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@@ -18,7 +18,7 @@ u32 func00025038(void);
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void func000250cc(struct coord *arg0, struct coord *arg1, f32 width);
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void func00025168(struct prop *prop);
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u32 func000251ac(void);
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u32 func00025254(void);
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void func00025254(u32 *arg0, u32 *arg1, u32 *arg2, struct prop *prop, f32 arg4, u32 arg5);
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u32 func00025314(void);
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u32 func00025364(void);
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u32 func000253c4(void);
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@@ -40,20 +40,20 @@ bool cdIs2dPointInTileType2(struct tiletype2 *tile, f32 x, f32 z);
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u32 func00026654(void);
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u32 func000266a4(void);
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void platformGetRidingProps(struct prop *platform, s16 *propnums, u32 len);
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bool func00026a04(struct coord *pos, struct tiletype3 *arg1, struct tiletype3 *arg2, bool arg3, s32 room, struct tile **tile, s32 *arg6, f32 *arg7, bool arg8);
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bool func00026a04(struct coord *pos, u8 *start, u8 *end, bool arg3, s32 room, struct tile **tile, s32 *arg6, f32 *arg7, bool arg8);
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void func00026e7c(struct coord *pos, s16 *rooms, u16 arg2, struct tile **tileptr, s16 *arg4, f32 *arg5, struct prop **arg6, s32 arg7);
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bool func0002709c(struct tiletype0 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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bool func000272f8(struct tiletype1 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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s32 func000274e0(struct tiletype2 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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bool func000276c8(struct tiletype3 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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void func00027738(struct coord *pos, f32 width, struct tile *start, struct tile *end, u16 flags, bool checkvertical, f32 arg6, f32 arg7, struct prop *prop, struct collisionthing *things, s32 maxthings, s32 *thingnum, s32 roomnum);
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void func00027738(struct coord *pos, f32 width, u8 *start, u8 *end, u16 flags, bool checkvertical, f32 arg6, f32 arg7, struct prop *prop, struct collisionthing *things, s32 maxthings, s32 *thingnum, s32 roomnum);
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void func00027d1c(struct coord *pos, f32 width, s16 *rooms, u32 types, u16 arg4, u32 arg5, f32 arg6, f32 arg7, struct collisionthing *arg8, s32 arg9);
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u32 func00027f78(void);
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s32 func00028200(struct tiletype0 *tile, struct coord *pos, f32 width, f32 y1, f32 y2);
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u32 func0002840c(void);
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u32 func00028638(void);
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u32 func0002885c(void);
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s32 func00028914(struct tile *start, struct tile *end, struct coord *pos, f32 width, u16 flags, bool checkvertical, f32 arg6, f32 arg7, struct prop *prop, struct collisionthing *things, s32 maxthings, s32 *thingnum);
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s32 func00028914(u8 *start, u8 *end, struct coord *pos, f32 width, u16 flags, bool checkvertical, f32 arg6, f32 arg7, struct prop *prop, struct collisionthing *things, s32 maxthings, s32 *thingnum);
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void func00028df0(struct coord *pos, f32 width, s16 *rooms, u32 types, u16 arg4, u32 arg5, f32 ymax, f32 ymin, struct collisionthing *arg8, s32 arg9);
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void func0002901c(struct coord *pos, struct coord *dist, f32 width, struct collisionthing *arg3);
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f32 func000296a0(struct collisionthing *arg0, struct coord *pos, struct tilething **arg2, f32 width);
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@@ -77,10 +77,10 @@ u32 func0002ac70(void);
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u32 func0002b128(void);
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u32 func0002b560(void);
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u32 func0002b954(void);
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bool func0002bd04(struct tiletype3 *arg0, struct tiletype3 *arg1, struct coord *arg2, struct coord *arg3, struct coord *arg4, s32 arg5, s32 arg6, s32 arg7, f32 arg8, f32 arg9);
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bool func0002bd04(u8 *start, u8 *end, struct coord *arg2, struct coord *arg3, struct coord *arg4, s32 arg5, s32 arg6, s32 arg7, f32 arg8, f32 arg9);
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u32 func0002c328(void);
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u32 func0002c528(void);
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u32 func0002c714(void);
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bool func0002c714(u8 *start, u8 *end, struct coord *arg2, struct coord *arg3, struct coord *arg4, u16 arg5, s32 arg6, s32 arg7, f32 ymax, f32 ymin, f32 *arg10, u32 *arg11, u32 *arg12, u32 *arg13, u32 *arg14, s32 roomnum);
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bool func0002d15c(struct coord *pos, struct coord *coord2, s16 *rooms, u32 types, u16 arg4, s32 arg5, s32 arg6, f32 arg7, f32 arg8);
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s32 func0002d3b0(struct coord *arg0, struct coord *arg1, s16 *arg2, s32 types, u16 arg4, s32 arg5, s32 arg6, f32 ymax, f32 ymin);
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bool func0002d6ac(struct coord *pos, s16 *rooms, struct coord *targetpos, u32 types, u32 arg4, f32 arg5, f32 arg6);
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@@ -102,7 +102,7 @@ u32 func0002de34(void);
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u32 func0002deac(void);
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u32 func0002ded8(void);
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bool func0002dffc(struct tiletype2 *arg0, struct tiletype2 *arg1);
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s32 func0002e278(struct tile *start, struct tile *end, struct tiletype2 *ref, u16 flags);
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s32 func0002e278(u8 *start, u8 *end, struct tiletype2 *ref, u16 flags);
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s32 func0002e4c4(struct tiletype2 *geo, s16 *rooms, u32 types);
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u32 func0002e680(void);
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u32 func0002e82c(void);
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