Decompile currentPlayerUpdateGrabbedPropForRelease

This commit is contained in:
Ryan Dwyer
2020-03-05 21:00:13 +10:00
parent 14a13bd450
commit 8e781d36fd
4 changed files with 36 additions and 94 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
#include "types.h"
void currentPlayerGrabInit(void);
u32 func0f0ccac4(void);
void currentPlayerUpdateGrabbedPropForRelease(void);
u32 func0f0ccbf0(void);
u32 func0f0cd05c(void);
u32 func0f0cd1a4(void);
+1 -1
View File
@@ -203,7 +203,7 @@ u32 func0f081c18(void);
u32 func0f081ccc(void);
u32 func0f0826cc(void);
void func0f082964(struct prop *prop, s32 arg1);
u32 func0f082a1c(void);
void func0f082a1c(struct defaultobj *obj, struct coord *coord, f32 rotate, bool arg3, bool arg4);
u32 func0f082d74(void);
void func0f082e84(struct defaultobj *obj, struct coord *arg1, struct coord *arg2, struct coord *arg3, bool arg4);
u32 func0f082f88(struct prop *prop);