mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-27 22:59:11 -04:00
Decompile func0001d62c
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@@ -63,7 +63,7 @@ extern bool (*var8005efc4)(struct model *model, struct modelnode *node);
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extern void *var8005efc8;
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extern void *var8005efcc;
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extern u32 var8005efd0;
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extern u32 var8005efdc;
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extern bool var8005efdc;
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extern u32 var8005efe0;
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extern u32 var8005efec;
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extern u32 var8005eff8;
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@@ -71,7 +71,7 @@ void modelSetAnimSpeed(struct model *model, f32 speed, f32 startframe);
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void modelSetAnimSpeedAuto(struct model *model, f32 arg1, f32 startframe);
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void modelSetAnimPlaySpeed(struct model *model, f32 speed, f32 frame);
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void modelSetAnim70(struct model *model, void *callback);
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void func0001e018(struct model *model, f32 arg1);
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void func0001e018(struct model *model, f32 startframe);
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void func0001e14c(struct model *model, f32 arg1, f32 arg2);
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void func0001e29c(bool value);
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bool func0001e2a8(void);
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@@ -476,7 +476,7 @@ struct anim {
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/*0x08*/ s8 flip;
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/*0x09*/ s8 flip2;
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/*0x0a*/ s8 looping;
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/*0x0b*/ u8 average;
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/*0x0b*/ s8 average;
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/*0x0c*/ f32 frame;
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/*0x10*/ f32 frac;
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/*0x14*/ s16 framea;
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