Decompile func00027738

This commit is contained in:
Ryan Dwyer
2021-02-07 09:30:04 +10:00
parent 17e48e7bb7
commit 85ced79c04
14 changed files with 244 additions and 503 deletions
+1 -1
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@@ -88,7 +88,7 @@ struct chrdata *chrFindByLiteralId(s32 chrnum);
struct prop *chrGetEquippedWeaponProp(struct chrdata *chr, s32 hand);
struct prop *chrGetEquippedWeaponPropWithCheck(struct chrdata *chr, s32 hand);
struct prop *chrGetTargetProp(struct chrdata *chr);
bool chrUpdateGeometry(struct prop *prop, struct geo **arg1, struct geo **arg2);
bool chrUpdateGeometry(struct prop *prop, struct tiletype3 **arg1, struct tiletype3 **arg2);
void propChrGetBbox(struct prop *prop, f32 *width, f32 *ymax, f32 *ymin);
#endif
+1 -1
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@@ -67,7 +67,7 @@ void func0f0c1ba4(struct coord *pos, struct coord *up, struct coord *look, struc
void func0f0c1bd8(struct coord *pos, struct coord *up, struct coord *look);
void allPlayersClearMemCamRoom(void);
void func0f0c1e54(struct prop *prop, bool enable);
bool playerUpdateGeometry(struct prop *prop, struct geo **arg1, struct geo **arg2);
bool playerUpdateGeometry(struct prop *prop, struct tiletype3 **arg1, struct tiletype3 **arg2);
void currentPlayerUpdatePerimInfo(void);
void propPlayerGetBbox(struct prop *prop, f32 *width, f32 *ymax, f32 *ymin);
f32 currentPlayerGetHealthFrac(void);
+1 -1
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@@ -58,6 +58,6 @@ void func0f065e98(struct coord *pos, s16 *rooms, struct coord *pos2, s16 *rooms2
void roomGetProps(s16 *room, s16 *propnums, u32 size);
u32 func0f066054(void);
void propGetBbox(struct prop *prop, f32 *width, f32 *ymax, f32 *ymin);
bool propUpdateGeometry(struct prop *prop, struct geo **arg1, struct geo **arg2);
bool propUpdateGeometry(struct prop *prop, struct tiletype3 **arg1, struct tiletype3 **arg2);
#endif
+2 -2
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@@ -89,7 +89,7 @@ void func0f069144(struct prop *prop, u8 *nextcol, u16 floorcol);
void func0f069630(struct prop *prop, u8 *nextcol, u16 floorcol);
void func0f069710(u8 *shadecol, u8 *nextcol);
void func0f069750(s32 *arg0, s32 arg1, f32 *arg2);
void func0f069850(struct defaultobj *obj, struct coord *pos, f32 *realrot, struct geo *geo);
void func0f069850(struct defaultobj *obj, struct coord *pos, f32 *realrot, struct tiletype3 *geo);
void func0f069b4c(struct defaultobj *obj);
void func0f069c1c(struct defaultobj *obj);
void func0f069c70(struct defaultobj *obj, bool arg1, bool arg2);
@@ -243,7 +243,7 @@ bool func0f0869cc(struct prop *prop);
bool currentPlayerTryMountHoverbike(struct prop *prop);
bool propobjInteract(struct prop *prop);
void propObjSetOrUnsetHiddenFlag00400000(struct prop *prop, bool enable);
bool objUpdateGeometry(struct prop *prop, struct geo **arg1, struct geo **arg2);
bool objUpdateGeometry(struct prop *prop, struct tiletype3 **arg1, struct tiletype3 **arg2);
void propObjGetBbox(struct prop *prop, f32 *width, f32 *ymax, f32 *ymin);
void ammotypeGetPickedUpText(char *dst);
void ammotypeGetDeterminer(char *dst, s32 ammotype, s32 qty);