Decompile currentPlayerSpawn

This commit is contained in:
Ryan Dwyer
2020-12-23 18:28:59 +10:00
parent c98693cf67
commit 8dd02f14a5
11 changed files with 227 additions and 434 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ f32 func0f0b72a8(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
void func0f0b72dc(void);
void func0f0b77cc(void);
bool currentPlayerAssumeChrForAnti(struct chrdata *chr, s32 param_2);
void func0f0b802c(void);
void currentPlayerSpawn(void);
void func0f0b85a0(f32 *floats, struct coord *pos);
void func0f0b85f8(void);
void currentPlayerChooseBodyAndHead(s32 *bodynum, s32 *headnum, s32 *arg2);