mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-01 16:09:43 -04:00
Attempt to decompile aibotTick
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@@ -26,7 +26,7 @@ s32 func0f022be4(struct chrdata *chr);
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void chrSetPoisoned(struct chrdata *chr, struct prop *poisonprop);
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void chrTickPoisoned(struct chrdata *chr);
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bool propchrDoFireslotThing(struct prop *prop);
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u32 func0f023098(void);
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bool func0f023098(struct prop *prop);
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void chrDropItems(struct chrdata *chr);
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void chrSetHudpieceVisible(struct chrdata *chr, bool visible);
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void chrDropWeapons(struct chrdata *chr);
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@@ -265,7 +265,7 @@ void chrTickKneel(struct chrdata *chr);
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void chrFadeCorpse(struct chrdata *chr);
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void chrEnableReap(struct chrdata *chr);
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void chrTickTest(struct chrdata *chr);
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void func0f03e538(struct chrdata *chr, f32 angle);
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void chrSetLookAngle(struct chrdata *chr, f32 angle);
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f32 func0f03e578(struct chrdata *chr);
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void func0f03e5b0(struct chrdata *chr, f32 arg1);
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void chrResetAimEndProperties(struct chrdata *chr);
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@@ -11,11 +11,11 @@ void mpInitSimulants(void);
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u32 add87654321(u32 value);
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u32 propobjHandlePickupByAibot(struct prop *prop, struct chrdata *chr);
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u32 func0f190be4(void);
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u32 func0f19124c(void);
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void func0f19124c(struct chrdata *chr);
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s32 chrGuessCrouchPos(struct chrdata *chr);
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u32 func0f191448(void);
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u32 func0f191638(void);
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u32 func0f1918d0(void);
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void func0f191448(struct chrdata *chr);
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bool func0f191638(struct chrdata *chr, bool arg1);
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bool aibotTick(struct prop *prop);
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f32 aibotCalculateMaxSpeed(struct chrdata *chr);
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u32 func0f1921f8(void);
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void func0f192628(struct chrdata *chr, struct prop *arg1);
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@@ -29,7 +29,7 @@ u32 func0f192e90(void);
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u32 func0f19369c(void);
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s32 func0f1937a4(struct chrdata *chr, s32 arg1);
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u32 func0f194990(void);
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u32 func0f194b40(void);
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void func0f194b40(struct chrdata *chr);
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s32 mpObjIsSafe(struct defaultobj *obj);
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s32 mpchrGetWeaponNum(struct chrdata *chr);
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u8 mpchrGetTargetsWeaponNum(struct chrdata *chr);
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+2
-2
@@ -417,7 +417,7 @@ struct aibot {
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*/
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/*0x064*/ u16 unk064;
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/*0x068*/ u32 unk068;
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/*0x068*/ struct act_attackamount_2c *unk068;
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/*0x06c*/ f32 unk06c;
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/*0x070*/ f32 unk070;
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/*0x074*/ s8 unk074;
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@@ -439,7 +439,7 @@ struct aibot {
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/*0x09c*/ u8 unk09c_04 : 1;
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/*0x09c*/ u8 unk09c_05 : 1;
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/*0x09c*/ u8 unk09c_06 : 1;
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/*0x09c*/ u8 unk09c_07 : 1;
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/*0x09c*/ u8 cheap : 1; // True if aibot is not in any visible room
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/*0x09d*/ u8 unk09d;
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/*0x0a0*/ s32 unk0a0;
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/*0x0a4*/ f32 unk0a4;
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