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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-29 07:32:16 -04:00
Decompile handGetSingleUnk38
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@@ -42,7 +42,7 @@ u32 func0f0b1c24(void);
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u32 func0f0b1c78(void);
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u32 func0f0b1ce8(void);
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f32 func0f0b1d28(u8 *weaponnum);
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u32 func0f0b1e28(void);
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u8 handGetSingleUnk38(struct hand *hand);
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u16 handGetSingleShootSound(struct hand *hand);
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bool handHasFunctionFlags(struct hand *hand, u32 flags);
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s8 weaponGetMaxFireRatePerTick(u32 weaponnum, u32 funcindex);
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+1
-1
@@ -2898,7 +2898,7 @@ struct weaponfunc_shootsingle {
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/*0x2c*/ u32 unk2c;
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/*0x30*/ u32 unk30;
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/*0x34*/ u32 unk34;
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/*0x38*/ u16 unk38;
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/*0x38*/ u8 unk38;
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/*0x3a*/ u16 shootsound;
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/*0x3c*/ u32 unk3c;
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};
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