f32 unk34;
/*0x00*/ s16 id;
/*0x02*/ u8 light_type;
/*0x03*/ u8 light_alpha;
/*0x04*/ u8 light_width;
/*0x05*/ u8 light_height;
/*0x06*/ u16 unk06;
/*0x08*/ u16 bgfileid;
/*0x0a*/ u16 tilefileid;
/*0x0c*/ u16 padsfileid;
/*0x0e*/ u16 setupfileid;
/*0x10*/ u16 mpsetupfileid;
/*0x14*/ f32 unk14;
/*0x18*/ f32 unk18;
/*0x1c*/ f32 unk1c;
/*0x20*/ u16 unk20;
/*0x22*/ u8 unk22;
/*0x23*/ s8 unk23;
/*0x24*/ u32 unk24;
/*0x28*/ u32 unk28;
/*0x2c*/ s16 unk2c;
/*0x2e*/ u16 unk2e;
/*0x30*/ u16 unk30;
/*0x34*/ f32 unk34;
};
struct mpweaponset {
@@ -3280,7 +3280,7 @@ struct playerstats {
/*0x68*/ u32 cloaktime;
/*0x6c*/ u32 speedpillcount;
/*0x70*/ s32 mpindex;
/*0x74*/ u32 scale_bg2gfx;
/*0x74*/ f32 scale_bg2gfx;
/*0x78*/ f32 damreceived;
/*0x7c*/ f32 damtransmitted;
};