Decompile currentPlayerGetAmmoQuantityForWeapon

This commit is contained in:
Ryan Dwyer
2020-03-29 12:08:28 +10:00
parent 8c836ebdd7
commit 7cf62e4caa
5 changed files with 27 additions and 34 deletions
+1 -1
View File
@@ -158,7 +158,7 @@ s32 ammotypeGetMaxCapacity(u32 ammotype);
bool ammotypeAllowsUnlimitedAmmo(u32 ammotype);
u32 func0f0a9980(void);
s32 weaponGetAmmoType(s32 weaponnum, u32 func);
s32 func0f0a9a74(s32 weaponnum, s32 arg1);
u32 currentPlayerGetAmmoQuantityForWeapon(u32 weaponnum, u32 func);
void currentPlayerGiveAmmoForWeapon(u32 weaponnum, u32 func, u32 quantity);
u32 func0f0a9b10(void);
u32 func0f0a9b68(void);