diff --git a/src/game/propobj.c b/src/game/propobj.c index f1d68eccb..e2f4b2731 100644 --- a/src/game/propobj.c +++ b/src/game/propobj.c @@ -67373,19 +67373,10 @@ struct weaponobj *weaponCreate(bool musthaveprop, bool musthavemodel, struct mod return NULL; } -GLOBAL_ASM( -glabel func0f08a364 -/* f08a364: 27bdffe8 */ addiu $sp,$sp,-24 -/* f08a368: afbf0014 */ sw $ra,0x14($sp) -/* f08a36c: 00002025 */ or $a0,$zero,$zero -/* f08a370: 00002825 */ or $a1,$zero,$zero -/* f08a374: 0fc227e3 */ jal weaponCreate -/* f08a378: 00003025 */ or $a2,$zero,$zero -/* f08a37c: 8fbf0014 */ lw $ra,0x14($sp) -/* f08a380: 27bd0018 */ addiu $sp,$sp,0x18 -/* f08a384: 03e00008 */ jr $ra -/* f08a388: 00000000 */ nop -); +struct weaponobj *func0f08a364(void) +{ + return weaponCreate(false, false, NULL); +} GLOBAL_ASM( glabel func0f08a38c