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https://gitlab.com/ryandwyer/perfect-dark
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Decompile mpMenuTextSetupName
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@@ -10423,7 +10423,7 @@ struct menu_dialog menudialog_mpsavesetupname = {
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// 2ad14
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struct menu_item menuitems_mpsavesetup[] = {
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_MPWEAPONS(230), (u32)&func0f179b58, NULL }, // "Name:"
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{ MENUITEMTYPE_LABEL, 0, L_AME(16), L_MPWEAPONS(230), (u32)&mpMenuTextSetupName, NULL }, // "Name:"
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{ MENUITEMTYPE_LABEL, 0, 0x00000230, (u32)&func0f108078, 0x00000000, NULL },
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{ MENUITEMTYPE_LABEL, 0, 0x00000010, L_MPMENU(184), 0x00000000, NULL }, // "Do you want to save over your original game file?"
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{ MENUITEMTYPE_SELECTABLE, 0, 0x00000000, L_MPMENU(185), 0x00000000, menuhandlerMpSaveSetupOverwrite }, // "Save Over Original"
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