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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-30 07:44:34 -04:00
Decompile func0f0a9464
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@@ -147,7 +147,7 @@ u32 func0f0a8d34(void);
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void func0f0a92ac(u32 arg0);
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void currentPlayerSetAimType(u32 aimtype);
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u32 func0f0a93e0(void);
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u32 func0f0a9464(void);
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void func0f0a9464(struct coord *coord);
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void func0f0a9494(u32 operation);
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void func0f0a94d0(u32 operation, struct coord *a, struct coord *b);
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void func0f0a95ec(u32 arg0, bool enable);
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+2
-6
@@ -1828,9 +1828,7 @@ struct player {
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/*0x0b88*/ u32 unk0b88;
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/*0x0b8c*/ u32 unk0b8c;
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/*0x0b90*/ u32 unk0b90;
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/*0x0b94*/ u32 unk0b94;
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/*0x0b98*/ u32 unk0b98;
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/*0x0b9c*/ u32 unk0b9c;
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/*0x0b94*/ struct coord unk0b94;
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/*0x0ba0*/ u32 unk0ba0;
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/*0x0ba4*/ u32 unk0ba4;
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/*0x0ba8*/ u32 unk0ba8;
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@@ -2313,9 +2311,7 @@ struct player {
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/*0x132c*/ u32 unk132c;
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/*0x1330*/ u32 unk1330;
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/*0x1334*/ u32 unk1334;
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/*0x1338*/ u32 unk1338;
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/*0x133c*/ u32 unk133c;
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/*0x1340*/ u32 unk1340;
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/*0x1338*/ struct coord unk1338;
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/*0x1344*/ u32 unk1344;
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/*0x1348*/ u32 unk1348;
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/*0x134c*/ u32 unk134c;
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