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Decompile func0f111a28
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@@ -9,7 +9,7 @@ void func0f11179c(struct invitem *item);
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u32 func0f1118cc(void);
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struct invitem *currentPlayerGetUnusedInvItem(void);
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void currentPlayerSetAllGuns(bool enable);
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u32 func0f1119d0(void);
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void *func0f1119d0(s32 weaponnum);
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bool func0f111a28(s32 weaponnum);
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u32 func0f111a4c(void);
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bool func0f111ab0(s32 weapon1, s32 weapon2);
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